Player Matchup

Da Ji
Da Ji
CapitaoFenix
Da Ji
Level 25
God Stats
1W - 3L
1,719 SR
Queue Stats
22W - 27L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Glastviaa
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 98L
1,654 Elo+
Party 2
Ymir
Ymir
Glastvie
Ymir
Level 29
God Stats
6W - 5L
1,407 SR
Queue Stats
128W - 132L
1,560 Elo+
Party 2
King Arthur
King Arthur
sully16194
King Arthur
Level 27
God Stats
3W - 3L
1,221 SR
Queue Stats
86W - 59L
1,618 Elo+
Solo
Merlin
Merlin
yeetusmcgiggity
Merlin
Level 17
God Stats
3W - 2L
1,685 SR
Queue Stats
13W - 6L
1,967 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,645 Elo+

VS

Team Averages
Level 21
1,738 SR
1,624 Elo+
Bastet
Bastet
ADVENTUREINCAPS
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,583 Elo+
Party 1
King Arthur
King Arthur
Dangomushi
King Arthur
Level 18
God Stats
3W - 2L
1,704 SR
Queue Stats
27W - 23L
1,592 Elo+
Solo
Kukulkan
Kukulkan
dadboxexe
Kukulkan
Level 23
God Stats
3W - 2L
1,752 SR
Queue Stats
45W - 32L
1,691 Elo+
Solo
Baron Samedi
Baron Samedi
tommykill02
Baron Samedi
Level 15
God Stats
9W - 4L
1,984 SR
Queue Stats
102W - 77L
1,682 Elo+
Solo
Skadi
Skadi
trulysaylt
Skadi
Level 22
God Stats
6W - 1L
1,750 SR
Queue Stats
27W - 23L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 1
10,037
478
7,609
17,304
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Glastviaa
Ah Muzen Cab
15
4 / 10 / 3
9,804
467
12,145
18,196
5,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
2 / 7 / 5
9,121
434
7,642
16,999
12,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
sully16194
King Arthur
18
2 / 2 / 0
10,547
502
9,571
17,576
18,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 10 / 5
9,119
434
7,645
13,561
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
12,218
582
10,878
14,693
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
Dangomushi
King Arthur
19
1 / 0 / 0
11,087
528
8,118
11,028
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
dadboxexe
Kukulkan
19
11 / 5 / 6
12,491
595
13,598
13,128
5,403
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
tommykill02
Baron Samedi
17
9 / 3 / 14
12,023
573
15,857
19,583
17,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
18
5 / 3 / 13
12,117
577
15,126
12,751
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
14
Kills
35
35
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
L
5
6
1
0.92
W
King Arthur
Dangomushi
King Arthur
1
0
0
1
L
Ah Muzen Cab
Glastviaa
Ah Muzen Cab
4
10
3
0.55
L
Ymir
2
7
5
0.64
W
Kukulkan
dadboxexe
Kukulkan
11
5
6
2.8
L
King Arthur
sully16194
King Arthur
2
2
0
1
W
Baron Samedi
tommykill02
Baron Samedi
9
3
14
5.33
W
Skadi
5
3
13
3.83
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,612
Damage
63,577
83,636
Taken
71,183
47,503
Mitigated
47,303
18,145
Healing
25,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,878
3,586
0
7,948
14,693
5,488
327
3,655
10,934
0
76,069
L
7,609
1,601
0
5,219
17,304
7,425
162
4,902
12,191
0
61,941
W
King Arthur
Dangomushi
King Arthur
8,118
796
0
2,000
11,028
12,701
591
559
9,665
3,426
65,491
L
Ah Muzen Cab
Glastviaa
Ah Muzen Cab
12,145
4,587
0
4,044
18,196
5,020
156
6,287
11,909
0
46,350
L
Ymir
7,642
2,246
660
3,127
16,999
12,408
0
6,379
10,620
34,910
0
W
Kukulkan
dadboxexe
Kukulkan
13,598
1,086
0
3,520
13,128
5,403
998
3,079
9,563
82,549
0
L
King Arthur
sully16194
King Arthur
9,571
706
0
4,915
17,576
18,254
186
4,389
12,460
649
62,702
W
Baron Samedi
tommykill02
Baron Samedi
15,857
2,066
1,598
7,855
19,583
17,208
228
5,598
13,722
61,525
0
W
Skadi
15,126
9,669
0
3,001
12,751
6,503
2,209
1,984
10,685
0
78,620
L
7,645
664
0
180
13,561
4,396
367
7,836
5,725
39,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
59,936
443
Minions Killed
626
0
Camps Cleared
0
1,840,855
Distance Traveled
1,931,719
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,218
582
123
6
0
431,084
6
L
Da Ji
10,037
478
116
6
0
356,505
6
W
King Arthur
11,087
528
152
7
0
386,697
1
L
Ah Muzen Cab
9,804
467
75
4
0
372,175
0
L
Ymir
9,121
434
56
3
0
363,429
1
W
Kukulkan
12,491
595
147
7
0
382,501
2
L
King Arthur
10,547
502
123
6
0
388,064
2
W
Baron Samedi
12,023
573
72
3
0
353,188
2
W
Skadi
12,117
577
132
6
0
378,249
4
L
Merlin
9,119
434
73
3
0
360,682
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role