Player Matchup

Fenrir
Fenrir
CalamityJayn
Fenrir
Level 25
God Stats
3W - 5L
1,436 SR
Queue Stats
13W - 24L
1,449 Elo+
Party 1
Hel
Hel
ChaosKrys
Hel
Level 122
God Stats
2W - 3L
1,815 SR
Queue Stats
8W - 17L
1,433 Elo+
Party 1
Neith
Neith
MJJMayor
Neith
Level 5
God Stats
2W - 2L
1,594 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 1
Ra
Ra
NotJessicaWalker
Ra
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 2L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
ToasterLoven
Cthulhu
Level 8
God Stats
5W - 7L
1,666 SR
Queue Stats
8W - 21L
1,542 Elo+
Party 1
Team Averages
Level 33
1,647 SR
1,500 Elo+

VS

Team Averages
Level 24
1,521 SR
1,566 Elo+
Zeus
Zeus
CharlionFR
Zeus
Level 18
God Stats
5W - 5L
1,667 SR
Queue Stats
16W - 15L
1,560 Elo+
Solo
Yemoja
Yemoja
Jolisan
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,594 Elo+
Solo
Xbalanque
Xbalanque
Monetby
Xbalanque
Level 22
God Stats
18W - 16L
1,358 SR
Queue Stats
107W - 109L
1,489 Elo+
Solo
Ra
Ra
TreePlant
Ra
Level 28
God Stats
5W - 8L
1,428 SR
Queue Stats
22W - 20L
1,562 Elo+
Solo
Cupid
Cupid
TysonChicken
Cupid
Level 26
God Stats
22W - 10L
1,650 SR
Queue Stats
31W - 20L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 10 / 1
14,298
1,192
11,771
24,143
15,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 7 / 11
12,188
1,016
23,215
27,715
15,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MJJMayor
Neith
19
0 / 7 / 11
11,785
982
9,542
19,051
7,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 12 / 5
10,670
889
3,411
18,128
8,300
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
ToasterLoven
Cthulhu
19
4 / 10 / 10
12,564
1,047
21,194
37,614
34,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 3 / 9
16,404
1,367
50,540
15,496
8,939
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Jolisan
Yemoja
20
1 / 5 / 33
13,658
1,138
9,969
17,251
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
Monetby
Xbalanque
20
7 / 3 / 27
13,813
1,151
20,048
13,934
6,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 25
12,975
1,081
16,969
13,087
6,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 18
13,098
1,092
22,433
12,834
6,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
158
17
Kills
46
46
Deaths
17
38
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
10
1
1.05
L
2
7
11
1.07
W
25
3
9
9.83
W
Yemoja
Jolisan
Yemoja
1
5
33
3.5
L
Neith
MJJMayor
Neith
0
7
11
0.79
W
Xbalanque
Monetby
Xbalanque
7
3
27
6.83
L
1
12
5
0.29
L
Cthulhu
ToasterLoven
Cthulhu
4
10
10
0.9
W
5
3
25
5.83
W
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,133
Damage
119,959
126,651
Taken
72,602
81,344
Mitigated
46,443
36,409
Healing
26,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,771
3,262
994
3,441
24,143
15,330
0
12,623
11,520
0
24,978
L
23,215
329
10,326
11,852
27,715
15,700
0
16,747
10,968
51,646
0
W
50,540
6,556
437
2,381
15,496
8,939
0
10,065
5,256
79,000
0
W
Yemoja
Jolisan
Yemoja
9,969
2,315
5,740
3,330
17,251
18,865
0
11,679
5,372
16,289
0
L
Neith
MJJMayor
Neith
9,542
5,117
0
1,432
19,051
7,753
0
11,569
7,482
0
37,462
W
Xbalanque
Monetby
Xbalanque
20,048
9,497
0
2,752
13,934
6,069
0
9,269
4,497
0
46,557
L
3,411
754
1,744
601
18,128
8,300
0
12,439
5,689
13,624
0
L
Cthulhu
ToasterLoven
Cthulhu
21,194
724
239
5,780
37,614
34,261
0
24,100
13,514
50,587
0
W
16,969
1,267
2,985
3,401
13,087
6,214
0
8,913
4,021
39,124
0
W
22,433
15,808
3,294
2,044
12,834
6,356
0
7,098
5,636
0
41,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,505
Gold Earned
69,948
225
Minions Killed
246
3
Camps Cleared
6
1,068,354
Distance Traveled
1,079,147
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,298
1,192
19
2
1
223,785
0
L
Hel
12,188
1,016
78
7
2
278,504
1
W
Zeus
16,404
1,367
73
6
4
216,418
3
W
Yemoja
13,658
1,138
10
1
0
200,989
0
L
Neith
11,785
982
61
5
0
197,310
0
W
Xbalanque
13,813
1,151
56
5
0
233,501
0
L
Ra
10,670
889
12
1
0
155,967
5
L
Cthulhu
12,564
1,047
55
5
0
212,788
0
W
Ra
12,975
1,081
54
5
2
227,516
0
W
Cupid
13,098
1,092
53
4
0
200,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role