Player Matchup

Chaac
Chaac
FreightTrain050
Chaac
Level 128
God Stats
7W - 4L
1,811 SR
Queue Stats
418W - 323L
1,732 Elo+
Party 3
Sobek
Sobek
GrayDeath1778
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 325L
1,490 Elo+
Solo
Nemesis
Nemesis
Slayer5337
Nemesis
Level 125
God Stats
6W - 8L
1,285 SR
Queue Stats
663W - 522L
1,730 Elo+
Party 3
Raijin
Raijin
TheSaiyanGoten
Raijin
Level 130
God Stats
17W - 7L
1,690 SR
Queue Stats
395W - 285L
1,738 Elo+
Party 3
Xbalanque
Xbalanque
VGWillis
Xbalanque
Level 29
God Stats
29W - 6L
1,831 SR
Queue Stats
193W - 79L
1,818 Elo+
Party 3
Team Averages
Level 90
1,623 SR
1,701 Elo+

VS

Team Averages
Level 44
1,499 SR
1,586 Elo+
Ares
Ares
R3velations_ok
Ares
Level 29
God Stats
7W - 8L
1,630 SR
Queue Stats
99W - 71L
1,693 Elo+
Party 2
Set
Set
Trinidy407
Set
Level 32
God Stats
20W - 16L
1,733 SR
Queue Stats
360W - 328L
1,619 Elo+
Party 2
King Arthur
King Arthur
UKG_Tokuma
King Arthur
Level 87
God Stats
6W - 7L
1,678 SR
Queue Stats
64W - 68L
1,609 Elo+
Party 2
Ra
Ra
chrismatts
Ra
Level 18
God Stats
1W - 4L
1,365 SR
Queue Stats
48W - 43L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
thomas101399
Heimdallr
Level 54
God Stats
3W - 8L
1,087 SR
Queue Stats
355W - 331L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,888
689
6,646
6,682
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 1 / 0
5,165
517
3,776
6,709
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Slayer5337
Nemesis
10
2 / 0 / 0
5,937
594
2,624
4,206
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 1
7,057
706
3,493
3,767
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
VGWillis
Xbalanque
8
0 / 0 / 1
4,981
498
2,347
5,209
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,933
493
4,215
8,431
3,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
0 / 1 / 0
4,902
490
704
5,044
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
UKG_Tokuma
King Arthur
9
0 / 4 / 0
5,072
507
4,064
8,582
3,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 5 / 0
4,353
435
540
4,446
1,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
thomas101399
Heimdallr
9
1 / 0 / 0
5,014
501
2,741
4,373
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
11
Kills
1
1
Deaths
11
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
0
1
0
0
L
0
1
0
0
W
Nemesis
Slayer5337
Nemesis
2
0
0
2
W
5
0
1
5.5
L
0
1
0
0
L
King Arthur
UKG_Tokuma
King Arthur
0
4
0
0
W
Xbalanque
VGWillis
Xbalanque
0
0
1
0.5
L
0
5
0
0
L
Heimdallr
thomas101399
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,886
Damage
12,264
26,573
Taken
30,876
12,041
Mitigated
10,935
11,085
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,646
2,422
0
4,557
6,682
4,902
0
0
6,682
0
41,303
W
3,776
90
0
3,509
6,709
3,212
0
1,085
5,624
16,087
0
L
4,215
399
0
920
8,431
3,391
0
2,026
6,387
14,223
0
W
Nemesis
Slayer5337
Nemesis
2,624
1,377
0
879
4,206
1,258
0
545
3,637
0
35,550
W
3,493
333
0
730
3,767
1,168
0
787
2,944
38,775
0
L
704
358
0
2,019
5,044
1,510
0
594
4,346
0
22,403
L
King Arthur
UKG_Tokuma
King Arthur
4,064
1,074
0
1,918
8,582
3,426
0
259
7,984
0
24,856
W
Xbalanque
VGWillis
Xbalanque
2,347
837
0
1,410
5,209
1,501
1,426
2,278
2,931
0
23,163
L
540
188
0
143
4,446
1,154
0
2,027
2,237
12,087
0
L
Heimdallr
thomas101399
Heimdallr
2,741
1,597
0
1,272
4,373
1,454
0
2,088
2,285
0
21,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
24,274
342
Minions Killed
198
0
Camps Cleared
0
1,001,911
Distance Traveled
906,988
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,888
689
96
10
0
193,214
3
W
Sobek
5,165
517
25
3
0
228,063
0
L
Ares
4,933
493
15
2
0
191,017
2
W
Nemesis
5,937
594
77
8
0
218,630
2
W
Raijin
7,057
706
93
9
0
188,717
3
L
Set
4,902
490
60
6
0
202,987
2
L
King Arthur
5,072
507
54
5
0
192,595
0
W
Xbalanque
4,981
498
51
5
0
173,287
2
L
Ra
4,353
435
22
2
0
142,618
1
L
Heimdallr
5,014
501
47
5
0
177,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role