Player Matchup

Medusa
Medusa
AuntDani
Medusa
Level 160
God Stats
1W - 6L
1,769 SR
Queue Stats
813W - 673L
1,579 Elo+
Party 1
Set
Set
CALISUNSHINE6
Set
Level 68
God Stats
0W - 2L
1,301 SR
Queue Stats
170W - 175L
1,519 Elo+
Party 1
Anubis
Anubis
Imlostagainz
Anubis
Level 157
God Stats
5W - 7L
1,540 SR
Queue Stats
314W - 248L
1,555 Elo+
Party 1
Ullr
Ullr
K9KHEP
Ullr
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
626W - 508L
1,572 Elo+
Party 1
Cupid
Cupid
Thisweirdgrl
Cupid
Level 149
God Stats
3W - 6L
1,708 SR
Queue Stats
358W - 301L
1,573 Elo+
Party 1
Team Averages
Level 138
1,563 SR
1,560 Elo+

VS

Team Averages
Level 110
1,623 SR
1,552 Elo+
Anhur
Anhur
Joshanater
Anhur
Level 113
God Stats
5W - 3L
1,848 SR
Queue Stats
59W - 59L
1,585 Elo+
Party 2
Sobek
Sobek
StaticalSteam
Sobek
Level 105
God Stats
5W - 6L
1,283 SR
Queue Stats
396W - 368L
1,540 Elo+
Solo
Chaac
Chaac
V-BURN-in-HEII-V
Chaac
Level 132
God Stats
4W - 0L
1,605 SR
Queue Stats
67W - 64L
1,496 Elo+
Solo
Hades
Hades
Varne
Hades
Level 86
God Stats
4W - 0L
1,880 SR
Queue Stats
166W - 152L
1,551 Elo+
Solo
Apollo
Apollo
haydonater
Apollo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AuntDani
Medusa
19
12 / 9 / 9
12,828
755
23,427
17,556
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 3 / 13
12,445
732
7,937
12,297
13,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
20
7 / 9 / 13
12,984
764
18,985
18,336
10,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
K9KHEP
Ullr
19
2 / 4 / 17
11,466
674
17,256
13,767
6,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 8 / 14
12,550
738
13,263
21,063
12,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
13 / 5 / 12
14,560
856
18,242
18,438
8,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 9 / 15
10,530
619
5,010
22,176
20,891
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 3 / 21
13,389
788
25,467
22,236
17,257
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
Varne
Hades
19
3 / 8 / 16
11,755
691
8,276
16,802
9,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
haydonater
Apollo
20
9 / 3 / 17
13,920
819
15,971
16,193
8,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
114
26
Kills
33
33
Deaths
28
66
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Medusa
AuntDani
Medusa
12
9
9
1.83
L
1
3
13
2.5
L
Anubis
7
9
13
1.5
W
Anhur
13
5
12
3.8
L
Ullr
K9KHEP
Ullr
2
4
17
2.63
W
1
9
15
0.94
L
4
8
14
1.38
W
7
3
21
5.83
W
Hades
Varne
Hades
3
8
16
1.38
W
Apollo
haydonater
Apollo
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,868
Damage
72,966
83,019
Taken
95,845
51,595
Mitigated
64,536
24,698
Healing
36,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AuntDani
Medusa
23,427
10,692
1,314
1,346
17,556
7,160
1,942
3,430
14,126
0
44,718
L
7,937
2,936
390
1,979
12,297
13,824
302
1,603
10,694
198
10,697
L
Anubis
18,985
531
1,500
4,672
18,336
10,651
299
3,421
14,915
43,289
0
W
Anhur
18,242
9,730
1,981
4,946
18,438
8,799
2,270
4,135
14,303
0
45,922
L
Ullr
K9KHEP
Ullr
17,256
6,785
2,737
2,718
13,767
6,975
1,232
1,365
12,402
0
28,850
W
5,010
433
1,523
2,663
22,176
20,891
132
4,175
18,001
11,507
0
L
13,263
6,346
3,267
4,775
21,063
12,985
2,194
3,467
17,596
0
26,663
W
25,467
5,337
3,664
10,559
22,236
17,257
405
3,141
19,095
0
51,854
W
Hades
Varne
Hades
8,276
712
2,794
2,692
16,802
9,362
0
3,516
13,286
18,494
0
W
Apollo
haydonater
Apollo
15,971
8,929
1,746
4,337
16,193
8,227
2,852
4,216
11,977
0
42,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,273
Gold Earned
64,154
165
Minions Killed
185
0
Camps Cleared
0
1,262,139
Distance Traveled
1,348,588
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,828
755
46
3
0
255,465
1
L
Set
12,445
732
14
1
0
265,284
0
L
Anubis
12,984
764
45
3
0
220,205
0
W
Anhur
14,560
856
43
3
0
239,734
1
L
Ullr
11,466
674
27
2
0
283,530
2
W
Sobek
10,530
619
11
1
0
248,871
3
L
Cupid
12,550
738
33
2
0
237,655
0
W
Chaac
13,389
788
50
3
0
315,454
1
W
Hades
11,755
691
25
1
0
267,769
1
W
Apollo
13,920
819
56
3
0
276,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role