Player Matchup

Medusa
Medusa
Druper32
Medusa
Level 7
God Stats
4W - 2L
1,679 SR
Queue Stats
16W - 8L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
SkunkNecro
Baron Samedi
Level 12
God Stats
16W - 19L
1,417 SR
Queue Stats
55W - 48L
1,405 Elo+
Solo
Ra
Ra
Tank11308
Ra
Level 28
God Stats
2W - 3L
1,359 SR
Queue Stats
17W - 14L
1,463 Elo+
Solo
Odin
Odin
aldocrusher11
Odin
Level 107
God Stats
0W - 1L
1,738 SR
Queue Stats
170W - 149L
1,403 Elo+
Party 2
Thanatos
Thanatos
domicci
Thanatos
Level 18
God Stats
0W - 6L
1,313 SR
Queue Stats
38W - 46L
1,386 Elo+
Solo
Team Averages
Level 34
1,501 SR
1,428 Elo+

VS

Team Averages
Level 16
1,656 SR
1,474 Elo+
Merlin
Merlin
GivemeRadiance
Merlin
Level 16
God Stats
6W - 2L
1,795 SR
Queue Stats
25W - 17L
1,507 Elo+
Party 1
Da Ji
Da Ji
ProkillsX
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,491 Elo+
Party 1
Bellona
Bellona
Xxp00p
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,469 Elo+
Party 1
Fenrir
Fenrir
Yokainoise
Fenrir
Level 16
God Stats
11W - 5L
1,918 SR
Queue Stats
27W - 17L
1,537 Elo+
Party 1
Neith
Neith
xPsychoMantis
Neith
Level 14
God Stats
4W - 3L
1,569 SR
Queue Stats
7W - 5L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Druper32
Medusa
11
2 / 3 / 4
6,813
454
4,829
5,355
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
SkunkNecro
Baron Samedi
12
2 / 9 / 2
7,491
499
7,010
12,188
8,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 7 / 2
7,979
532
2,379
10,817
4,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 4
7,631
509
4,977
12,689
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
domicci
Thanatos
10
2 / 6 / 0
6,773
452
3,984
11,246
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
9,051
603
11,689
7,765
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ProkillsX
Da Ji
14
7 / 3 / 3
8,412
561
5,542
9,290
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Xxp00p
Bellona
15
7 / 2 / 0
8,941
596
7,287
10,581
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Yokainoise
Fenrir
12
7 / 4 / 3
8,005
534
8,902
8,934
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 4
6,725
448
5,613
7,950
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
28
28
Deaths
14
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Druper32
Medusa
2
3
4
1.33
W
6
3
8
3.33
W
Da Ji
ProkillsX
Da Ji
7
3
3
2.83
L
Baron Samedi
SkunkNecro
Baron Samedi
2
9
2
0.33
L
3
7
2
0.57
W
Bellona
Xxp00p
Bellona
7
2
0
3.5
W
Fenrir
Yokainoise
Fenrir
7
4
3
2.13
L
3
3
4
1.67
L
Thanatos
domicci
Thanatos
2
6
0
0.33
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
39,033
52,295
Taken
44,520
25,323
Mitigated
20,181
14,440
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Druper32
Medusa
4,829
2,177
0
640
5,355
1,680
798
0
5,355
0
28,062
W
11,689
1,588
0
0
7,765
2,899
626
2,915
4,724
55,150
0
W
Da Ji
ProkillsX
Da Ji
5,542
1,193
0
3,498
9,290
3,290
325
1,595
7,609
0
43,323
L
Baron Samedi
SkunkNecro
Baron Samedi
7,010
680
371
2,853
12,188
8,404
0
1,203
10,951
24,676
0
L
2,379
405
43
1,357
10,817
4,013
72
6,889
3,276
36,413
0
W
Bellona
Xxp00p
Bellona
7,287
2,645
0
3,786
10,581
7,750
1,084
3,643
6,483
0
50,244
W
Fenrir
Yokainoise
Fenrir
8,902
2,779
0
1,261
8,934
3,569
196
558
8,365
0
25,021
L
4,977
1,379
0
2,942
12,689
7,630
179
0
12,689
0
24,041
L
Thanatos
domicci
Thanatos
3,984
1,152
0
6,234
11,246
3,596
0
2,753
8,335
0
29,428
W
5,613
2,263
0
2,742
7,950
2,673
684
0
7,950
0
31,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
41,134
264
Minions Killed
384
0
Camps Cleared
0
1,147,917
Distance Traveled
1,404,321
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,813
454
39
3
0
206,439
1
W
Merlin
9,051
603
103
7
0
272,626
1
W
Da Ji
8,412
561
86
6
0
300,985
1
L
Baron Samedi
7,491
499
46
3
0
198,957
1
L
Ra
7,979
532
77
5
0
261,281
4
W
Bellona
8,941
596
110
7
0
283,674
0
W
Fenrir
8,005
534
30
2
0
294,351
1
L
Odin
7,631
509
52
3
0
253,134
0
L
Thanatos
6,773
452
50
3
0
228,106
1
W
Neith
6,725
448
55
4
0
252,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role