Player Matchup

King Arthur
King Arthur
Hastur617
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sharp-Zadex
Danzaburou
Level 89
God Stats
16W - 13L
1,377 SR
Queue Stats
300W - 280L
1,422 Elo+
Party 1
Ymir
Ymir
Truthoflight22
Ymir
Level 69
God Stats
22W - 9L
1,500 SR
Queue Stats
236W - 215L
1,423 Elo+
Party 1
Serqet
Serqet
dearne1234
Serqet
Level 146
God Stats
14W - 4L
1,607 SR
Queue Stats
149W - 147L
1,466 Elo+
Solo
Hel
Hel
ghostninja1212
Hel
Level 61
God Stats
35W - 17L
1,516 SR
Queue Stats
83W - 87L
1,323 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,427 Elo+

VS

Team Averages
Level 86
1,505 SR
1,435 Elo+
Hel
Hel
Mungondo
Hel
Level 69
God Stats
5W - 6L
1,652 SR
Queue Stats
66W - 57L
1,485 Elo+
Solo
Fenrir
Fenrir
RiversLion
Fenrir
Level 69
God Stats
3W - 6L
1,194 SR
Queue Stats
208W - 232L
1,435 Elo+
Party 2
Neith
Neith
Wild_Rose_Death
Neith
Level 69
God Stats
0W - 2L
1,502 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Scylla
Scylla
Zami1720
Scylla
Level 102
God Stats
3W - 10L
1,518 SR
Queue Stats
594W - 580L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wagglydaggly
Tsukuyomi
Level 120
God Stats
9W - 19L
1,658 SR
Queue Stats
614W - 574L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hastur617
King Arthur
14
2 / 3 / 0
7,949
530
7,968
10,826
5,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Sharp-Zadex
Danzaburou
14
4 / 0 / 6
8,204
547
7,360
9,556
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 5
7,417
494
6,786
8,884
5,422
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
dearne1234
Serqet
14
3 / 1 / 1
7,977
532
4,403
10,651
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 2
7,674
512
2,264
8,713
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,087
406
2,050
8,470
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
RiversLion
Fenrir
13
2 / 2 / 1
7,615
508
6,044
13,887
5,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 1
6,380
425
4,854
7,784
1,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Zami1720
Scylla
13
1 / 2 / 1
7,631
509
7,319
4,281
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
wagglydaggly
Tsukuyomi
12
1 / 1 / 3
7,286
486
6,432
10,537
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
6
6
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Hastur617
King Arthur
2
3
0
0.67
L
1
5
0
0.2
L
Fenrir
RiversLion
Fenrir
2
2
1
1.25
W
Danzaburou
Sharp-Zadex
Danzaburou
4
0
6
7
W
6
1
5
8.5
L
1
5
1
0.3
L
Scylla
Zami1720
Scylla
1
2
1
0.75
W
Serqet
dearne1234
Serqet
3
1
1
3.5
W
0
1
2
1
L
Tsukuyomi
wagglydaggly
Tsukuyomi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,781
Damage
26,699
48,630
Taken
44,959
20,580
Mitigated
16,644
26,535
Healing
17,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Hastur617
King Arthur
7,968
233
0
3,723
10,826
5,715
0
0
10,826
0
40,781
L
2,050
172
1,295
3,170
8,470
4,412
0
3,958
4,512
17,478
0
L
Fenrir
RiversLion
Fenrir
6,044
1,653
0
5,712
13,887
5,669
171
0
13,623
0
34,849
W
Danzaburou
Sharp-Zadex
Danzaburou
7,360
2,666
0
6,613
9,556
3,129
1,916
985
8,527
0
55,242
W
6,786
1,765
654
3,306
8,884
5,422
518
1,273
7,611
21,280
0
L
4,854
1,613
125
828
7,784
1,903
0
2,081
5,529
0
31,480
L
Scylla
Zami1720
Scylla
7,319
118
0
474
4,281
1,231
0
1,467
2,388
52,437
0
W
Serqet
dearne1234
Serqet
4,403
845
0
4,661
10,651
3,511
0
1,318
9,219
0
47,455
W
2,264
90
1,101
6,477
8,713
2,803
260
5,251
3,078
47,543
0
L
Tsukuyomi
wagglydaggly
Tsukuyomi
6,432
1,492
0
6,265
10,537
3,429
61
1,544
8,621
0
51,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
34,999
388
Minions Killed
358
0
Camps Cleared
0
1,340,983
Distance Traveled
1,329,744
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,949
530
66
4
0
269,536
3
L
Hel
6,087
406
24
2
0
263,749
4
L
Fenrir
7,615
508
72
5
0
241,121
1
W
Danzaburou
8,204
547
102
7
0
248,385
5
W
Ymir
7,417
494
29
2
0
275,028
2
L
Neith
6,380
425
66
4
0
242,589
3
L
Scylla
7,631
509
93
6
0
262,166
0
W
Serqet
7,977
532
92
6
0
312,313
6
W
Hel
7,674
512
99
7
0
235,721
7
L
Tsukuyomi
7,286
486
103
7
0
320,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role