Player Matchup

Janus
Janus
BlaCkCentINeL082
Janus
Level 105
God Stats
3W - 9L
1,507 SR
Queue Stats
732W - 713L
1,558 Elo+
Party 3
Loki
Loki
Gensic
Loki
Level 46
God Stats
8W - 9L
1,637 SR
Queue Stats
113W - 77L
1,653 Elo+
Party 2
Fenrir
Fenrir
Kein2552
Fenrir
Level 43
God Stats
6W - 6L
1,353 SR
Queue Stats
222W - 232L
1,502 Elo+
Party 3
Danzaburou
Danzaburou
PeanutFever
Danzaburou
Level 46
God Stats
82W - 37L
1,733 SR
Queue Stats
150W - 103L
1,643 Elo+
Party 2
Tyr
Tyr
Yukari
Tyr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 86L
1,624 Elo+
Party 2
Team Averages
Level 57
1,546 SR
1,596 Elo+

VS

Team Averages
Level 62
1,571 SR
1,578 Elo+
Fenrir
Fenrir
Klepto243
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,577 Elo+
Party 1
Ymir
Ymir
LuciferXcX
Ymir
Level 102
God Stats
39W - 33L
1,598 SR
Queue Stats
602W - 640L
1,506 Elo+
Solo
Medusa
Medusa
OrangePower0411
Medusa
Level 29
God Stats
7W - 6L
1,724 SR
Queue Stats
227W - 176L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Ravi_Oli24
Cthulhu
Level 72
God Stats
19W - 21L
1,505 SR
Queue Stats
53W - 45L
1,592 Elo+
Party 1
Ra
Ra
StraxQc
Ra
Level 42
God Stats
4W - 8L
1,527 SR
Queue Stats
122W - 105L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 7
8,680
620
4,345
7,624
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Gensic
Loki
14
7 / 3 / 13
9,346
668
8,675
9,600
4,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Kein2552
Fenrir
14
8 / 4 / 11
8,999
643
10,983
9,741
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
PeanutFever
Danzaburou
14
11 / 1 / 5
9,385
670
12,133
9,761
3,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Yukari
Tyr
13
0 / 2 / 1
7,225
516
4,627
11,050
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Klepto243
Fenrir
11
4 / 5 / 5
7,551
539
4,746
11,800
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 11 / 4
5,904
422
6,572
12,819
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 7 / 2
7,210
515
5,108
10,480
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ravi_Oli24
Cthulhu
13
1 / 3 / 1
7,527
538
8,566
11,230
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 6 / 3
8,205
586
6,469
7,966
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
32
Kills
15
15
Deaths
32
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
Loki
Gensic
Loki
7
3
13
4.5
W
Fenrir
Kein2552
Fenrir
8
4
11
3.38
L
Fenrir
Klepto243
Fenrir
4
5
5
1.3
L
0
11
4
0.18
L
3
7
2
0.57
W
Danzaburou
PeanutFever
Danzaburou
11
1
5
13.5
L
Cthulhu
Ravi_Oli24
Cthulhu
1
3
1
0.5
L
7
6
3
1.42
W
Tyr
Yukari
Tyr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
31,461
47,776
Taken
54,295
20,406
Mitigated
25,277
17,679
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,345
434
0
1,010
7,624
2,419
468
3,067
4,335
47,118
0
W
Loki
Gensic
Loki
8,675
2,509
0
2,380
9,600
4,169
0
3,840
5,661
103
34,021
W
Fenrir
Kein2552
Fenrir
10,983
3,571
0
1,456
9,741
3,672
0
4,300
5,287
0
47,362
L
Fenrir
Klepto243
Fenrir
4,746
1,101
0
4,538
11,800
4,682
0
1,522
10,184
0
36,677
L
6,572
2,739
0
727
12,819
4,798
0
0
12,819
23,239
0
L
5,108
2,589
0
1,757
10,480
3,121
0
508
9,952
0
27,607
W
Danzaburou
PeanutFever
Danzaburou
12,133
7,137
0
6,476
9,761
3,391
2,502
3,552
6,209
0
50,663
L
Cthulhu
Ravi_Oli24
Cthulhu
8,566
1,021
106
4,058
11,230
9,740
150
1,432
9,393
44,943
0
L
6,469
624
534
1,713
7,966
2,936
495
774
7,134
33,001
0
W
Tyr
Yukari
Tyr
4,627
1,188
0
6,357
11,050
6,755
0
5,754
4,677
0
38,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,635
Gold Earned
36,397
376
Minions Killed
299
0
Camps Cleared
0
1,334,750
Distance Traveled
1,213,699
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,680
620
85
6
0
262,328
0
W
Loki
9,346
668
46
3
0
293,430
12
W
Fenrir
8,999
643
72
5
0
275,691
0
L
Fenrir
7,551
539
71
5
0
238,780
2
L
Ymir
5,904
422
32
2
0
223,016
0
L
Medusa
7,210
515
48
3
0
250,354
1
W
Danzaburou
9,385
670
90
6
0
232,401
4
L
Cthulhu
7,527
538
84
6
0
242,781
3
L
Ra
8,205
586
64
5
0
258,768
7
W
Tyr
7,225
516
83
6
0
270,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role