Player Matchup

Medusa
Medusa
Deadman-1408
Medusa
Level 133
God Stats
0W - 1L
1,130 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 1
Nike
Nike
TLEDragonKingTTV
Nike
Level 4
God Stats
0W - 1L
1,340 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Bellona
Bellona
TheKinkyPoro
Bellona
Level 82
God Stats
3W - 6L
1,409 SR
Queue Stats
6W - 7L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
crimson-blade-x
Kukulkan
Level 133
God Stats
0W - 2L
1,612 SR
Queue Stats
3W - 10L
1,325 Elo+
Party 1
Vulcan
Vulcan
youngblut88
Vulcan
Level 129
God Stats
0W - 1L
1,275 SR
Queue Stats
20W - 27L
1,454 Elo+
Party 1
Team Averages
Level 96
1,353 SR
1,438 Elo+

VS

Team Averages
Level 69
1,577 SR
1,558 Elo+
Neith
Neith
DaWhiteWizzard
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,549 Elo+
Party 3
Tiamat
Tiamat
FunkinReally
Tiamat
Level 69
God Stats
32W - 28L
1,554 SR
Queue Stats
113W - 113L
1,484 Elo+
Party 3
Nu Wa
Nu Wa
Harem Breaker
Nu Wa
Level 21
God Stats
48W - 35L
1,650 SR
Queue Stats
51W - 38L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
Kynata00
Cthulhu
Level 82
God Stats
16W - 12L
1,586 SR
Queue Stats
96W - 72L
1,617 Elo+
Party 2
King Arthur
King Arthur
SargeBMF
King Arthur
Level 157
God Stats
25W - 22L
1,597 SR
Queue Stats
277W - 258L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 6 / 4
9,826
893
11,562
14,622
5,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 11 / 3
9,565
870
5,358
19,499
11,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TheKinkyPoro
Bellona
15
1 / 8 / 2
9,172
834
6,009
20,965
13,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
17
1 / 3 / 6
10,463
951
20,396
9,700
3,972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
16
5 / 5 / 1
10,975
998
17,691
11,896
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

119

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 11
9,874
898
5,540
10,200
3,681
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
3 / 1 / 14
10,857
987
14,117
9,682
9,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 15
11,512
1,047
14,623
9,334
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kynata00
Cthulhu
19
9 / 2 / 21
12,920
1,175
19,074
15,377
20,821
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SargeBMF
King Arthur
18
13 / 1 / 12
12,562
1,142
17,911
21,582
19,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
9
Kills
32
33
Deaths
9
16
Assists
73
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
Medusa
1
6
4
0.5
W
Tiamat
3
1
14
10
W
6
2
15
6.75
W
Cthulhu
Kynata00
Cthulhu
9
2
21
9.75
W
King Arthur
SargeBMF
King Arthur
13
1
12
19
L
1
11
3
0.23
L
Bellona
TheKinkyPoro
Bellona
1
8
2
0.25
L
Kukulkan
1
3
6
1.33
L
Vulcan
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,016
Damage
71,265
76,682
Taken
66,175
39,577
Mitigated
56,015
1,206
Healing
12,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,540
3,545
0
1,020
10,200
3,681
0
5,072
4,860
0
13,638
L
Medusa
11,562
5,004
0
1,034
14,622
5,405
0
8,514
5,711
0
38,059
W
Tiamat
14,117
1,723
0
1,664
9,682
9,134
0
6,693
2,751
36,076
0
W
14,623
2,678
261
538
9,334
3,332
0
6,153
2,925
27,190
0
W
Cthulhu
Kynata00
Cthulhu
19,074
1,127
595
1,626
15,377
20,821
0
6,656
8,343
29,419
0
W
King Arthur
SargeBMF
King Arthur
17,911
2,330
0
6,573
21,582
19,047
0
11,751
9,209
109
37,610
L
5,358
896
0
0
19,499
11,733
0
11,284
7,545
0
16,508
L
Bellona
TheKinkyPoro
Bellona
6,009
915
0
134
20,965
13,935
0
13,162
6,976
0
19,960
L
Kukulkan
20,396
1,101
0
38
9,700
3,972
0
5,211
3,945
47,868
0
L
Vulcan
17,691
4,660
0
0
11,896
4,532
0
7,913
3,610
41,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
57,725
246
Minions Killed
207
3
Camps Cleared
6
936,361
Distance Traveled
973,680
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,874
898
37
3
1
164,058
0
L
Medusa
9,826
893
55
5
0
164,119
1
W
Tiamat
10,857
987
64
6
1
188,934
0
W
Nu Wa
11,512
1,047
37
3
2
188,294
0
W
Cthulhu
12,920
1,175
25
2
0
207,338
0
W
King Arthur
12,562
1,142
44
4
2
225,056
0
L
Nike
9,565
870
20
2
1
209,340
1
L
Bellona
9,172
834
30
3
0
159,978
0
L
Kukulkan
10,463
951
82
7
2
199,721
0
L
Vulcan
10,975
998
59
5
0
203,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role