Player Matchup

Aphrodite
Aphrodite
Flametrap
Aphrodite
Level 15
God Stats
0W - 2L
1,540 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Cerberus
Cerberus
HighHoHyla
Cerberus
Level 16
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
OgrenMadness
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
Sindonay
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,500 Elo+

VS

Team Averages
Level 74
1,373 SR
1,382 Elo+
Scylla
Scylla
Doctor_Ojay
Scylla
Level 88
God Stats
2W - 12L
1,357 SR
Queue Stats
71W - 100L
1,394 Elo+
Party 2
Chaac
Chaac
ForonDab
Chaac
Level 63
God Stats
39W - 43L
1,450 SR
Queue Stats
48W - 73L
1,371 Elo+
Party 2
Izanami
Izanami
barbosamejia
Izanami
Level 60
God Stats
9W - 9L
1,404 SR
Queue Stats
67W - 100L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
haut_water
Ao Kuang
Level 83
God Stats
2W - 5L
1,280 SR
Queue Stats
70W - 101L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Flametrap
Aphrodite
16
2 / 5 / 3
9,388
671
6,672
11,003
8,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
HighHoHyla
Cerberus
16
4 / 4 / 3
10,302
736
7,217
16,693
16,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
OgrenMadness
Thanatos
13
0 / 8 / 5
8,729
624
3,284
10,014
3,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Sindonay
Artemis
16
2 / 6 / 1
9,991
714
7,242
9,074
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
7 / 1 / 8
12,165
869
11,531
8,068
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ForonDab
Chaac
17
4 / 1 / 8
11,070
791
9,132
11,826
12,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
barbosamejia
Izanami
16
5 / 5 / 10
11,324
809
9,460
10,154
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
haut_water
Ao Kuang
17
7 / 1 / 10
11,269
805
9,177
10,924
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
23
23
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
1
8
11
L
Aphrodite
Flametrap
Aphrodite
2
5
3
0.7
W
Chaac
ForonDab
Chaac
4
1
8
8
L
Cerberus
HighHoHyla
Cerberus
4
4
3
1.38
L
Thanatos
OgrenMadness
Thanatos
0
8
5
0.31
L
Artemis
Sindonay
Artemis
2
6
1
0.42
W
Izanami
barbosamejia
Izanami
5
5
10
2
W
Ao Kuang
haut_water
Ao Kuang
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,415
Damage
39,300
46,784
Taken
40,972
32,639
Mitigated
22,951
11,491
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,531
2,425
0
350
8,068
2,992
1,208
3,426
4,642
50,720
0
L
Aphrodite
Flametrap
Aphrodite
6,672
906
2,607
3,973
11,003
8,425
270
5,173
5,724
34,930
0
W
Chaac
ForonDab
Chaac
9,132
1,351
0
4,325
11,826
12,227
1,770
2,693
9,133
0
40,172
L
Cerberus
HighHoHyla
Cerberus
7,217
223
0
2,145
16,693
16,883
0
7,524
8,887
29,014
0
L
Thanatos
OgrenMadness
Thanatos
3,284
671
0
2,106
10,014
3,847
0
4,053
5,867
0
9,203
L
Artemis
Sindonay
Artemis
7,242
4,057
123
537
9,074
3,484
282
4,047
4,979
0
31,319
W
Izanami
barbosamejia
Izanami
9,460
6,095
0
1,022
10,154
3,747
2,334
4,547
5,607
0
38,272
W
Ao Kuang
haut_water
Ao Kuang
9,177
2,764
674
5,399
10,924
3,985
2,928
3,961
6,963
23,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,410
Gold Earned
45,828
178
Minions Killed
242
6
Camps Cleared
16
831,085
Distance Traveled
1,066,513
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,165
869
81
6
5
277,477
0
L
Aphrodite
9,388
671
69
5
2
207,162
0
W
Chaac
11,070
791
78
6
5
280,099
0
L
Cerberus
10,302
736
38
3
2
220,752
0
L
Thanatos
8,729
624
19
1
0
207,975
0
L
Artemis
9,991
714
52
4
2
195,196
0
W
Izanami
11,324
809
61
4
4
241,306
1
W
Ao Kuang
11,269
805
22
2
2
267,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role