Player Matchup

Athena
Athena
DatBoiBrandon3
Athena
Level 25
God Stats
29W - 20L
1,421 SR
Queue Stats
253W - 218L
1,448 Elo+
Solo
Pele
Pele
LUKDanny
Pele
Level 28
God Stats
20W - 31L
1,261 SR
Queue Stats
113W - 159L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
LouieDaHus
Sun Wukong
Level 26
God Stats
17W - 13L
1,468 SR
Queue Stats
263W - 277L
1,379 Elo+
Solo
Thanatos
Thanatos
kiikee5665
Thanatos
Level 17
God Stats
3W - 2L
1,520 SR
Queue Stats
25W - 22L
1,386 Elo+
Solo
Agni
Agni
z Foggoy z
Agni
Level 30
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 36L
1,410 Elo+
Solo
Team Averages
Level 25
1,477 SR
1,396 Elo+

VS

Team Averages
Level 19
1,474 SR
1,247 Elo+
Nu Wa
Nu Wa
Avery179264
Nu Wa
Level 15
God Stats
0W - 2L
1,214 SR
Queue Stats
3W - 11L
1,054 Elo+
Party 1
Neith
Neith
BTS Army9942
Neith
Level 17
God Stats
1W - 2L
1,466 SR
Queue Stats
4W - 8L
1,154 Elo+
Party 1
Vulcan
Vulcan
ResoluteSleet7
Vulcan
Level 28
God Stats
5W - 7L
1,867 SR
Queue Stats
57W - 64L
1,404 Elo+
Solo
Bellona
Bellona
Rinn Hras
Bellona
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 6L
1,169 Elo+
Party 1
Horus
Horus
SlackOG_TV
Horus
Level 29
God Stats
3W - 4L
1,324 SR
Queue Stats
197W - 248L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 19
12,135
1,011
15,834
15,270
13,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pele
20
15 / 6 / 16
14,493
1,208
27,866
16,727
6,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
LouieDaHus
Sun Wukong
19
9 / 2 / 12
13,161
1,097
16,947
14,764
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
kiikee5665
Thanatos
19
3 / 7 / 17
12,072
1,006
11,343
13,070
5,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 0 / 24
13,660
1,138
23,263
11,149
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 8
10,161
847
5,401
18,114
5,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 10 / 8
11,398
950
10,725
18,223
6,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 7 / 5
12,396
1,033
18,653
15,560
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Rinn Hras
Bellona
18
3 / 8 / 7
11,650
971
11,720
29,773
22,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
17
6 / 5 / 5
11,560
963
15,136
23,205
27,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
49
43
Kills
16
16
Deaths
43
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
13
8
0.31
L
2
10
8
0.6
W
7
1
19
16.5
W
Pele
15
6
16
3.83
W
Sun Wukong
LouieDaHus
Sun Wukong
9
2
12
7.5
L
5
7
5
1.07
L
Bellona
Rinn Hras
Bellona
3
8
7
0.81
L
Horus
6
5
5
1.7
W
Thanatos
kiikee5665
Thanatos
3
7
17
1.64
W
9
0
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,253
Damage
61,635
70,980
Taken
104,875
38,349
Mitigated
68,461
15,508
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,401
1,602
0
632
18,114
5,036
0
6,208
11,371
10,607
0
L
10,725
5,350
0
1,241
18,223
6,630
0
5,629
12,594
0
40,458
W
15,834
6,503
0
0
15,270
13,014
0
4,361
10,755
25,783
0
W
Pele
27,866
8,858
0
1,413
16,727
6,853
0
6,225
10,150
0
48,884
W
Sun Wukong
LouieDaHus
Sun Wukong
16,947
8,749
0
5,760
14,764
8,922
0
5,589
9,049
0
39,761
L
18,653
8,818
0
610
15,560
6,146
0
5,714
9,846
48,938
0
L
Bellona
Rinn Hras
Bellona
11,720
5,941
0
1,949
29,773
22,852
0
11,605
18,168
0
35,969
L
Horus
15,136
8,667
1,982
3,510
23,205
27,797
0
9,941
13,264
0
21,189
W
Thanatos
kiikee5665
Thanatos
11,343
1,750
0
6,078
13,070
5,531
0
3,441
9,543
0
34,662
W
23,263
4,714
0
2,257
11,149
4,029
0
3,708
7,327
47,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,521
Gold Earned
57,165
243
Minions Killed
193
9
Camps Cleared
6
1,058,892
Distance Traveled
969,815
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,161
847
9
1
0
134,817
0
L
Neith
11,398
950
63
5
0
170,925
2
W
Athena
12,135
1,011
32
3
0
234,099
0
W
Pele
14,493
1,208
46
4
1
229,151
0
W
Sun Wukong
13,161
1,097
44
4
7
201,592
1
L
Vulcan
12,396
1,033
62
5
4
211,564
0
L
Bellona
11,650
971
51
4
2
245,376
0
L
Horus
11,560
963
8
1
0
207,133
0
W
Thanatos
12,072
1,006
61
5
0
190,854
1
W
Agni
13,660
1,138
60
5
1
203,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role