Player Matchup

Cerberus
Cerberus
Creatureslayer6
Cerberus
Level 106
God Stats
33W - 18L
1,611 SR
Queue Stats
593W - 548L
1,682 Elo+
Solo
Bastet
Bastet
FrostyBomb
Bastet
Level 159
God Stats
1W - 1L
1,807 SR
Queue Stats
285W - 231L
1,665 Elo+
Party 1
Zeus
Zeus
Rhinoceruption
Zeus
Level 160
God Stats
12W - 4L
1,668 SR
Queue Stats
690W - 582L
1,747 Elo+
Party 1
Jing Wei
Jing Wei
Thebuttcrust
Jing Wei
Level 154
God Stats
7W - 1L
1,711 SR
Queue Stats
193W - 147L
1,683 Elo+
Party 1
King Arthur
King Arthur
nanolacker
King Arthur
Level 156
God Stats
57W - 29L
1,791 SR
Queue Stats
509W - 303L
1,792 Elo+
Party 1
Team Averages
Level 147
1,718 SR
1,714 Elo+

VS

Team Averages
Level 152
1,569 SR
1,603 Elo+
King Arthur
King Arthur
Batman4126
King Arthur
Level 158
God Stats
8W - 8L
1,500 SR
Queue Stats
425W - 438L
1,565 Elo+
Party 2
Yemoja
Yemoja
JAMMlES
Yemoja
Level 140
God Stats
3W - 3L
1,431 SR
Queue Stats
24W - 23L
1,625 Elo+
Party 3
Ra
Ra
PR0VIZE
Ra
Level 149
God Stats
1W - 4L
1,549 SR
Queue Stats
393W - 373L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
ViperousShoot
Danzaburou
Level 157
God Stats
26W - 31L
1,547 SR
Queue Stats
536W - 544L
1,609 Elo+
Party 2
Awilix
Awilix
Waterhead
Awilix
Level 157
God Stats
7W - 8L
1,819 SR
Queue Stats
225W - 225L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 4 / 6
8,488
499
7,007
15,462
11,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
FrostyBomb
Bastet
17
3 / 1 / 6
10,189
599
6,585
12,676
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 4 / 4
10,958
645
15,737
9,986
3,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Thebuttcrust
Jing Wei
16
4 / 2 / 2
9,839
579
8,486
10,250
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
nanolacker
King Arthur
18
8 / 2 / 7
10,998
647
16,127
20,476
19,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Batman4126
King Arthur
15
2 / 5 / 3
8,549
503
9,268
16,709
11,783
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
JAMMlES
Yemoja
13
1 / 4 / 5
8,204
483
4,661
11,744
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 7 / 5
8,114
477
6,593
9,763
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ViperousShoot
Danzaburou
13
1 / 6 / 1
8,142
479
8,076
16,585
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
Waterhead
Awilix
17
8 / 4 / 2
10,177
599
11,906
13,271
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
26
Kills
13
13
Deaths
26
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Batman4126
King Arthur
2
5
3
0.7
W
Cerberus
2
4
6
1.25
W
Bastet
FrostyBomb
Bastet
3
1
6
6
L
Yemoja
JAMMlES
Yemoja
1
4
5
0.88
L
1
7
5
0.5
W
9
4
4
2.75
W
Jing Wei
Thebuttcrust
Jing Wei
4
2
2
2.5
L
Danzaburou
ViperousShoot
Danzaburou
1
6
1
0.25
L
Awilix
Waterhead
Awilix
8
4
2
2.25
W
King Arthur
nanolacker
King Arthur
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,942
Damage
40,504
68,850
Taken
68,072
42,119
Mitigated
36,399
25,477
Healing
17,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Batman4126
King Arthur
9,268
954
0
3,529
16,709
11,783
0
3,630
12,893
0
51,333
W
Cerberus
7,007
179
0
5,110
15,462
11,028
0
2,268
13,140
29,263
0
W
Bastet
FrostyBomb
Bastet
6,585
1,926
0
5,297
12,676
4,699
395
1,582
11,002
0
74,478
L
Yemoja
JAMMlES
Yemoja
4,661
509
777
1,745
11,744
7,574
0
5,747
5,817
19,604
0
L
6,593
517
797
1,879
9,763
3,407
0
5,779
3,984
51,617
0
W
15,737
4,295
0
2,503
9,986
3,453
464
2,448
7,242
80,410
0
W
Jing Wei
Thebuttcrust
Jing Wei
8,486
6,014
0
4,422
10,250
3,532
946
2,049
8,145
0
75,403
L
Danzaburou
ViperousShoot
Danzaburou
8,076
3,615
0
5,165
16,585
5,690
0
3,754
12,831
0
58,186
L
Awilix
Waterhead
Awilix
11,906
5,180
0
3,952
13,271
7,945
0
3,834
9,437
0
64,004
W
King Arthur
nanolacker
King Arthur
16,127
2,243
0
8,145
20,476
19,407
78
2,513
17,545
0
76,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
43,186
604
Minions Killed
446
0
Camps Cleared
0
1,708,414
Distance Traveled
1,638,240
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,549
503
89
5
0
322,526
5
W
Cerberus
8,488
499
42
2
0
347,741
6
W
Bastet
10,189
599
134
8
0
372,191
3
L
Yemoja
8,204
483
22
1
0
346,833
4
L
Ra
8,114
477
124
7
0
304,695
1
W
Zeus
10,958
645
154
9
0
298,037
2
W
Jing Wei
9,839
579
139
8
0
344,028
1
L
Danzaburou
8,142
479
98
6
0
278,177
5
L
Awilix
10,177
599
113
7
0
386,009
3
W
King Arthur
10,998
647
135
8
0
346,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role