Player Matchup

Anubis
Anubis
CallMehCARLTON
Anubis
Level 6
God Stats
9W - 2L
1,500 SR
Queue Stats
14W - 10L
1,293 Elo+
Party 2
King Arthur
King Arthur
Deathshand10
King Arthur
Level 13
God Stats
13W - 15L
1,577 SR
Queue Stats
24W - 32L
1,438 Elo+
Party 1
Achilles
Achilles
JaceTheSage
Achilles
Level 14
God Stats
11W - 10L
1,448 SR
Queue Stats
27W - 36L
1,329 Elo+
Party 1
Guan Yu
Guan Yu
MADBUL
Guan Yu
Level 8
God Stats
3W - 2L
1,498 SR
Queue Stats
9W - 12L
1,215 Elo+
Party 2
Vulcan
Vulcan
WaeGee
Vulcan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,299 Elo+
Party 2
Team Averages
Level 9
1,505 SR
1,315 Elo+

VS

Team Averages
Level 30
1,481 SR
1,457 Elo+
Serqet
Serqet
Haxerboy
Serqet
Level 82
God Stats
4W - 4L
1,713 SR
Queue Stats
87W - 101L
1,522 Elo+
Party 3
Xing Tian
Xing Tian
KermitSuiciide
Xing Tian
Level 23
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 5L
1,361 Elo+
Solo
Guan Yu
Guan Yu
PabloPtacO
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
ShihiroSean
Arachne
Level 29
God Stats
4W - 6L
1,509 SR
Queue Stats
127W - 131L
1,401 Elo+
Solo
Danzaburou
Danzaburou
StellaMarie
Danzaburou
Level 16
God Stats
1W - 2L
1,227 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 16
12,792
984
21,390
20,353
10,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Deathshand10
King Arthur
19
3 / 5 / 22
12,867
990
18,561
25,702
30,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
JaceTheSage
Achilles
20
9 / 3 / 11
13,784
1,060
15,963
16,521
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
MADBUL
Guan Yu
20
12 / 9 / 21
15,391
1,184
32,396
30,079
41,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
WaeGee
Vulcan
20
13 / 6 / 18
15,455
1,189
37,116
17,322
8,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Haxerboy
Serqet
20
18 / 3 / 16
17,042
1,311
32,359
21,788
7,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
KermitSuiciide
Xing Tian
19
5 / 3 / 14
13,093
1,007
17,621
23,578
29,117
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
PabloPtacO
Guan Yu
20
0 / 9 / 23
12,527
964
9,831
32,871
28,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
ShihiroSean
Arachne
20
7 / 14 / 19
14,058
1,081
19,012
28,832
11,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
StellaMarie
Danzaburou
19
5 / 12 / 16
13,753
1,058
19,343
25,722
6,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
123
41
Kills
35
35
Deaths
41
88
Assists
88
Player
Kills
Deaths
Assists
KDA
W
4
12
16
1
W
King Arthur
Deathshand10
King Arthur
3
5
22
2.8
L
Serqet
Haxerboy
Serqet
18
3
16
8.67
W
Achilles
JaceTheSage
Achilles
9
3
11
4.83
L
Xing Tian
KermitSuiciide
Xing Tian
5
3
14
4
W
Guan Yu
MADBUL
Guan Yu
12
9
21
2.5
L
Guan Yu
PabloPtacO
Guan Yu
0
9
23
1.28
L
Arachne
ShihiroSean
Arachne
7
14
19
1.18
L
Danzaburou
StellaMarie
Danzaburou
5
12
16
1.08
W
Vulcan
WaeGee
Vulcan
13
6
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,426
Damage
98,166
109,977
Taken
132,791
101,204
Mitigated
84,312
22,689
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,390
1,461
0
3,755
20,353
10,259
0
2,727
17,626
40,916
0
W
King Arthur
Deathshand10
King Arthur
18,561
1,710
0
2,601
25,702
30,719
0
3,393
20,346
760
41,847
L
Serqet
Haxerboy
Serqet
32,359
10,943
0
0
21,788
7,644
0
10,596
10,914
0
39,537
W
Achilles
JaceTheSage
Achilles
15,963
5,198
0
3,260
16,521
9,998
0
2,194
13,359
0
34,385
L
Xing Tian
KermitSuiciide
Xing Tian
17,621
1,848
2,247
1,283
23,578
29,117
0
8,990
14,274
41,997
0
W
Guan Yu
MADBUL
Guan Yu
32,396
9,172
3,272
8,078
30,079
41,389
0
6,683
22,883
0
67,094
L
Guan Yu
PabloPtacO
Guan Yu
9,831
3,637
4,167
6,124
32,871
28,683
0
14,741
17,231
0
22,381
L
Arachne
ShihiroSean
Arachne
19,012
13,284
0
3,985
28,832
11,951
0
14,918
13,639
0
33,886
L
Danzaburou
StellaMarie
Danzaburou
19,343
11,927
0
2,385
25,722
6,917
0
9,677
15,831
0
44,661
W
Vulcan
WaeGee
Vulcan
37,116
10,911
448
1,275
17,322
8,839
0
2,624
14,377
57,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,289
Gold Earned
70,473
244
Minions Killed
211
4
Camps Cleared
4
1,127,403
Distance Traveled
1,131,547
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,792
984
50
4
0
164,067
0
W
King Arthur
12,867
990
44
3
1
223,469
0
L
Serqet
17,042
1,311
28
2
0
281,887
0
W
Achilles
13,784
1,060
24
2
2
227,557
1
L
Xing Tian
13,093
1,007
50
4
0
202,269
1
W
Guan Yu
15,391
1,184
66
5
1
254,260
0
L
Guan Yu
12,527
964
27
2
0
246,662
1
L
Arachne
14,058
1,081
35
3
2
236,740
0
L
Danzaburou
13,753
1,058
71
5
2
163,989
0
W
Vulcan
15,455
1,189
60
5
0
258,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role