Player Matchup

Sun Wukong
Sun Wukong
ButterLettuce123
Sun Wukong
Level 47
God Stats
0W - 2L
1,184 SR
Queue Stats
109W - 99L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
CAMPERkilledU
Heimdallr
Level 82
God Stats
4W - 10L
1,449 SR
Queue Stats
173W - 163L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
CmdFranktheTank
Nu Wa
Level 69
God Stats
31W - 21L
1,722 SR
Queue Stats
91W - 100L
1,487 Elo+
Party 3
Artio
Artio
SirWhaley
Artio
Level 106
God Stats
4W - 5L
1,758 SR
Queue Stats
217W - 209L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
buttermibiscuits
Tsukuyomi
Level 43
God Stats
9W - 15L
1,422 SR
Queue Stats
31W - 41L
1,435 Elo+
Party 3
Team Averages
Level 69
1,507 SR
1,449 Elo+

VS

Team Averages
Level 53
1,421 SR
1,374 Elo+
Janus
Janus
Headsets
Janus
Level 104
God Stats
7W - 4L
1,356 SR
Queue Stats
45W - 47L
1,329 Elo+
Party 1
Ymir
Ymir
Mirza
Ymir
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Quetzulll
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
Schubyd00
Danzaburou
Level 65
God Stats
1W - 1L
1,224 SR
Queue Stats
7W - 8L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 32
God Stats
160W - 168L
1,526 SR
Queue Stats
204W - 225L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ButterLettuce123
Sun Wukong
8
0 / 1 / 0
6,904
329
1,381
3,129
1,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
CAMPERkilledU
Heimdallr
15
4 / 6 / 9
9,422
449
10,876
14,015
5,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 4 / 7
11,943
569
17,466
11,703
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
SirWhaley
Artio
15
4 / 5 / 11
9,341
445
8,693
18,314
15,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
17
4 / 5 / 4
10,696
509
8,404
13,768
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Headsets
Janus
16
2 / 6 / 5
10,375
494
10,128
11,170
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Mirza
Ymir
16
2 / 4 / 8
9,305
443
8,876
13,556
10,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Quetzulll
Fenrir
16
2 / 5 / 4
10,127
482
5,065
17,228
9,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Schubyd00
Danzaburou
17
7 / 3 / 3
10,844
516
9,417
12,633
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Takokat16
Cthulhu
19
8 / 3 / 2
11,747
559
10,121
16,114
16,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
21
Kills
21
21
Deaths
21
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ButterLettuce123
Sun Wukong
0
1
0
0
L
Heimdallr
CAMPERkilledU
Heimdallr
4
6
9
1.42
L
9
4
7
3.13
W
Janus
Headsets
Janus
2
6
5
0.75
W
Ymir
Mirza
Ymir
2
4
8
1.5
W
Fenrir
Quetzulll
Fenrir
2
5
4
0.8
W
Danzaburou
Schubyd00
Danzaburou
7
3
3
2.83
L
Artio
SirWhaley
Artio
4
5
11
1.9
W
Cthulhu
Takokat16
Cthulhu
8
3
2
3
L
Tsukuyomi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,820
Damage
43,607
60,929
Taken
70,701
32,576
Mitigated
43,967
14,404
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ButterLettuce123
Sun Wukong
1,381
96
0
0
3,129
1,137
0
1,252
1,652
0
13,189
L
Heimdallr
CAMPERkilledU
Heimdallr
10,876
5,378
0
2,034
14,015
5,603
1,164
6,108
7,857
0
39,622
L
17,466
4,158
0
1,765
11,703
4,377
1,755
7,346
4,307
68,192
0
W
Janus
Headsets
Janus
10,128
308
0
648
11,170
3,297
502
4,763
6,072
68,434
0
W
Ymir
Mirza
Ymir
8,876
1,691
792
2,367
13,556
10,143
651
4,838
8,508
45,972
0
W
Fenrir
Quetzulll
Fenrir
5,065
1,005
0
4,320
17,228
9,039
0
4,892
12,085
0
65,468
W
Danzaburou
Schubyd00
Danzaburou
9,417
4,546
0
5,430
12,633
4,730
1,915
6,375
6,011
0
69,778
L
Artio
SirWhaley
Artio
8,693
1,364
955
5,732
18,314
15,939
411
8,852
9,412
34,802
0
W
Cthulhu
Takokat16
Cthulhu
10,121
236
0
3,661
16,114
16,758
243
4,001
11,862
62,650
0
L
Tsukuyomi
8,404
1,574
0
3,918
13,768
5,520
418
4,992
8,576
0
55,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,306
Gold Earned
52,398
389
Minions Killed
502
0
Camps Cleared
0
1,565,870
Distance Traveled
1,912,483
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,904
329
33
2
0
120,526
1
L
Heimdallr
9,422
449
67
3
0
350,905
1
L
Nu Wa
11,943
569
123
6
0
343,367
3
W
Janus
10,375
494
128
6
0
374,518
9
W
Ymir
9,305
443
57
3
0
435,096
0
W
Fenrir
10,127
482
104
5
0
398,174
0
W
Danzaburou
10,844
516
106
5
0
344,997
2
L
Artio
9,341
445
61
3
0
379,828
0
W
Cthulhu
11,747
559
107
5
0
359,698
0
L
Tsukuyomi
10,696
509
105
5
0
371,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role