Player Matchup

Bellona
Bellona
Dionixio9
Bellona
Level 70
God Stats
38W - 30L
1,610 SR
Queue Stats
639W - 658L
1,455 Elo+
Party 2
Bacchus
Bacchus
JuanMaTS
Bacchus
Level 57
God Stats
95W - 81L
1,504 SR
Queue Stats
285W - 299L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
NahueVP
Danzaburou
Level 69
God Stats
58W - 60L
1,512 SR
Queue Stats
426W - 441L
1,439 Elo+
Party 2
Da Ji
Da Ji
TenenteCod
Da Ji
Level 86
God Stats
10W - 4L
1,505 SR
Queue Stats
123W - 100L
1,489 Elo+
Solo
Nu Wa
Nu Wa
WMangaka
Nu Wa
Level 149
God Stats
7W - 2L
1,641 SR
Queue Stats
207W - 210L
1,480 Elo+
Solo
Team Averages
Level 86
1,554 SR
1,461 Elo+

VS

Team Averages
Level 104
1,570 SR
1,520 Elo+
Camazotz
Camazotz
AMGTROLL
Camazotz
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
570W - 536L
1,515 Elo+
Party 1
Bacchus
Bacchus
EaeJorg1n
Bacchus
Level 63
God Stats
8W - 9L
1,500 SR
Queue Stats
152W - 155L
1,364 Elo+
Solo
King Arthur
King Arthur
Guto935
King Arthur
Level 106
God Stats
14W - 12L
1,643 SR
Queue Stats
153W - 190L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TTyranTT
Ah Muzen Cab
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 118L
1,705 Elo+
Party 1
Scylla
Scylla
lSKNlGhost
Scylla
Level 96
God Stats
47W - 24L
1,707 SR
Queue Stats
340W - 318L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dionixio9
Bellona
20
6 / 6 / 4
16,572
592
17,347
24,757
26,043
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
JuanMaTS
Bacchus
15
0 / 8 / 10
12,449
445
10,419
28,740
31,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
NahueVP
Danzaburou
20
10 / 5 / 6
19,362
692
24,679
29,584
17,430
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
20
8 / 2 / 2
16,388
585
12,993
20,584
9,812
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
WMangaka
Nu Wa
20
6 / 4 / 10
17,394
621
24,940
12,676
5,352
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AMGTROLL
Camazotz
20
5 / 4 / 6
13,071
467
14,427
33,271
14,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
EaeJorg1n
Bacchus
4
0 / 4 / 3
7,409
265
1,520
6,261
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Guto935
King Arthur
20
4 / 9 / 4
13,201
471
16,791
30,352
31,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
TTyranTT
Ah Muzen Cab
20
11 / 10 / 4
15,917
568
26,789
28,007
11,063
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
lSKNlGhost
Scylla
20
3 / 3 / 6
13,612
486
15,643
15,249
5,889
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
30
Kills
23
25
Deaths
30
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AMGTROLL
Camazotz
5
4
6
2
W
Bellona
Dionixio9
Bellona
6
6
4
1.33
L
Bacchus
EaeJorg1n
Bacchus
0
4
3
0.38
L
King Arthur
Guto935
King Arthur
4
9
4
0.67
W
Bacchus
JuanMaTS
Bacchus
0
8
10
0.63
W
Danzaburou
NahueVP
Danzaburou
10
5
6
2.6
L
Ah Muzen Cab
TTyranTT
Ah Muzen Cab
11
10
4
1.3
W
Da Ji
8
2
2
4.5
W
Nu Wa
WMangaka
Nu Wa
6
4
10
2.75
L
Scylla
lSKNlGhost
Scylla
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,378
Damage
75,170
116,341
Taken
113,140
90,521
Mitigated
65,640
30,911
Healing
33,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AMGTROLL
Camazotz
14,427
4,896
0
16,322
33,271
14,848
0
7,071
25,902
0
107,588
W
Bellona
Dionixio9
Bellona
17,347
5,571
0
6,939
24,757
26,043
2,972
4,651
20,036
575
97,280
L
Bacchus
EaeJorg1n
Bacchus
1,520
210
0
306
6,261
2,819
0
3,500
2,561
2,249
0
L
King Arthur
Guto935
King Arthur
16,791
1,616
0
2,535
30,352
31,021
0
10,215
19,893
12,231
76,284
W
Bacchus
JuanMaTS
Bacchus
10,419
765
922
5,655
28,740
31,884
834
6,724
21,863
27,486
0
W
Danzaburou
NahueVP
Danzaburou
24,679
13,224
0
13,316
29,584
17,430
5,843
6,469
23,039
0
148,989
L
Ah Muzen Cab
TTyranTT
Ah Muzen Cab
26,789
15,516
0
9,669
28,007
11,063
0
7,667
20,088
0
119,884
W
Da Ji
12,993
3,330
0
737
20,584
9,812
514
3,523
17,021
0
145,308
W
Nu Wa
WMangaka
Nu Wa
24,940
3,685
0
3,342
12,676
5,352
5,311
2,974
9,608
125,854
0
L
Scylla
lSKNlGhost
Scylla
15,643
585
0
4,607
15,249
5,889
0
6,085
8,762
110,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,165
Gold Earned
63,210
799
Minions Killed
702
0
Camps Cleared
0
2,493,853
Distance Traveled
2,012,371
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,071
467
155
6
0
574,203
2
W
Bellona
16,572
592
157
6
0
467,433
2
L
Bacchus
7,409
265
1
0
0
86,330
0
L
King Arthur
13,201
471
161
6
0
434,097
2
W
Bacchus
12,449
445
40
1
0
547,070
3
W
Danzaburou
19,362
692
222
8
0
475,205
2
L
Ah Muzen Cab
15,917
568
180
6
0
435,791
7
W
Da Ji
16,388
585
184
7
0
528,492
13
W
Nu Wa
17,394
621
196
7
0
475,653
2
L
Scylla
13,612
486
205
7
0
481,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role