Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aram402
Ah Muzen Cab
Level 101
God Stats
24W - 13L
1,551 SR
Queue Stats
418W - 305L
1,653 Elo+
Party 2
Baba Yaga
Baba Yaga
Deev64
Baba Yaga
Level 117
God Stats
8W - 8L
1,697 SR
Queue Stats
312W - 236L
1,641 Elo+
Party 2
Sobek
Sobek
KendraStylez
Sobek
Level 158
God Stats
4W - 6L
1,396 SR
Queue Stats
227W - 239L
1,494 Elo+
Party 1
Athena
Athena
LordKirkham
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Paradøxical
Osiris
Level 115
God Stats
7W - 6L
1,661 SR
Queue Stats
127W - 136L
1,547 Elo+
Solo
Team Averages
Level 127
1,561 SR
1,567 Elo+

VS

Team Averages
Level 97
1,618 SR
1,583 Elo+
Geb
Geb
Aquawoody
Geb
Level 68
God Stats
22W - 21L
1,622 SR
Queue Stats
298W - 275L
1,552 Elo+
Party 4
Hel
Hel
AriaTheVampire
Hel
Level 126
God Stats
11W - 9L
1,647 SR
Queue Stats
227W - 207L
1,602 Elo+
Party 3
Izanami
Izanami
Damianiac
Izanami
Level 85
God Stats
19W - 17L
1,619 SR
Queue Stats
597W - 559L
1,567 Elo+
Party 4
Bakasura
Bakasura
GandalfTBaggins
Bakasura
Level 123
God Stats
1W - 1L
1,703 SR
Queue Stats
126W - 99L
1,629 Elo+
Party 3
Amaterasu
Amaterasu
bemble
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
455W - 418L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aram402
Ah Muzen Cab
13
8 / 1 / 5
8,238
588
11,456
7,255
2,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Deev64
Baba Yaga
13
0 / 1 / 3
7,414
530
3,531
6,638
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 10
7,117
508
4,195
11,342
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
5 / 1 / 4
8,072
577
5,828
10,613
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
16
8 / 1 / 0
9,479
677
14,187
11,303
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,347
453
3,419
12,018
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
4 / 1 / 0
8,975
641
5,963
6,307
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Damianiac
Izanami
11
0 / 6 / 2
6,559
469
5,773
9,302
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
12
2 / 4 / 3
7,402
529
6,014
11,794
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
bemble
Amaterasu
12
0 / 6 / 0
6,763
483
4,688
16,910
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
6
6
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Ah Muzen Cab
Aram402
Ah Muzen Cab
8
1
5
10.5
L
4
1
0
4
L
Izanami
Damianiac
Izanami
0
6
2
0.17
W
Baba Yaga
Deev64
Baba Yaga
0
1
3
1.5
L
Bakasura
2
4
3
0.88
W
0
2
10
2.5
W
Athena
5
1
4
7
W
Osiris
8
1
0
8
L
Amaterasu
bemble
Amaterasu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,197
Damage
25,857
47,151
Taken
56,331
25,772
Mitigated
26,620
17,842
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,419
315
0
1,772
12,018
8,515
150
4,209
7,753
12,443
0
W
Ah Muzen Cab
Aram402
Ah Muzen Cab
11,456
5,933
0
4,202
7,255
2,125
792
1,414
5,661
0
56,545
L
5,963
445
613
3,395
6,307
2,301
325
3,050
3,005
56,308
0
L
Izanami
Damianiac
Izanami
5,773
3,179
0
1,551
9,302
3,238
871
2,871
6,431
0
46,922
W
Baba Yaga
Deev64
Baba Yaga
3,531
321
0
1,461
6,638
2,519
0
2,454
3,998
49,674
0
L
Bakasura
6,014
3,744
0
2,764
11,794
4,477
0
3,032
8,603
0
37,050
W
4,195
371
0
3,941
11,342
7,693
0
1,923
8,441
20,867
0
W
Athena
5,828
1,015
0
4,513
10,613
4,089
0
2,479
7,317
48,171
0
W
Osiris
14,187
5,805
0
3,725
11,303
9,346
19
778
10,475
0
65,940
L
Amaterasu
bemble
Amaterasu
4,688
2,627
0
7,321
16,910
8,089
0
0
16,287
0
34,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
36,046
441
Minions Killed
442
0
Camps Cleared
0
1,378,378
Distance Traveled
1,405,614
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,347
453
17
1
0
277,855
3
W
Ah Muzen Cab
8,238
588
89
6
0
248,008
1
L
Hel
8,975
641
135
10
0
288,789
4
L
Izanami
6,559
469
119
9
0
251,381
2
W
Baba Yaga
7,414
530
104
7
0
281,124
6
L
Bakasura
7,402
529
91
7
0
333,552
5
W
Sobek
7,117
508
34
2
0
269,051
3
W
Athena
8,072
577
86
6
0
307,170
9
W
Osiris
9,479
677
128
9
0
273,025
4
L
Amaterasu
6,763
483
80
6
0
254,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role