Player Matchup

Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze IV
Dr_TokesToMuch
Da Ji
Bronze IV
Level 32
God Stats
2W - 4L
1,246 SR
Queue Stats
2W - 8L
1,162 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Nostraadamus__
Erlang Shen
Silver II
Level 117
God Stats
9W - 17L
1,725 SR
Queue Stats
716W - 706L
1,111 MMR
Solo
Chiron
Chiron
Gold V
kazzy_ghenna
Chiron
Gold V
Level 156
God Stats
38W - 47L
1,590 SR
Queue Stats
653W - 645L
1,080 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,512 SR
1,270 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,488 SR
1,193 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver I
AIR D R0SE 1 o
Set
Silver I
Level 147
God Stats
45W - 47L
1,570 SR
Queue Stats
596W - 594L
1,124 MMR
Solo
Xbalanque
Xbalanque
Silver II
GxOxExBxBxExLxS
Xbalanque
Silver II
Level 84
God Stats
20W - 19L
1,543 SR
Queue Stats
59W - 61L
1,160 MMR
Solo
Anubis
Anubis
Silver II
Zack1100
Anubis
Silver II
Level 119
God Stats
26W - 28L
1,320 SR
Queue Stats
646W - 653L
1,079 MMR
Solo
Terra
Terra
Silver II
bboy_AI
Terra
Silver II
Level 37
God Stats
3W - 7L
1,508 SR
Queue Stats
32W - 50L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
7 / 1 / 4
10,145
534
12,239
12,791
8,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
 
Ymir
15
3 / 2 / 9
9,730
512
7,677
10,934
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 9
9,771
514
9,384
13,641
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Nostraadamus__
Erlang Shen
17
2 / 7 / 3
10,331
544
6,344
13,827
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
17
4 / 1 / 4
10,610
558
8,252
11,779
3,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ArachneCthulhuScyllaDanzaburouCu Chulainn

VS

Bans
Nu WaCupidJanusApolloSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
11 / 4 / 2
10,974
578
16,223
16,639
14,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 5
9,015
474
5,896
16,454
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
GxOxExBxBxExLxS
Xbalanque
14
2 / 2 / 0
8,785
462
9,303
12,024
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Zack1100
Anubis
15
2 / 4 / 2
9,139
481
8,221
11,965
5,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
bboy_AI
Terra
12
0 / 4 / 3
7,218
380
1,603
10,618
6,114
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
19
Kills
17
17
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
4
9
W
Ymir
 
Ymir
3
2
9
3.75
L
Sun Wukong
 
Sun Wukong
11
4
2
3
L
2
6
5
0.75
W
3
6
9
1.25
L
Xbalanque
GxOxExBxBxExLxS
Xbalanque
2
2
0
1
W
Erlang Shen
Nostraadamus__
Erlang Shen
2
7
3
0.5
L
Anubis
Zack1100
Anubis
2
4
2
0.75
L
Terra
bboy_AI
Terra
0
4
3
0.38
W
Chiron
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,896
Damage
41,246
62,972
Taken
67,700
32,887
Mitigated
36,606
15,994
Healing
21,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,239
1,227
0
5,601
12,791
8,802
699
3,436
9,355
62,124
0
W
Ymir
 
Ymir
7,677
1,147
0
2,730
10,934
5,463
0
1,993
8,941
43,456
0
L
Sun Wukong
 
Sun Wukong
16,223
4,123
0
3,778
16,639
14,018
865
3,436
13,203
3,133
68,321
L
5,896
2,638
0
2,826
16,454
6,940
0
5,065
11,389
0
55,755
W
9,384
2,750
0
0
13,641
4,622
228
3,227
10,414
0
46,089
L
Xbalanque
GxOxExBxBxExLxS
Xbalanque
9,303
2,832
0
5,466
12,024
4,230
1,232
3,453
8,571
0
59,454
W
Erlang Shen
Nostraadamus__
Erlang Shen
6,344
3,508
0
2,579
13,827
10,127
689
712
13,115
0
58,955
L
Anubis
Zack1100
Anubis
8,221
1,305
0
5,795
11,965
5,304
258
5,549
6,416
71,355
0
L
Terra
bboy_AI
Terra
1,603
483
957
2,212
10,618
6,114
70
2,413
8,205
21,771
0
W
Chiron
8,252
3,472
656
4,428
11,779
3,873
2,782
1,476
10,303
0
74,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,587
Gold Earned
45,131
485
Minions Killed
519
0
Camps Cleared
0
1,777,896
Distance Traveled
1,605,768
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,145
534
99
5
0
354,135
5
W
Ymir
9,730
512
73
4
0
379,570
9
L
Sun Wukong
10,974
578
126
7
0
331,253
0
L
Set
9,015
474
112
6
0
326,444
1
W
Da Ji
9,771
514
53
3
0
366,142
0
L
Xbalanque
8,785
462
114
6
0
327,610
2
W
Erlang Shen
10,331
544
111
6
0
336,270
2
L
Anubis
9,139
481
131
7
0
310,677
0
L
Terra
7,218
380
36
2
0
309,784
5
W
Chiron
10,610
558
149
8
0
341,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role