Player Matchup

Ah Puch
Ah Puch
FireCAP88
Ah Puch
Level 115
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 4L
1,355 Elo+
Party 2
Mercury
Mercury
Laker_Monster
Mercury
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,267 Elo+
Party 2
Ymir
Ymir
SirCaptainPants
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 2
Team Averages
Level 87
1,572 SR
1,318 Elo+

VS

Team Averages
Level 92
1,528 SR
1,482 Elo+
Chaac
Chaac
Dayoda02
Chaac
Level 95
God Stats
0W - 1L
1,504 SR
Queue Stats
10W - 17L
1,519 Elo+
Party 1
Ullr
Ullr
MindSlapsh
Ullr
Level 112
God Stats
2W - 5L
1,521 SR
Queue Stats
369W - 355L
1,504 Elo+
Solo
Tiamat
Tiamat
TeufelDrachen26
Tiamat
Level 68
God Stats
11W - 18L
1,560 SR
Queue Stats
26W - 51L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FireCAP88
Ah Puch
14
5 / 4 / 5
10,102
722
16,909
11,059
4,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
12
3 / 4 / 3
9,261
662
2,548
8,762
3,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 1 / 5
9,464
676
4,996
11,598
11,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dayoda02
Chaac
13
4 / 5 / 2
9,808
701
8,221
16,503
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 6
9,000
643
5,413
10,010
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 3 / 4
10,067
719
12,393
11,206
10,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
9
9
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dayoda02
Chaac
4
5
2
1
W
Ah Puch
FireCAP88
Ah Puch
5
4
5
1.88
W
Mercury
3
4
3
1.13
L
0
3
6
1
W
3
1
5
5.5
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
26,027
31,419
Taken
37,719
19,594
Mitigated
23,737
1,366
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dayoda02
Chaac
8,221
1,055
0
4,379
16,503
9,254
0
9,409
7,094
0
39,521
W
Ah Puch
FireCAP88
Ah Puch
16,909
412
0
848
11,059
4,645
0
3,338
7,721
58,034
0
W
Mercury
2,548
1,164
0
518
8,762
3,411
0
4,677
4,085
0
15,653
L
5,413
1,896
208
2,604
10,010
3,535
713
6,985
3,025
0
42,200
W
4,996
426
0
0
11,598
11,538
0
4,426
7,172
14,723
0
L
12,393
904
505
3,851
11,206
10,948
64
5,686
5,520
48,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
28,875
130
Minions Killed
211
0
Camps Cleared
0
776,934
Distance Traveled
731,459
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,808
701
60
4
0
228,566
1
W
Ah Puch
10,102
722
75
5
0
238,733
6
W
Mercury
9,261
662
32
2
0
286,723
3
L
Ullr
9,000
643
81
6
0
256,936
5
W
Ymir
9,464
676
23
2
0
251,478
4
L
Tiamat
10,067
719
70
5
0
245,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role