Player Matchup

Izanami
Izanami
Emoreland
Izanami
Level 27
God Stats
9W - 8L
1,559 SR
Queue Stats
148W - 148L
1,577 Elo+
Solo
Serqet
Serqet
H7N9_vHxpnotic
Serqet
Level 26
God Stats
1W - 4L
1,274 SR
Queue Stats
63W - 55L
1,539 Elo+
Solo
Hera
Hera
Horridzzz
Hera
Level 8
God Stats
2W - 0L
1,906 SR
Queue Stats
18W - 20L
1,681 Elo+
Party 1
Mulan
Mulan
ri1ezzzz
Mulan
Level 13
God Stats
12W - 13L
1,415 SR
Queue Stats
192W - 216L
1,326 Elo+
Party 1
Tiamat
Tiamat
thiccbailey101
Tiamat
Level 6
God Stats
2W - 0L
1,346 SR
Queue Stats
3W - 0L
1,629 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,550 Elo+

VS

Team Averages
Level 21
1,592 SR
1,510 Elo+
Hel
Hel
JustaAoi
Hel
Level 2
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Chernobog
Chernobog
effxc
Chernobog
Level 69
God Stats
2W - 3L
1,689 SR
Queue Stats
180W - 156L
1,534 Elo+
Party 2
Merlin
Merlin
luke_daBoss_2009
Merlin
Level 6
God Stats
7W - 6L
1,222 SR
Queue Stats
62W - 45L
1,125 Elo+
Party 2
Nemesis
Nemesis
skxeyez2
Nemesis
Level 13
God Stats
2W - 2L
1,672 SR
Queue Stats
6W - 5L
1,665 Elo+
Party 2
Bellona
Bellona
xSmoxsifire420x
Bellona
Level 14
God Stats
3W - 3L
1,635 SR
Queue Stats
13W - 13L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Emoreland
Izanami
20
3 / 4 / 0
15,061
579
7,465
14,565
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 4 / 0
15,616
601
13,236
21,772
15,076
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
19
5 / 9 / 1
13,023
501
14,774
19,593
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
ri1ezzzz
Mulan
17
1 / 8 / 3
11,625
447
8,952
22,280
19,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 14 / 2
10,253
394
4,054
17,160
24,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 2
6,798
261
257
1,034
186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
effxc
Chernobog
20
23 / 2 / 6
16,391
630
33,996
20,962
9,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

9
4 / 3 / 4
8,641
332
3,948
3,973
1,191
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
skxeyez2
Nemesis
18
7 / 8 / 12
11,735
451
14,432
22,224
10,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 5 / 14
12,004
462
12,231
20,031
16,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
18
Kills
38
39
Deaths
18
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
Emoreland
Izanami
3
4
0
0.75
W
8
4
0
2
W
Hera
5
9
1
0.61
L
0
0
2
1
L
Chernobog
effxc
Chernobog
23
2
6
13
L
4
3
4
2
W
Mulan
ri1ezzzz
Mulan
1
8
3
0.31
L
Nemesis
skxeyez2
Nemesis
7
8
12
1.63
W
1
14
2
0.14
L
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,481
Damage
64,864
95,370
Taken
68,224
72,937
Mitigated
37,539
20,721
Healing
19,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Emoreland
Izanami
7,465
5,149
0
4,032
14,565
6,657
9,454
0
14,565
0
118,874
W
13,236
2,852
0
7,010
21,772
15,076
0
86
21,686
0
114,170
W
Hera
14,774
3,621
462
4,334
19,593
7,544
1,699
1,689
17,653
90,129
0
L
257
107
63
112
1,034
186
78
254
780
1,626
0
L
Chernobog
effxc
Chernobog
33,996
22,207
0
11,110
20,962
9,084
1,990
4,943
14,099
0
139,104
L
3,948
394
0
619
3,973
1,191
407
2,026
1,947
18,122
0
W
Mulan
ri1ezzzz
Mulan
8,952
1,120
0
4,121
22,280
19,134
2,556
0
22,280
0
58,704
L
Nemesis
skxeyez2
Nemesis
14,432
8,241
0
1,682
22,224
10,871
0
7,194
14,467
0
59,561
W
4,054
415
0
762
17,160
24,526
26
1,850
14,981
19,407
0
L
12,231
5,634
0
5,431
20,031
16,207
514
4,411
14,795
0
50,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,578
Gold Earned
55,569
657
Minions Killed
404
0
Camps Cleared
0
2,109,982
Distance Traveled
1,687,921
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,061
579
224
9
0
375,149
0
W
Serqet
15,616
601
154
6
0
501,024
2
W
Hera
13,023
501
140
5
0
420,045
5
L
Hel
6,798
261
3
0
0
63,339
0
L
Chernobog
16,391
630
224
9
0
483,384
2
L
Merlin
8,641
332
31
1
0
149,476
0
W
Mulan
11,625
447
108
4
0
428,888
0
L
Nemesis
11,735
451
82
3
0
494,831
0
W
Tiamat
10,253
394
31
1
0
384,876
3
L
Bellona
12,004
462
64
2
0
496,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role