Player Matchup

Fenrir
Fenrir
Donny3415
Fenrir
Level 88
God Stats
8W - 6L
1,738 SR
Queue Stats
172W - 181L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
McLuvnBoy1
Guan Yu
Level 62
God Stats
2W - 1L
1,820 SR
Queue Stats
54W - 46L
1,484 Elo+
Party 3
Thoth
Thoth
McWasteland ICE
Thoth
Level 99
God Stats
1W - 1L
1,780 SR
Queue Stats
56W - 47L
1,494 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Relax lts Me
Ah Muzen Cab
Level 83
God Stats
5W - 8L
1,500 SR
Queue Stats
759W - 725L
1,510 Elo+
Party 1
Yemoja
Yemoja
Wolly Fletcha
Yemoja
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
438W - 397L
1,457 Elo+
Solo
Team Averages
Level 82
1,668 SR
1,479 Elo+

VS

Team Averages
Level 80
1,468 SR
1,446 Elo+
Neith
Neith
CLTX GUY
Neith
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
764W - 744L
1,436 Elo+
Party 2
Ymir
Ymir
DangleSnipeCelly
Ymir
Level 92
God Stats
13W - 7L
1,570 SR
Queue Stats
143W - 130L
1,446 Elo+
Solo
Chaac
Chaac
IWasted30Bucks
Chaac
Level 97
God Stats
6W - 3L
1,500 SR
Queue Stats
216W - 202L
1,446 Elo+
Solo
Hun Batz
Hun Batz
ix CLAMPS xi
Hun Batz
Level 93
God Stats
28W - 20L
1,421 SR
Queue Stats
486W - 444L
1,491 Elo+
Party 2
Hel
Hel
skywaffl3
Hel
Level 57
God Stats
4W - 7L
1,349 SR
Queue Stats
424W - 431L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Donny3415
Fenrir
16
8 / 4 / 3
11,150
485
7,927
17,503
11,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
McLuvnBoy1
Guan Yu
16
3 / 5 / 4
10,082
438
11,890
22,236
26,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 7 / 6
10,061
437
11,861
15,491
5,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Relax lts Me
Ah Muzen Cab
17
4 / 5 / 5
10,940
476
18,667
23,314
13,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 7
9,716
422
7,851
19,027
17,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CLTX GUY
Neith
17
4 / 4 / 11
11,387
495
15,765
18,668
8,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 12
11,529
501
7,038
23,434
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 2 / 10
12,875
560
22,090
22,229
24,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
ix CLAMPS xi
Hun Batz
20
9 / 6 / 8
13,188
573
15,984
19,856
10,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 11
11,460
498
11,758
15,584
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
18
Kills
26
26
Deaths
18
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
CLTX GUY
Neith
4
4
11
2.38
W
1
4
12
1.75
L
Fenrir
Donny3415
Fenrir
8
4
3
2.38
W
8
2
10
6.5
L
Guan Yu
McLuvnBoy1
Guan Yu
3
5
4
1
L
2
7
6
0.71
L
Ah Muzen Cab
Relax lts Me
Ah Muzen Cab
4
5
5
1.3
L
1
5
7
0.9
W
Hun Batz
ix CLAMPS xi
Hun Batz
9
6
8
2.17
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,196
Damage
72,635
97,571
Taken
99,771
75,205
Mitigated
69,409
36,074
Healing
48,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CLTX GUY
Neith
15,765
9,392
0
5,825
18,668
8,450
4,525
4,540
13,972
0
72,581
W
7,038
1,025
0
4,811
23,434
20,770
124
4,260
18,939
37,324
0
L
Fenrir
Donny3415
Fenrir
7,927
1,705
0
1,648
17,503
11,994
0
3,214
14,145
0
64,855
W
22,090
4,618
0
11,392
22,229
24,697
642
4,941
16,766
0
75,397
L
Guan Yu
McLuvnBoy1
Guan Yu
11,890
2,245
1,381
9,963
22,236
26,489
0
2,888
18,572
0
46,957
L
11,861
1,119
174
1,765
15,491
5,955
861
4,255
10,870
61,647
0
L
Ah Muzen Cab
Relax lts Me
Ah Muzen Cab
18,667
11,735
0
12,040
23,314
13,241
3,198
2,361
20,857
0
93,024
L
7,851
1,628
4,717
4,386
19,027
17,526
37
5,376
13,243
19,454
0
W
Hun Batz
ix CLAMPS xi
Hun Batz
15,984
4,647
0
6,670
19,856
10,150
1,857
4,362
15,157
0
101,598
W
11,758
1,094
9,867
9,632
15,584
5,342
1,972
6,214
8,918
58,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,949
Gold Earned
60,439
410
Minions Killed
524
0
Camps Cleared
0
2,018,434
Distance Traveled
2,206,639
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,387
495
107
5
0
406,781
0
W
Ymir
11,529
501
65
3
0
443,022
9
L
Fenrir
11,150
485
95
4
0
464,882
0
W
Chaac
12,875
560
108
5
0
461,416
11
L
Guan Yu
10,082
438
83
4
0
406,733
1
L
Thoth
10,061
437
103
4
0
386,333
3
L
Ah Muzen Cab
10,940
476
111
5
0
356,531
1
L
Yemoja
9,716
422
18
1
0
403,955
8
W
Hun Batz
13,188
573
136
6
0
456,158
6
W
Hel
11,460
498
108
5
0
439,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role