Player Matchup

Amaterasu
Amaterasu
Brimeenix
Amaterasu
Level 97
God Stats
1W - 1L
1,412 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Da Ji
Da Ji
InabilityGG
Da Ji
Level 17
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LouJuarez
Chang'e
Level 37
God Stats
1W - 1L
1,494 SR
Queue Stats
1W - 2L
1,306 Elo+
Solo
Cthulhu
Cthulhu
Sevintus
Cthulhu
Level 16
God Stats
1W - 0L
1,613 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,567 SR
1,452 Elo+

VS

Team Averages
Level 87
1,541 SR
1,270 Elo+
Artio
Artio
Kyro158
Artio
Level 88
God Stats
1W - 3L
1,762 SR
Queue Stats
15W - 59L
1,168 Elo+
Party 2
Vulcan
Vulcan
StolenDolphin25
Vulcan
Level 88
God Stats
7W - 20L
1,397 SR
Queue Stats
20W - 60L
1,291 Elo+
Party 2
Nu Wa
Nu Wa
WittyAntelope99
Nu Wa
Level 108
God Stats
0W - 4L
1,295 SR
Queue Stats
21W - 69L
1,291 Elo+
Party 2
Neith
Neith
the chuckie p
Neith
Level 65
God Stats
0W - 4L
1,708 SR
Queue Stats
16W - 49L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brimeenix
Amaterasu
20
7 / 6 / 9
15,425
701
13,982
32,705
36,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 8 / 6
15,552
707
19,987
22,227
10,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
LouJuarez
Chang'e
20
5 / 0 / 3
15,248
693
20,799
22,705
10,192
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Sevintus
Cthulhu
20
2 / 3 / 9
14,243
647
15,445
32,506
41,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kyro158
Artio
20
4 / 2 / 6
14,592
663
17,754
29,426
31,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 6 / 6
16,124
733
27,381
16,035
7,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 6 / 5
14,494
659
19,116
17,006
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 7 / 10
15,417
701
21,951
18,585
7,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
21
Kills
16
17
Deaths
21
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Brimeenix
Amaterasu
7
6
9
1.92
W
7
8
6
1.25
L
Artio
Kyro158
Artio
4
2
6
3.5
W
Chang'e
LouJuarez
Chang'e
5
0
3
6.5
W
Cthulhu
Sevintus
Cthulhu
2
3
9
2.17
L
8
6
6
1.83
L
0
6
5
0.42
L
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,213
Damage
86,202
110,143
Taken
81,052
99,525
Mitigated
53,762
30,929
Healing
24,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Brimeenix
Amaterasu
13,982
4,212
2,025
8,541
32,705
36,565
108
18,094
13,983
0
45,713
W
19,987
5,616
0
1,136
22,227
10,985
2,520
13,204
8,759
0
53,912
L
Artio
Kyro158
Artio
17,754
2,594
1,924
12,844
29,426
31,708
258
16,852
11,793
50,212
0
W
Chang'e
LouJuarez
Chang'e
20,799
876
5,870
11,276
22,705
10,192
1,136
14,781
7,924
78,525
0
W
Cthulhu
Sevintus
Cthulhu
15,445
1,001
2,081
0
32,506
41,783
509
18,601
13,905
52,633
0
L
27,381
12,212
0
1,205
16,035
7,506
859
4,657
11,306
77,506
0
L
19,116
6,178
848
4,124
17,006
7,013
432
6,559
10,343
70,446
0
L
21,951
13,031
1,298
1,867
18,585
7,535
1,331
7,446
11,016
0
60,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,468
Gold Earned
60,627
320
Minions Killed
346
5
Camps Cleared
17
1,633,750
Distance Traveled
1,590,959
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,425
701
46
2
3
447,109
1
W
Da Ji
15,552
707
68
3
0
359,470
1
L
Artio
14,592
663
54
2
1
487,583
0
W
Chang'e
15,248
693
130
6
2
420,228
2
W
Cthulhu
14,243
647
76
3
0
406,943
0
L
Vulcan
16,124
733
128
6
7
397,348
0
L
Nu Wa
14,494
659
86
4
2
322,769
1
L
Neith
15,417
701
78
4
7
383,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role