Player Matchup

Baron Samedi
Baron Samedi
Miguelv386
Baron Samedi
Level 21
God Stats
17W - 16L
1,425 SR
Queue Stats
178W - 221L
1,153 Elo+
Party 1
Loki
Loki
jelly_belly6969
Loki
Level 28
God Stats
40W - 52L
1,353 SR
Queue Stats
118W - 173L
1,149 Elo+
Party 1
Osiris
Osiris
the_noob_15
Osiris
Level 28
God Stats
17W - 39L
1,192 SR
Queue Stats
79W - 135L
1,137 Elo+
Party 1
Team Averages
Level 26
1,323 SR
1,146 Elo+

VS

Team Averages
Level 47
1,475 SR
1,317 Elo+
Ullr
Ullr
El_OjOs_
Ullr
Level 44
God Stats
9W - 11L
1,675 SR
Queue Stats
34W - 57L
1,263 Elo+
Solo
Loki
Loki
Issac mater pro
Loki
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo
Sobek
Sobek
esmyzay
Sobek
Level 24
God Stats
8W - 14L
1,250 SR
Queue Stats
381W - 549L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Miguelv386
Baron Samedi
19
4 / 8 / 17
15,741
716
21,178
24,487
18,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
12 / 9 / 6
16,942
770
18,157
23,752
9,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
19
7 / 9 / 12
15,838
720
15,677
23,658
24,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
10 / 9 / 13
15,595
709
21,471
22,807
10,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 7 / 9
15,801
718
15,010
18,591
8,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
esmyzay
Sobek
18
7 / 7 / 15
16,204
737
15,037
28,853
41,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
63
23
Kills
26
26
Deaths
23
35
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ullr
10
9
13
1.83
L
9
7
9
1.93
W
Baron Samedi
Miguelv386
Baron Samedi
4
8
17
1.56
L
Sobek
esmyzay
Sobek
7
7
15
2.07
W
12
9
6
1.67
W
Osiris
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,012
Damage
51,518
71,897
Taken
70,251
53,373
Mitigated
60,057
21,139
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
21,471
15,635
0
5,266
22,807
10,966
2,398
5,903
16,904
0
60,493
L
15,010
4,654
0
693
18,591
8,038
888
5,746
12,845
0
122,376
W
Baron Samedi
Miguelv386
Baron Samedi
21,178
3,428
3,238
10,318
24,487
18,768
638
6,379
18,108
79,762
0
L
Sobek
esmyzay
Sobek
15,037
1,801
0
7,116
28,853
41,053
38
9,731
19,122
39,492
0
W
18,157
5,119
0
5,584
23,752
9,664
1,859
3,419
20,333
0
76,750
W
Osiris
15,677
9,067
0
1,999
23,658
24,941
884
5,316
18,342
0
40,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,521
Gold Earned
47,600
184
Minions Killed
232
0
Camps Cleared
0
1,137,566
Distance Traveled
1,097,260
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,595
709
68
3
0
316,712
2
L
Loki
15,801
718
133
6
0
398,067
2
W
Baron Samedi
15,741
716
76
3
0
378,669
1
L
Sobek
16,204
737
31
1
0
382,481
3
W
Loki
16,942
770
69
3
0
376,462
0
W
Osiris
15,838
720
39
2
0
382,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role