Player Matchup

Artemis
Artemis
AcidDuckling603
Artemis
Level 63
God Stats
56W - 44L
1,531 SR
Queue Stats
629W - 680L
1,527 Elo+
Party 2
Neith
Neith
Albo_Trikzz
Neith
Level 13
God Stats
14W - 33L
1,382 SR
Queue Stats
14W - 36L
1,373 Elo+
Solo
Cthulhu
Cthulhu
KobeRawlins
Cthulhu
Level 26
God Stats
1W - 6L
1,301 SR
Queue Stats
243W - 195L
1,738 Elo+
Solo
Hercules
Hercules
barsmoor
Hercules
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 19L
1,297 Elo+
Solo
Fenrir
Fenrir
brendaa2o9_
Fenrir
Level 8
God Stats
6W - 3L
1,820 SR
Queue Stats
6W - 4L
1,762 Elo+
Party 2
Team Averages
Level 23
1,507 SR
1,539 Elo+

VS

Team Averages
Level 24
1,602 SR
1,625 Elo+
Tsukuyomi
Tsukuyomi
Alvis47
Tsukuyomi
Level 28
God Stats
5W - 6L
1,346 SR
Queue Stats
34W - 39L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Annasaskib
Nu Wa
Level 24
God Stats
31W - 21L
1,710 SR
Queue Stats
59W - 50L
1,640 Elo+
Solo
Bacchus
Bacchus
JGWentGirth877
Bacchus
Level 19
God Stats
45W - 26L
1,673 SR
Queue Stats
90W - 68L
1,667 Elo+
Party 1
Merlin
Merlin
Shaqtopus
Merlin
Level 27
God Stats
40W - 32L
1,593 SR
Queue Stats
182W - 159L
1,654 Elo+
Party 1
Khepri
Khepri
WarriorFrylock
Khepri
Level 22
God Stats
12W - 5L
1,688 SR
Queue Stats
71W - 56L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 2
13,246
1,019
16,173
17,698
5,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 11 / 5
11,424
879
8,474
26,807
8,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KobeRawlins
Cthulhu
18
1 / 11 / 5
12,072
929
21,935
34,687
28,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
barsmoor
Hercules
14
0 / 2 / 0
9,629
741
756
4,375
1,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
0 / 8 / 5
10,646
819
8,570
24,367
9,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alvis47
Tsukuyomi
19
4 / 1 / 16
12,519
963
16,949
10,288
6,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
20
13 / 1 / 17
14,053
1,081
30,400
9,488
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 0 / 19
12,293
946
9,460
14,222
31,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Shaqtopus
Merlin
19
6 / 2 / 19
12,835
987
34,903
13,279
8,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 17
13,029
1,002
10,342
15,700
20,497
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
123
7
Kills
35
35
Deaths
7
17
Assists
88
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
1
11
5
0.32
W
Tsukuyomi
Alvis47
Tsukuyomi
4
1
16
12
W
Nu Wa
13
1
17
21.5
W
6
0
19
15.5
L
Cthulhu
KobeRawlins
Cthulhu
1
11
5
0.32
W
Merlin
Shaqtopus
Merlin
6
2
19
7.75
W
6
3
17
4.83
L
Hercules
barsmoor
Hercules
0
2
0
0
L
Fenrir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,908
Damage
102,054
107,934
Taken
62,977
53,664
Mitigated
73,657
3,358
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,173
9,647
0
0
17,698
5,463
0
15,841
1,857
0
45,236
L
8,474
3,401
0
2,214
26,807
8,156
0
22,430
4,377
0
37,597
W
Tsukuyomi
Alvis47
Tsukuyomi
16,949
4,093
0
289
10,288
6,720
0
3,515
6,773
0
45,167
W
Nu Wa
30,400
9,832
0
997
9,488
6,565
0
5,052
4,436
62,451
0
W
9,460
2,098
1,983
1,109
14,222
31,517
0
3,347
10,707
16,436
0
L
Cthulhu
KobeRawlins
Cthulhu
21,935
558
327
391
34,687
28,851
0
23,795
10,892
61,888
0
W
Merlin
Shaqtopus
Merlin
34,903
4,433
0
0
13,279
8,358
0
6,669
6,610
57,232
0
W
10,342
1,664
0
899
15,700
20,497
0
3,352
11,239
19,492
0
L
Hercules
barsmoor
Hercules
756
78
0
152
4,375
1,469
0
3,890
485
0
2,387
L
Fenrir
8,570
1,450
0
274
24,367
9,725
0
19,149
5,218
0
21,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,017
Gold Earned
64,729
254
Minions Killed
241
7
Camps Cleared
5
946,569
Distance Traveled
1,135,884
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,246
1,019
74
6
4
209,176
0
L
Neith
11,424
879
62
5
0
209,300
1
W
Tsukuyomi
12,519
963
83
6
1
266,590
0
W
Nu Wa
14,053
1,081
75
6
1
211,230
0
W
Bacchus
12,293
946
12
1
1
220,453
3
L
Cthulhu
12,072
929
89
7
1
232,889
0
W
Merlin
12,835
987
56
4
1
231,184
1
W
Khepri
13,029
1,002
15
1
1
206,427
0
L
Hercules
9,629
741
4
0
1
45,512
0
L
Fenrir
10,646
819
25
2
1
249,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role