Player Matchup

Chronos
Chronos
AD_23QC
Chronos
Level 144
God Stats
7W - 2L
1,500 SR
Queue Stats
246W - 157L
1,723 Elo+
Party 4
Hachiman
Hachiman
HokieBirds
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 38L
1,478 Elo+
Party 2
Sobek
Sobek
NikaQuebecois
Sobek
Level 128
God Stats
6W - 3L
1,643 SR
Queue Stats
189W - 104L
1,710 Elo+
Party 4
Loki
Loki
PSIVcbadcriss
Loki
Level 17
God Stats
47W - 15L
1,850 SR
Queue Stats
139W - 65L
1,764 Elo+
Party 4
Cerberus
Cerberus
switchblayde101
Cerberus
Level 105
God Stats
7W - 2L
1,471 SR
Queue Stats
304W - 304L
1,535 Elo+
Party 2
Team Averages
Level 92
1,593 SR
1,642 Elo+

VS

Team Averages
Level 48
1,526 SR
1,594 Elo+
Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
MizuE5793
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 108L
1,509 Elo+
Party 3
Tyr
Tyr
R3velations_ok
Tyr
Level 29
God Stats
12W - 12L
1,713 SR
Queue Stats
99W - 71L
1,707 Elo+
Party 1
Sobek
Sobek
Trinidy407
Sobek
Level 32
God Stats
12W - 11L
1,671 SR
Queue Stats
360W - 328L
1,630 Elo+
Party 1
Cupid
Cupid
UKG_Tokuma
Cupid
Level 87
God Stats
1W - 1L
1,245 SR
Queue Stats
64W - 68L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AD_23QC
Chronos
14
12 / 2 / 4
8,938
638
14,268
12,745
5,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
HokieBirds
Hachiman
11
4 / 1 / 7
7,097
507
5,268
4,535
1,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 1 / 7
8,154
582
9,968
14,905
14,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 3 / 6
8,763
626
9,279
10,104
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
0 / 2 / 10
6,183
442
5,340
12,655
8,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 11 / 2
6,623
473
6,203
10,335
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MizuE5793
Nemesis
8
0 / 8 / 1
5,579
399
4,071
12,223
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 1 / 1
8,704
622
13,544
12,019
6,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
11
2 / 2 / 5
7,802
557
5,370
12,774
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
10
1 / 5 / 2
6,473
462
5,173
9,572
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
27
Kills
9
9
Deaths
27
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
11
2
0.18
W
Chronos
AD_23QC
Chronos
12
2
4
7
W
Hachiman
HokieBirds
Hachiman
4
1
7
7.5
L
Nemesis
MizuE5793
Nemesis
0
8
1
0.06
W
2
1
7
5.5
W
9
3
6
4
L
5
1
1
5.5
L
Sobek
2
2
5
2.25
L
Cupid
1
5
2
0.4
W
Cerberus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,123
Damage
34,361
54,944
Taken
56,923
34,360
Mitigated
26,587
22,271
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,203
840
0
447
10,335
3,357
0
6,497
3,838
21,980
0
W
Chronos
AD_23QC
Chronos
14,268
4,790
0
4,951
12,745
5,872
2,758
3,815
8,534
52,578
0
W
Hachiman
HokieBirds
Hachiman
5,268
2,625
0
605
4,535
1,368
370
547
3,988
0
28,793
L
Nemesis
MizuE5793
Nemesis
4,071
1,789
0
605
12,223
3,944
0
6,063
6,160
0
23,860
W
9,968
1,803
0
9,390
14,905
14,904
0
2,052
12,787
52,004
0
W
9,279
2,487
0
4,032
10,104
3,276
0
2,082
7,902
0
49,510
L
13,544
3,933
0
5,866
12,019
6,927
0
6,143
5,876
0
56,626
L
Sobek
5,370
630
0
2,648
12,774
9,697
0
7,190
5,584
14,834
0
L
Cupid
5,173
3,957
71
2,871
9,572
2,662
120
3,683
5,889
0
31,692
W
Cerberus
5,340
781
0
3,293
12,655
8,940
124
2,547
10,066
20,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
35,181
358
Minions Killed
281
0
Camps Cleared
0
1,292,618
Distance Traveled
1,325,639
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,623
473
32
2
0
228,250
2
W
Chronos
8,938
638
87
6
0
244,170
1
W
Hachiman
7,097
507
43
3
0
245,036
0
L
Nemesis
5,579
399
48
3
0
270,536
1
W
Sobek
8,154
582
103
7
0
263,521
0
W
Loki
8,763
626
86
6
0
296,756
1
L
Tyr
8,704
622
118
8
0
297,658
1
L
Sobek
7,802
557
22
2
0
286,600
2
L
Cupid
6,473
462
61
4
0
242,595
2
W
Cerberus
6,183
442
39
3
0
243,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role