Player Matchup

Sylvanus
Sylvanus
Cronos4931
Sylvanus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,558 Elo+
Party 2
Fenrir
Fenrir
RaZ0R W0LF x
Fenrir
Level 22
God Stats
2W - 5L
1,297 SR
Queue Stats
35W - 42L
1,475 Elo+
Party 2
Tiamat
Tiamat
TimboPinkie
Tiamat
Level 112
God Stats
4W - 1L
1,365 SR
Queue Stats
76W - 88L
1,465 Elo+
Party 2
Team Averages
Level 66
1,387 SR
1,499 Elo+

VS

Team Averages
Level 53
1,457 SR
1,297 Elo+
Agni
Agni
HairoNoJiren
Agni
Level 13
God Stats
1W - 1L
1,639 SR
Queue Stats
4W - 5L
1,327 Elo+
Party 1
Heimdallr
Heimdallr
THROWITINHARD
Heimdallr
Level 18
God Stats
3W - 5L
1,232 SR
Queue Stats
7W - 19L
1,092 Elo+
Solo
Jormungandr
Jormungandr
elBelcebuu
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cronos4931
Sylvanus
20
3 / 8 / 19
18,465
596
19,512
40,755
55,686
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
11 / 5 / 9
19,719
636
18,749
30,295
29,415
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
20
10 / 4 / 12
20,164
650
37,243
31,286
20,150
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 7
16,492
532
24,590
22,278
9,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
THROWITINHARD
Heimdallr
20
6 / 11 / 7
17,789
574
20,666
27,876
13,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
elBelcebuu
Jormungandr
20
9 / 5 / 8
19,149
618
34,369
39,194
52,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
24
Kills
17
17
Deaths
25
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cronos4931
Sylvanus
3
8
19
1.56
L
2
9
7
0.61
W
Fenrir
11
5
9
3.1
L
Heimdallr
THROWITINHARD
Heimdallr
6
11
7
0.86
W
Tiamat
10
4
12
4
L
Jormungandr
elBelcebuu
Jormungandr
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,504
Damage
79,625
102,336
Taken
89,348
105,251
Mitigated
75,675
46,635
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cronos4931
Sylvanus
19,512
4,723
10,291
14,916
40,755
55,686
230
23,158
17,597
55,008
0
L
24,590
1,167
0
0
22,278
9,517
593
15,424
6,854
79,018
0
W
Fenrir
18,749
4,887
300
6,312
30,295
29,415
2,902
18,275
12,019
0
89,094
L
Heimdallr
THROWITINHARD
Heimdallr
20,666
11,939
0
5,098
27,876
13,305
2,111
18,913
8,963
0
75,478
W
Tiamat
37,243
1,623
1,656
13,160
31,286
20,150
100
19,709
11,573
168,811
0
L
Jormungandr
elBelcebuu
Jormungandr
34,369
6,272
0
1,960
39,194
52,853
252
22,563
16,631
119,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,348
Gold Earned
53,430
318
Minions Killed
309
0
Camps Cleared
0
1,584,700
Distance Traveled
1,340,512
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
18,465
596
51
2
0
449,096
1
L
Agni
16,492
532
85
3
0
408,370
2
W
Fenrir
19,719
636
64
2
0
562,870
2
L
Heimdallr
17,789
574
87
3
0
434,252
0
W
Tiamat
20,164
650
203
7
0
572,734
5
L
Jormungandr
19,149
618
137
4
0
497,890
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role