Player Matchup

Aphrodite
Aphrodite
DesirablePenguin
Aphrodite
Level 27
God Stats
17W - 19L
1,500 SR
Queue Stats
623W - 637L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
Pandavenger
Baron Samedi
Level 18
God Stats
8W - 3L
1,738 SR
Queue Stats
20W - 19L
1,401 Elo+
Party 1
Izanami
Izanami
RoastyFlambe
Izanami
Level 27
God Stats
127W - 97L
1,611 SR
Queue Stats
283W - 319L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stffboi
Cu Chulainn
Level 27
God Stats
72W - 83L
1,516 SR
Queue Stats
187W - 240L
1,491 Elo+
Party 2
Da Ji
Da Ji
kmfaeir
Da Ji
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,573 SR
1,479 Elo+

VS

Team Averages
Level 20
1,602 SR
1,467 Elo+
Bellona
Bellona
BeastBlight
Bellona
Level 18
God Stats
2W - 2L
1,855 SR
Queue Stats
23W - 30L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Brushindo
Nu Wa
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
55W - 47L
1,411 Elo+
Solo
Terra
Terra
MysticMayyy
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
Spidey1316
Ao Kuang
Level 29
God Stats
4W - 4L
1,448 SR
Queue Stats
24W - 33L
1,507 Elo+
Solo
Izanami
Izanami
Vandeum
Izanami
Level 7
God Stats
2W - 2L
1,707 SR
Queue Stats
73W - 64L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
9
3 / 2 / 1
5,784
578
1,312
4,529
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Pandavenger
Baron Samedi
10
3 / 2 / 2
5,572
557
2,778
5,350
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
RoastyFlambe
Izanami
9
1 / 1 / 3
5,575
558
4,531
4,764
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Stffboi
Cu Chulainn
9
0 / 0 / 0
5,303
530
561
4,284
2,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
kmfaeir
Da Ji
8
0 / 1 / 5
5,240
524
3,167
5,037
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeastBlight
Bellona
2
0 / 0 / 0
3,601
360
0
172
91
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nu Wa
Brushindo
Nu Wa
9
2 / 3 / 1
5,624
562
4,590
4,140
1,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
4 / 2 / 1
5,322
532
2,965
6,824
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Spidey1316
Ao Kuang
7
0 / 1 / 2
4,823
482
1,070
5,342
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Vandeum
Izanami
9
0 / 1 / 2
5,023
502
2,461
3,822
691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
6
6
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeastBlight
Bellona
0
0
0
0
L
Nu Wa
Brushindo
Nu Wa
2
3
1
0.83
W
Aphrodite
3
2
1
1.75
L
4
2
1
2.25
W
Baron Samedi
Pandavenger
Baron Samedi
3
2
2
2
W
Izanami
RoastyFlambe
Izanami
1
1
3
2.5
L
Ao Kuang
Spidey1316
Ao Kuang
0
1
2
1
W
Cu Chulainn
Stffboi
Cu Chulainn
0
0
0
0
L
Izanami
Vandeum
Izanami
0
1
2
1
W
Da Ji
kmfaeir
Da Ji
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,349
Damage
11,086
23,964
Taken
20,300
8,339
Mitigated
7,390
9,125
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeastBlight
Bellona
0
0
0
0
172
91
0
0
172
0
636
L
Nu Wa
Brushindo
Nu Wa
4,590
550
0
399
4,140
1,348
740
1,859
2,016
22,249
0
W
Aphrodite
1,312
174
1,327
2,454
4,529
1,371
352
956
3,529
9,314
0
L
2,965
643
442
1,884
6,824
3,947
0
1,108
5,613
14,581
0
W
Baron Samedi
Pandavenger
Baron Samedi
2,778
372
0
2,015
5,350
1,884
406
3,410
1,554
23,460
0
W
Izanami
RoastyFlambe
Izanami
4,531
2,389
0
1,448
4,764
1,435
439
1,471
3,249
0
35,014
L
Ao Kuang
Spidey1316
Ao Kuang
1,070
292
0
2,127
5,342
1,313
0
342
4,964
18,802
0
W
Cu Chulainn
Stffboi
Cu Chulainn
561
42
0
1,171
4,284
2,215
890
554
3,686
0
24,720
L
Izanami
Vandeum
Izanami
2,461
1,301
0
1,802
3,822
691
746
427
3,370
0
24,334
W
Da Ji
kmfaeir
Da Ji
3,167
1,102
0
710
5,037
1,434
146
1,612
3,321
0
23,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
24,393
223
Minions Killed
159
0
Camps Cleared
0
920,746
Distance Traveled
752,824
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,601
360
3
0
0
28,571
0
L
Nu Wa
5,624
562
39
4
0
157,611
0
W
Aphrodite
5,784
578
12
1
0
212,416
0
L
Terra
5,322
532
21
2
0
194,093
3
W
Baron Samedi
5,572
557
45
5
0
158,621
0
W
Izanami
5,575
558
76
8
0
184,284
0
L
Ao Kuang
4,823
482
42
4
0
213,205
3
W
Cu Chulainn
5,303
530
40
4
0
179,672
1
L
Izanami
5,023
502
54
5
0
159,344
0
W
Da Ji
5,240
524
50
5
0
185,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role