Player Matchup

Bacchus
Bacchus
I2espiratory
Bacchus
Level 49
God Stats
7W - 15L
1,545 SR
Queue Stats
138W - 128L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
slamaro22
Nu Wa
Level 47
God Stats
0W - 4L
1,379 SR
Queue Stats
5W - 10L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
xFrostKushx420x
Danzaburou
Level 38
God Stats
25W - 22L
1,494 SR
Queue Stats
195W - 209L
1,420 Elo+
Party 1
Team Averages
Level 45
1,472 SR
1,412 Elo+

VS

Team Averages
Level 58
1,280 SR
1,336 Elo+
Guan Yu
Guan Yu
BrokenDusty 75
Guan Yu
Level 78
God Stats
13W - 13L
1,214 SR
Queue Stats
137W - 259L
1,312 Elo+
Party 2
Tiamat
Tiamat
Empty Sightz
Tiamat
Level 33
God Stats
2W - 4L
1,127 SR
Queue Stats
112W - 173L
1,196 Elo+
Solo
Skadi
Skadi
dracotinez
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I2espiratory
Bacchus
18
12 / 3 / 7
15,831
754
15,510
24,026
29,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
slamaro22
Nu Wa
18
4 / 6 / 15
15,383
733
15,176
16,768
5,366
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
xFrostKushx420x
Danzaburou
17
6 / 8 / 13
14,672
699
16,159
21,902
8,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 11
14,099
671
15,752
23,969
21,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
16
5 / 9 / 9
14,492
690
16,981
16,861
10,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
18
7 / 6 / 8
14,861
708
17,161
18,989
6,521
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
22
Kills
17
17
Deaths
23
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
8
11
1.31
W
Tiamat
5
9
9
1.06
L
Bacchus
I2espiratory
Bacchus
12
3
7
5.17
W
Skadi
7
6
8
1.83
L
Nu Wa
slamaro22
Nu Wa
4
6
15
1.92
L
Danzaburou
xFrostKushx420x
Danzaburou
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,845
Damage
49,894
62,696
Taken
59,819
43,712
Mitigated
38,849
7,865
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,752
1,651
2,553
6,895
23,969
21,981
1,690
12,711
11,258
0
58,236
W
Tiamat
16,981
2,021
0
1,666
16,861
10,347
49
8,440
8,421
51,483
0
L
Bacchus
I2espiratory
Bacchus
15,510
2,079
582
2,098
24,026
29,378
120
4,722
19,304
44,106
0
W
Skadi
17,161
9,053
1,035
2,736
18,989
6,521
1,352
9,914
9,075
0
70,027
L
Nu Wa
slamaro22
Nu Wa
15,176
4,919
290
2,222
16,768
5,366
752
5,148
11,620
49,988
0
L
Danzaburou
xFrostKushx420x
Danzaburou
16,159
8,246
0
2,673
21,902
8,968
843
7,682
14,220
0
97,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,886
Gold Earned
43,452
216
Minions Killed
199
0
Camps Cleared
0
1,005,234
Distance Traveled
1,007,080
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,099
671
60
3
0
393,166
0
W
Tiamat
14,492
690
59
3
0
285,317
0
L
Bacchus
15,831
754
41
2
0
380,112
0
W
Skadi
14,861
708
80
4
0
328,597
2
L
Nu Wa
15,383
733
54
3
0
303,753
0
L
Danzaburou
14,672
699
121
6
0
321,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role