Player Matchup

Hou Yi
Hou Yi
DtX31
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Eragon13
Cthulhu
Level 59
God Stats
1W - 0L
1,265 SR
Queue Stats
5W - 12L
1,200 Elo+
Party 1
Ra
Ra
RX-93-n
Ra
Level 18
God Stats
1W - 0L
1,196 SR
Queue Stats
1W - 3L
953 Elo+
Party 1
Fenrir
Fenrir
Xerbeth
Fenrir
Level 48
God Stats
3W - 5L
1,286 SR
Queue Stats
40W - 39L
1,367 Elo+
Solo
Horus
Horus
descrate
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 61
1,349 SR
1,304 Elo+

VS

Team Averages
Level 44
1,365 SR
1,307 Elo+
Apollo
Apollo
Eighty8Balls
Apollo
Level 25
God Stats
20W - 26L
1,415 SR
Queue Stats
30W - 46L
1,332 Elo+
Party 2
Nemesis
Nemesis
Jafvlyn
Nemesis
Level 102
God Stats
3W - 8L
1,294 SR
Queue Stats
127W - 136L
1,327 Elo+
Party 2
Ullr
Ullr
LordKain1
Ullr
Level 14
God Stats
4W - 7L
1,331 SR
Queue Stats
19W - 27L
1,283 Elo+
Party 3
Olorun
Olorun
SixiesK
Olorun
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 109L
1,325 Elo+
Party 2
Ymir
Ymir
TeN1e
Ymir
Level 52
God Stats
14W - 13L
1,285 SR
Queue Stats
187W - 195L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DtX31
Hou Yi
20
19 / 2 / 9
14,124
589
26,835
12,725
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Eragon13
Cthulhu
16
4 / 3 / 22
11,474
478
11,251
25,929
34,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 12
12,446
519
10,238
14,873
9,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
Xerbeth
Fenrir
19
10 / 6 / 16
13,489
562
14,124
20,828
14,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
descrate
Horus
19
11 / 5 / 9
13,215
551
16,621
26,862
19,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 12 / 1
9,815
409
7,492
14,014
4,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Jafvlyn
Nemesis
17
4 / 8 / 1
11,520
480
12,952
19,374
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
17
3 / 7 / 3
10,873
453
11,174
18,003
9,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
SixiesK
Olorun
17
9 / 13 / 1
12,467
519
25,287
25,457
10,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
TeN1e
Ymir
16
4 / 9 / 6
11,723
488
13,179
26,030
29,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
49
Kills
22
22
Deaths
49
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DtX31
Hou Yi
19
2
9
11.75
L
Apollo
2
12
1
0.21
W
Cthulhu
Eragon13
Cthulhu
4
3
22
5
L
Nemesis
Jafvlyn
Nemesis
4
8
1
0.56
L
Ullr
3
7
3
0.64
W
5
6
12
1.83
L
Olorun
SixiesK
Olorun
9
13
1
0.73
L
Ymir
TeN1e
Ymir
4
9
6
0.78
W
Fenrir
Xerbeth
Fenrir
10
6
16
3
W
Horus
descrate
Horus
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,069
Damage
70,084
101,217
Taken
102,878
84,523
Mitigated
63,234
27,493
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DtX31
Hou Yi
26,835
15,223
0
3,007
12,725
5,975
8,895
3,266
9,459
0
83,718
L
Apollo
7,492
5,590
0
0
14,014
4,786
2,203
1,866
12,148
0
40,814
W
Cthulhu
Eragon13
Cthulhu
11,251
1,579
680
2,010
25,929
34,811
1,267
7,629
18,300
27,350
0
L
Nemesis
Jafvlyn
Nemesis
12,952
7,834
0
4,657
19,374
8,433
603
2,729
16,645
0
66,714
L
Ullr
11,174
6,805
0
720
18,003
9,339
1,608
2,698
15,305
0
67,075
W
10,238
1,919
1,949
1,486
14,873
9,937
1,895
10,262
4,611
55,370
0
L
Olorun
SixiesK
Olorun
25,287
12,835
524
7,065
25,457
10,750
267
7,104
18,353
55,101
0
L
Ymir
TeN1e
Ymir
13,179
2,628
0
2,345
26,030
29,926
64
7,463
18,567
57,099
0
W
Fenrir
Xerbeth
Fenrir
14,124
3,716
0
5,298
20,828
14,267
1,276
4,649
16,179
371
96,114
W
Horus
descrate
Horus
16,621
8,577
3,037
10,026
26,862
19,533
971
12,660
14,202
0
69,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,748
Gold Earned
56,398
471
Minions Killed
422
0
Camps Cleared
0
2,099,318
Distance Traveled
1,836,421
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,124
589
121
5
0
465,469
3
L
Apollo
9,815
409
67
3
0
347,727
0
W
Cthulhu
11,474
478
31
1
0
363,754
2
L
Nemesis
11,520
480
124
5
0
365,443
2
L
Ullr
10,873
453
102
4
0
389,442
3
W
Ra
12,446
519
125
5
0
416,488
0
L
Olorun
12,467
519
57
2
0
329,128
0
L
Ymir
11,723
488
72
3
0
404,681
2
W
Fenrir
13,489
562
100
4
0
457,208
0
W
Horus
13,215
551
94
4
0
396,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role