Player Matchup

Ah Puch
Ah Puch
Beef Stew45
Ah Puch
Level 126
God Stats
6W - 9L
1,796 SR
Queue Stats
308W - 271L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
ChazeBank
Kukulkan
Level 29
God Stats
8W - 8L
1,517 SR
Queue Stats
13W - 12L
1,454 Elo+
Party 1
Medusa
Medusa
ImmuneRabbit365
Medusa
Level 103
God Stats
17W - 7L
1,446 SR
Queue Stats
158W - 135L
1,548 Elo+
Party 1
Team Averages
Level 86
1,586 SR
1,520 Elo+

VS

Team Averages
Level 99
1,427 SR
1,530 Elo+
Ra
Ra
Kagey0
Ra
Level 17
God Stats
3W - 5L
1,518 SR
Queue Stats
10W - 10L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
KanonVanDerMark
Danzaburou
Level 160
God Stats
3W - 5L
1,526 SR
Queue Stats
302W - 313L
1,524 Elo+
Solo
Serqet
Serqet
watersidehat
Serqet
Level 120
God Stats
8W - 19L
1,237 SR
Queue Stats
272W - 286L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beef Stew45
Ah Puch
18
6 / 6 / 18
14,156
708
21,417
16,275
5,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
ChazeBank
Kukulkan
19
7 / 4 / 16
14,456
723
12,966
12,624
4,168
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
14 / 10 / 8
15,741
787
20,871
21,745
8,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
5 / 10 / 10
14,337
717
13,591
21,803
11,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
KanonVanDerMark
Danzaburou
17
5 / 9 / 8
14,041
702
16,113
23,573
11,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
16
9 / 8 / 7
14,431
722
13,022
21,550
10,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
27
Kills
19
20
Deaths
27
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Beef Stew45
Ah Puch
6
6
18
2.5
W
Kukulkan
ChazeBank
Kukulkan
7
4
16
3.75
W
14
10
8
1.8
L
Ra
5
10
10
1
L
Danzaburou
KanonVanDerMark
Danzaburou
5
9
8
1
L
Serqet
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,254
Damage
42,726
50,644
Taken
66,926
17,662
Mitigated
32,139
9,164
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Beef Stew45
Ah Puch
21,417
954
0
913
16,275
5,370
803
4,606
11,213
65,979
0
W
Kukulkan
ChazeBank
Kukulkan
12,966
1,301
1,329
1,655
12,624
4,168
463
3,756
7,930
56,614
0
W
20,871
9,382
773
4,494
21,745
8,124
1,330
5,265
15,811
0
73,947
L
Ra
13,591
2,638
1,518
5,396
21,803
11,000
96
12,295
9,508
66,929
0
L
Danzaburou
KanonVanDerMark
Danzaburou
16,113
5,405
0
4,056
23,573
11,102
1,268
12,446
11,127
0
71,300
L
Serqet
13,022
4,324
0
5,442
21,550
10,037
0
9,708
11,842
0
32,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
42,809
244
Minions Killed
232
0
Camps Cleared
0
930,340
Distance Traveled
930,190
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,156
708
90
5
0
287,652
0
W
Kukulkan
14,456
723
82
4
0
347,208
4
W
Medusa
15,741
787
72
4
0
295,480
2
L
Ra
14,337
717
100
5
0
322,531
0
L
Danzaburou
14,041
702
95
5
0
287,679
4
L
Serqet
14,431
722
37
2
0
319,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role