Player Matchup

Merlin
Merlin
BubbaWarMage
Merlin
Level 23
God Stats
0W - 3L
1,132 SR
Queue Stats
4W - 10L
1,173 Elo+
Party 1
Ra
Ra
HOLLATCOOKIE
Ra
Level 17
God Stats
2W - 6L
1,239 SR
Queue Stats
31W - 57L
1,165 Elo+
Party 2
Skadi
Skadi
MuttKid2139
Skadi
Level 21
God Stats
2W - 2L
1,545 SR
Queue Stats
5W - 11L
1,187 Elo+
Party 1
Ymir
Ymir
Snipez956
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 1
Susano
Susano
Wolf13790
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,093 Elo+
Party 2
Team Averages
Level 17
1,383 SR
1,149 Elo+

VS

Team Averages
Level 20
1,420 SR
1,185 Elo+
Skadi
Skadi
Deathgodendy
Skadi
Level 18
God Stats
9W - 3L
1,722 SR
Queue Stats
368W - 387L
1,321 Elo+
Solo
Tiamat
Tiamat
Good boy 1441
Tiamat
Level 29
God Stats
3W - 6L
1,264 SR
Queue Stats
15W - 13L
1,178 Elo+
Solo
Ne Zha
Ne Zha
galactux018
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,217 Elo+
Solo
Ganesha
Ganesha
josuegodzilla
Ganesha
Level 23
God Stats
8W - 4L
1,500 SR
Queue Stats
30W - 45L
1,081 Elo+
Party 3
Bellona
Bellona
melodica_125
Bellona
Level 6
God Stats
9W - 13L
1,113 SR
Queue Stats
34W - 48L
1,131 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 6 / 1
8,490
849
5,217
9,468
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 12 / 0
8,397
840
5,340
20,088
8,550
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 16 / 1
8,429
843
11,301
20,049
6,613
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
0 / 9 / 2
8,719
872
7,692
19,695
12,940
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
Wolf13790
Susano
15
2 / 10 / 0
9,823
982
6,515
20,090
6,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 23
12,327
1,233
23,391
3,701
1,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 0 / 24
11,399
1,140
19,675
7,081
6,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
18
20 / 2 / 11
11,949
1,195
19,823
10,798
4,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
18
0 / 0 / 39
11,906
1,191
8,452
11,274
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
melodica_125
Bellona
17
6 / 0 / 25
10,639
1,064
9,505
10,185
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
175
2
Kills
53
53
Deaths
2
4
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
1
0.08
W
17
0
23
28.5
W
10
0
24
22
L
0
12
0
0
L
0
16
1
0.03
L
Ymir
0
9
2
0.11
L
Susano
Wolf13790
Susano
2
10
0
0.2
W
Ne Zha
20
2
11
12.75
W
Ganesha
0
0
39
19.5
W
Bellona
melodica_125
Bellona
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
80,846
89,390
Taken
43,039
38,466
Mitigated
32,274
1,281
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,217
1,121
0
377
9,468
3,411
0
1,806
7,662
16,312
0
W
23,391
12,616
0
1,088
3,701
1,559
0
794
2,907
0
46,861
W
19,675
919
1,990
4,024
7,081
6,296
0
1,856
5,225
33,851
0
L
5,340
2,356
0
283
20,088
8,550
0
6,073
14,015
15,242
0
L
11,301
5,985
414
207
20,049
6,613
0
5,161
14,888
0
21,482
L
Ymir
7,692
1,329
0
0
19,695
12,940
0
7,614
12,081
18,107
0
L
Susano
Wolf13790
Susano
6,515
2,056
0
0
20,090
6,952
0
7,473
12,617
0
26,543
W
Ne Zha
19,823
12,619
0
1,098
10,798
4,492
0
4,932
5,866
0
27,790
W
Ganesha
8,452
1,015
0
1,672
11,274
11,402
0
4,800
6,474
12,392
0
W
Bellona
melodica_125
Bellona
9,505
2,474
0
797
10,185
8,525
0
5,867
4,318
0
14,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
58,220
126
Minions Killed
133
1
Camps Cleared
4
626,110
Distance Traveled
975,687
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,490
849
30
3
0
109,799
0
W
Skadi
12,327
1,233
73
7
0
195,090
1
W
Tiamat
11,399
1,140
25
3
2
182,012
1
L
Ra
8,397
840
16
2
0
116,735
0
L
Skadi
8,429
843
23
2
0
116,825
1
L
Ymir
8,719
872
19
2
1
126,821
0
L
Susano
9,823
982
38
4
0
155,930
1
W
Ne Zha
11,949
1,195
15
2
2
182,887
0
W
Ganesha
11,906
1,191
0
0
0
207,421
0
W
Bellona
10,639
1,064
20
2
0
208,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role