Player Matchup

Cthulhu
Cthulhu
CurryDaddy
Cthulhu
Level 160
God Stats
3W - 2L
1,201 SR
Queue Stats
194W - 210L
1,491 Elo+
Party 1
Sol
Sol
Fajlure
Sol
Level 128
God Stats
3W - 2L
1,698 SR
Queue Stats
292W - 296L
1,551 Elo+
Solo
Heimdallr
Heimdallr
QueenCoffeex3
Heimdallr
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
213W - 251L
1,512 Elo+
Solo
Khepri
Khepri
RespectedFlea
Khepri
Level 148
God Stats
7W - 3L
2,027 SR
Queue Stats
113W - 89L
1,624 Elo+
Solo
Anhur
Anhur
shad0wsz
Anhur
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 217L
1,408 Elo+
Party 1
Team Averages
Level 141
1,585 SR
1,517 Elo+

VS

Team Averages
Level 116
1,548 SR
1,518 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DanCrenshawsEye
The Morrigan
Level 116
God Stats
1W - 0L
1,777 SR
Queue Stats
19W - 12L
1,586 Elo+
Party 2
Medusa
Medusa
Sagacious1
Medusa
Level 150
God Stats
9W - 9L
1,280 SR
Queue Stats
992W - 996L
1,470 Elo+
Solo
Hun Batz
Hun Batz
TLCC49
Hun Batz
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,459 Elo+
Solo
Merlin
Merlin
noahontonight
Merlin
Level 106
God Stats
2W - 0L
1,685 SR
Queue Stats
111W - 120L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CurryDaddy
Cthulhu
17
1 / 7 / 4
10,192
637
14,860
23,744
27,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
18
4 / 6 / 5
10,522
658
23,861
18,686
7,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
QueenCoffeex3
Heimdallr
17
3 / 7 / 6
10,194
637
10,167
15,185
7,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 5 / 8
9,920
620
9,026
19,551
19,326
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
shad0wsz
Anhur
17
4 / 4 / 4
10,151
634
9,312
15,556
8,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
8 / 4 / 17
12,960
810
13,379
26,684
39,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
DanCrenshawsEye
The Morrigan
18
5 / 2 / 18
11,404
713
15,223
11,668
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sagacious1
Medusa
19
7 / 3 / 16
11,667
729
19,986
12,511
6,853
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
TLCC49
Hun Batz
18
5 / 3 / 19
11,644
728
13,712
15,163
11,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 2 / 17
12,087
755
24,974
15,731
8,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
12
Kills
29
29
Deaths
14
27
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
8
4
17
4.13
L
Cthulhu
CurryDaddy
Cthulhu
1
7
4
0.43
W
The Morrigan
DanCrenshawsEye
The Morrigan
5
2
18
7
L
Sol
4
6
5
1.08
L
Heimdallr
QueenCoffeex3
Heimdallr
3
7
6
0.86
L
0
5
8
0.8
W
Medusa
Sagacious1
Medusa
7
3
16
5
W
Hun Batz
TLCC49
Hun Batz
5
3
19
4.83
W
4
2
17
6.25
L
Anhur
shad0wsz
Anhur
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,226
Damage
87,274
92,722
Taken
81,757
70,436
Mitigated
71,885
33,692
Healing
40,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,379
3,876
3,062
8,693
26,684
39,589
421
11,782
14,759
18,915
0
L
Cthulhu
CurryDaddy
Cthulhu
14,860
363
4,579
3,206
23,744
27,820
0
12,752
10,569
37,656
0
W
The Morrigan
DanCrenshawsEye
The Morrigan
15,223
1,905
3,066
3,811
11,668
6,185
1,281
7,345
4,239
20,492
6,756
L
Sol
23,861
2,530
3,115
8,179
18,686
7,487
0
10,678
7,752
40,398
0
L
Heimdallr
QueenCoffeex3
Heimdallr
10,167
2,347
2,403
1,617
15,185
7,746
0
6,650
8,429
0
24,194
L
9,026
366
1,889
3,690
19,551
19,326
0
10,650
8,713
17,121
0
W
Medusa
Sagacious1
Medusa
19,986
8,996
6,140
2,453
12,511
6,853
1,771
8,314
4,179
0
34,701
W
Hun Batz
TLCC49
Hun Batz
13,712
1,154
2,412
4,152
15,163
11,015
473
9,548
5,605
0
25,054
W
24,974
1,099
2,264
4,196
15,731
8,243
1,286
10,445
5,228
63,519
0
L
Anhur
shad0wsz
Anhur
9,312
3,180
2,024
2,990
15,556
8,057
0
7,430
8,068
0
33,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,979
Gold Earned
59,762
186
Minions Killed
174
0
Camps Cleared
0
1,360,562
Distance Traveled
1,476,050
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,960
810
10
1
0
288,030
1
L
Cthulhu
10,192
637
55
3
0
269,793
0
W
The Morrigan
11,404
713
34
2
0
310,955
1
L
Sol
10,522
658
38
2
0
288,050
0
L
Heimdallr
10,194
637
26
2
0
283,083
3
L
Khepri
9,920
620
7
0
0
287,162
4
W
Medusa
11,667
729
33
2
0
290,869
1
W
Hun Batz
11,644
728
25
2
0
313,585
1
W
Merlin
12,087
755
72
5
0
272,611
0
L
Anhur
10,151
634
60
4
0
232,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role