Player Matchup

Loki
Loki
AlexanderP9090
Loki
Level 37
God Stats
8W - 7L
1,393 SR
Queue Stats
217W - 220L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
KING_CAPONE34
Danzaburou
Level 36
God Stats
24W - 18L
1,552 SR
Queue Stats
303W - 299L
1,531 Elo+
Party 2
Mercury
Mercury
ROCKER-ZR1
Mercury
Level 135
God Stats
21W - 23L
1,771 SR
Queue Stats
123W - 177L
1,589 Elo+
Party 3
Ymir
Ymir
VexxHexxAscended
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Ra
Ra
togaboy2299
Ra
Level 16
God Stats
36W - 32L
1,592 SR
Queue Stats
37W - 41L
1,488 Elo+
Party 2
Team Averages
Level 45
1,562 SR
1,533 Elo+

VS

Team Averages
Level 27
1,620 SR
1,592 Elo+
Cthulhu
Cthulhu
CRZRebellion
Cthulhu
Level 19
God Stats
5W - 2L
1,753 SR
Queue Stats
7W - 7L
1,709 Elo+
Party 1
King Arthur
King Arthur
Cptn Ro
King Arthur
Level 43
God Stats
0W - 1L
1,673 SR
Queue Stats
16W - 13L
1,524 Elo+
Party 1
Thanatos
Thanatos
DuBz x YaNuS
Thanatos
Level 17
God Stats
1W - 1L
1,817 SR
Queue Stats
4W - 2L
1,800 Elo+
Party 1
Hera
Hera
GajeeI
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
ParabolicArrow
Heimdallr
Level 26
God Stats
1W - 3L
1,359 SR
Queue Stats
308W - 294L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 8
14,671
564
11,842
18,056
12,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KING_CAPONE34
Danzaburou
20
10 / 6 / 12
14,806
569
21,472
23,057
9,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ROCKER-ZR1
Mercury
20
21 / 2 / 5
16,977
653
24,286
18,098
9,038
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 5 / 22
13,180
507
29,146
27,286
28,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 7 / 8
12,676
488
14,176
17,281
6,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRZRebellion
Cthulhu
16
3 / 8 / 6
10,082
388
15,133
28,448
22,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Cptn Ro
King Arthur
18
2 / 5 / 3
10,745
413
12,519
32,318
25,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
DuBz x YaNuS
Thanatos
17
5 / 9 / 4
11,561
445
8,656
22,275
10,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
GajeeI
Hera
20
11 / 5 / 2
13,896
534
26,139
19,851
9,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ParabolicArrow
Heimdallr
16
0 / 13 / 8
10,527
405
8,007
23,578
9,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
40
Kills
21
23
Deaths
40
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Cthulhu
CRZRebellion
Cthulhu
3
8
6
0.75
L
King Arthur
Cptn Ro
King Arthur
2
5
3
0.7
L
Thanatos
DuBz x YaNuS
Thanatos
5
9
4
0.78
L
Hera
GajeeI
Hera
11
5
2
2.4
W
Danzaburou
KING_CAPONE34
Danzaburou
10
6
12
2.67
L
Heimdallr
ParabolicArrow
Heimdallr
0
13
8
0.31
W
Mercury
ROCKER-ZR1
Mercury
21
2
5
11.75
W
6
5
22
3.4
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,922
Damage
70,454
103,778
Taken
126,470
66,100
Mitigated
77,314
27,040
Healing
36,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,842
4,025
0
4,100
18,056
12,492
3,097
2,502
14,971
324
101,421
L
Cthulhu
CRZRebellion
Cthulhu
15,133
1,484
1,021
6,528
28,448
22,093
0
13,363
15,085
34,449
0
L
King Arthur
Cptn Ro
King Arthur
12,519
1,532
0
8,264
32,318
25,751
156
7,316
25,002
0
59,248
L
Thanatos
DuBz x YaNuS
Thanatos
8,656
2,486
0
11,238
22,275
10,585
0
6,336
15,939
0
56,363
L
Hera
GajeeI
Hera
26,139
5,974
0
6,061
19,851
9,054
2,188
8,623
11,228
106,156
0
W
Danzaburou
KING_CAPONE34
Danzaburou
21,472
11,889
745
10,783
23,057
9,405
6,033
12,034
10,531
0
80,876
L
Heimdallr
ParabolicArrow
Heimdallr
8,007
4,948
0
3,847
23,578
9,831
0
7,375
16,203
0
52,966
W
Mercury
ROCKER-ZR1
Mercury
24,286
12,879
0
1,573
18,098
9,038
0
5,618
12,218
0
156,106
W
29,146
6,226
0
2,829
27,286
28,806
367
10,434
16,318
66,660
3,742
W
14,176
1,825
1,457
5,553
17,281
6,359
1,858
11,598
5,219
82,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,310
Gold Earned
56,811
648
Minions Killed
508
0
Camps Cleared
0
2,521,569
Distance Traveled
2,126,323
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,671
564
173
7
0
511,544
1
L
Cthulhu
10,082
388
29
1
0
461,914
2
L
King Arthur
10,745
413
94
4
0
441,028
4
L
Thanatos
11,561
445
91
4
0
436,645
1
L
Hera
13,896
534
195
8
0
401,450
6
W
Danzaburou
14,806
569
107
4
0
490,607
1
L
Heimdallr
10,527
405
99
4
0
385,286
5
W
Mercury
16,977
653
152
6
0
604,272
1
W
Ymir
13,180
507
81
3
0
493,512
8
W
Ra
12,676
488
135
5
0
421,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role