Player Matchup

Ganesha
Ganesha
Apelaaumm
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,462 Elo+
Party 1
Medusa
Medusa
DevilOfAngmar
Medusa
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Discordia
Discordia
DragãoOriental
Discordia
Level 150
God Stats
1W - 2L
1,970 SR
Queue Stats
5W - 16L
1,450 Elo+
Party 1
Team Averages
Level 93
1,657 SR
1,471 Elo+

VS

Team Averages
Level 72
1,570 SR
1,512 Elo+
Loki
Loki
LordeTavares
Loki
Level 117
God Stats
0W - 2L
1,332 SR
Queue Stats
74W - 88L
1,454 Elo+
Solo
Anubis
Anubis
pablofurius
Anubis
Level 5
God Stats
2W - 4L
1,709 SR
Queue Stats
3W - 4L
1,683 Elo+
Solo
Tyr
Tyr
srcleiton
Tyr
Level 94
God Stats
3W - 8L
1,669 SR
Queue Stats
102W - 133L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Apelaaumm
Ganesha
13
0 / 1 / 11
10,234
731
6,008
7,694
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
8 / 3 / 2
10,613
758
8,634
9,777
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
DragãoOriental
Discordia
13
4 / 1 / 7
9,717
694
10,569
5,351
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,420
601
6,888
10,045
3,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
3 / 2 / 2
9,180
656
6,273
8,360
3,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
8,680
620
4,092
11,015
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Apelaaumm
Ganesha
0
1
11
5.5
W
8
3
2
3
W
Discordia
DragãoOriental
Discordia
4
1
7
7.5
L
1
6
2
0.33
L
Anubis
3
2
2
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
17,253
22,822
Taken
29,420
11,712
Mitigated
15,384
7,644
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Apelaaumm
Ganesha
6,008
464
0
2,493
7,694
6,911
650
1,786
5,808
28,832
0
W
8,634
4,492
0
3,365
9,777
3,001
1,637
3,685
6,017
0
40,124
W
Discordia
DragãoOriental
Discordia
10,569
344
0
1,786
5,351
1,800
838
874
4,377
35,451
0
L
6,888
1,336
0
0
10,045
3,414
0
5,477
4,244
0
35,644
L
Anubis
6,273
571
0
2,978
8,360
3,691
0
4,213
3,915
40,938
0
L
4,092
947
0
1,623
11,015
8,279
0
6,023
4,626
0
20,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
26,280
171
Minions Killed
153
0
Camps Cleared
0
781,045
Distance Traveled
717,693
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,234
731
5
0
0
248,699
3
W
Medusa
10,613
758
82
6
0
271,518
6
W
Discordia
9,717
694
84
6
0
260,828
4
L
Loki
8,420
601
34
2
0
235,070
5
L
Anubis
9,180
656
83
6
0
219,545
3
L
Tyr
8,680
620
36
3
0
263,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role