Player Matchup

Chaac
Chaac
Kleatus13
Chaac
Level 64
God Stats
1W - 4L
1,543 SR
Queue Stats
115W - 132L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
SEDplay
Cu Chulainn
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Santiago139
Raijin
Level 68
God Stats
16W - 20L
1,529 SR
Queue Stats
387W - 400L
1,446 Elo+
Solo
Skadi
Skadi
XluvMidnightX
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,172 Elo+
Solo
Kukulkan
Kukulkan
ablebacon8
Kukulkan
Level 45
God Stats
6W - 9L
1,444 SR
Queue Stats
140W - 151L
1,370 Elo+
Solo
Team Averages
Level 66
1,503 SR
1,382 Elo+

VS

Team Averages
Level 78
1,509 SR
1,392 Elo+
Skadi
Skadi
DakRat
Skadi
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,314 Elo+
Solo
Nike
Nike
JohnnySiunami
Nike
Level 66
God Stats
2W - 1L
1,449 SR
Queue Stats
54W - 63L
1,444 Elo+
Solo
Achilles
Achilles
LetMeTouch
Achilles
Level 93
God Stats
2W - 3L
1,260 SR
Queue Stats
202W - 225L
1,358 Elo+
Solo
Merlin
Merlin
TerroXxRize
Merlin
Level 67
God Stats
1W - 1L
1,497 SR
Queue Stats
192W - 218L
1,446 Elo+
Party 1
Tiamat
Tiamat
Trappuccin0
Tiamat
Level 100
God Stats
3W - 1L
1,840 SR
Queue Stats
290W - 330L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kleatus13
Chaac
16
2 / 1 / 8
9,276
1,031
11,075
14,082
15,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
SEDplay
Cu Chulainn
14
3 / 6 / 3
8,871
986
10,028
14,802
6,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
15
3 / 4 / 8
9,274
1,030
9,610
8,617
3,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 0
5,420
602
0
0
0
Kukulkan
ablebacon8
Kukulkan
15
3 / 5 / 3
8,785
976
9,090
8,425
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DakRat
Skadi
15
1 / 1 / 10
8,571
952
9,478
7,882
2,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 7
9,429
1,048
6,045
8,474
4,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
LetMeTouch
Achilles
14
0 / 5 / 9
8,037
893
4,435
14,007
11,348
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
3 / 0 / 9
9,106
1,012
5,937
3,721
1,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
16
6 / 3 / 9
10,163
1,129
14,830
8,689
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
11
Kills
16
16
Deaths
11
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Skadi
DakRat
Skadi
1
1
10
6
W
6
2
7
4.75
L
Chaac
Kleatus13
Chaac
2
1
8
6
W
Achilles
LetMeTouch
Achilles
0
5
9
0.9
L
Cu Chulainn
SEDplay
Cu Chulainn
3
6
3
0.75
L
Raijin
3
4
8
1.75
W
Merlin
3
0
9
7.5
W
Tiamat
6
3
9
3.5
L
0
0
0
0
L
Kukulkan
ablebacon8
Kukulkan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,803
Damage
40,725
45,926
Taken
42,773
28,813
Mitigated
26,958
5,820
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DakRat
Skadi
9,478
5,845
768
366
7,882
2,637
0
2,691
5,191
0
31,759
W
6,045
1,462
312
243
8,474
4,082
0
4,647
3,827
0
14,330
L
Chaac
Kleatus13
Chaac
11,075
1,452
152
3,396
14,082
15,565
0
6,417
7,371
0
30,423
W
Achilles
LetMeTouch
Achilles
4,435
2,562
649
973
14,007
11,348
0
6,846
7,161
0
10,763
L
Cu Chulainn
SEDplay
Cu Chulainn
10,028
3,585
0
1,457
14,802
6,369
0
6,898
7,704
609
21,304
L
Raijin
9,610
745
0
165
8,617
3,451
0
3,647
4,810
23,357
0
W
Merlin
5,937
0
0
377
3,721
1,323
0
1,927
1,794
24,480
0
W
Tiamat
14,830
1,796
0
2,180
8,689
7,568
0
3,150
5,539
30,713
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
ablebacon8
Kukulkan
9,090
1,080
0
650
8,425
3,428
0
2,957
5,274
31,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
45,306
144
Minions Killed
169
4
Camps Cleared
6
628,951
Distance Traveled
776,562
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,571
952
69
8
1
151,292
0
W
Nike
9,429
1,048
15
2
1
134,279
0
L
Chaac
9,276
1,031
43
5
1
174,162
0
W
Achilles
8,037
893
9
1
1
173,406
1
L
Cu Chulainn
8,871
986
18
2
1
156,546
3
L
Raijin
9,274
1,030
24
3
0
165,114
0
W
Merlin
9,106
1,012
39
4
1
154,427
0
W
Tiamat
10,163
1,129
37
4
2
163,158
0
L
Skadi
5,420
602
0
0
0
0
0
L
Kukulkan
8,785
976
59
7
2
133,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role