Player Matchup

Medusa
Medusa
GamblerLA
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LadyAsh1
Aphrodite
Level 19
God Stats
1W - 2L
1,411 SR
Queue Stats
4W - 6L
1,330 Elo+
Solo
Amaterasu
Amaterasu
MissGorl
Amaterasu
Level 29
God Stats
13W - 16L
1,357 SR
Queue Stats
128W - 159L
1,386 Elo+
Solo
Ymir
Ymir
QBSquared
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
YellowRadi0
Bastet
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,443 Elo+

VS

Team Averages
Level 14
1,405 SR
1,443 Elo+
Yemoja
Yemoja
BabyRyan1310
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Drexshot
Thanatos
Level 17
God Stats
4W - 6L
1,207 SR
Queue Stats
7W - 8L
1,326 Elo+
Party 1
Janus
Janus
JoseMane
Janus
Level 7
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 2
King Arthur
King Arthur
RadioactiveTSA
King Arthur
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Anhur
Anhur
TameSpark67354
Anhur
Level 23
God Stats
0W - 3L
1,534 SR
Queue Stats
7W - 7L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GamblerLA
Medusa
17
12 / 0 / 3
10,959
645
13,186
10,969
4,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
LadyAsh1
Aphrodite
13
2 / 2 / 11
9,573
563
3,118
5,889
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MissGorl
Amaterasu
15
6 / 2 / 6
10,042
591
8,687
11,687
8,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
12
2 / 6 / 7
8,490
499
2,547
10,156
4,403
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
15
4 / 0 / 4
9,856
580
4,825
10,601
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 10 / 2
6,445
379
2,963
13,228
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Drexshot
Thanatos
14
6 / 3 / 3
9,012
530
9,317
15,511
6,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
JoseMane
Janus
11
0 / 9 / 3
6,971
410
3,228
8,579
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RadioactiveTSA
King Arthur
1
0 / 0 / 0
3,392
200
0
74
13
12
4 / 5 / 4
7,804
459
6,408
8,131
2,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
26
Kills
10
10
Deaths
27
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
10
2
0.1
L
Thanatos
Drexshot
Thanatos
6
3
3
2.5
W
Medusa
GamblerLA
Medusa
12
0
3
13.5
L
Janus
JoseMane
Janus
0
9
3
0.17
W
Aphrodite
LadyAsh1
Aphrodite
2
2
11
3.75
W
Amaterasu
MissGorl
Amaterasu
6
2
6
4.5
W
Ymir
2
6
7
0.92
L
King Arthur
RadioactiveTSA
King Arthur
0
0
0
0
L
4
5
4
1.2
W
Bastet
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
21,916
49,302
Taken
45,523
24,395
Mitigated
19,183
17,565
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,963
710
123
193
13,228
7,577
22
4,321
8,907
13,227
0
L
Thanatos
Drexshot
Thanatos
9,317
3,533
0
11,835
15,511
6,132
0
1,159
14,352
0
51,006
W
Medusa
GamblerLA
Medusa
13,186
6,990
0
4,184
10,969
4,365
9,536
1,040
9,929
0
88,425
L
Janus
JoseMane
Janus
3,228
620
0
0
8,579
2,606
651
0
8,579
33,756
0
W
Aphrodite
LadyAsh1
Aphrodite
3,118
628
2,651
2,902
5,889
3,445
1,878
1,868
3,953
9,973
0
W
Amaterasu
MissGorl
Amaterasu
8,687
4,433
0
2,365
11,687
8,312
1,268
1,130
10,477
0
49,474
W
Ymir
2,547
505
0
753
10,156
4,403
995
1,287
8,767
23,072
0
L
King Arthur
RadioactiveTSA
King Arthur
0
0
0
0
74
13
0
0
74
0
0
L
6,408
2,935
0
992
8,131
2,855
227
185
7,946
0
27,992
W
Bastet
4,825
1,567
0
4,710
10,601
3,870
664
598
9,985
0
57,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,920
Gold Earned
33,624
402
Minions Killed
215
0
Camps Cleared
0
1,439,104
Distance Traveled
1,169,173
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,445
379
24
1
0
306,053
2
L
Thanatos
9,012
530
77
5
0
348,515
2
W
Medusa
10,959
645
146
9
0
287,147
3
L
Janus
6,971
410
62
4
0
204,664
0
W
Aphrodite
9,573
563
11
1
0
274,569
8
W
Amaterasu
10,042
591
80
5
0
323,208
0
W
Ymir
8,490
499
58
3
0
195,189
4
L
King Arthur
3,392
200
0
0
0
0
0
L
Anhur
7,804
459
52
3
0
309,941
0
W
Bastet
9,856
580
107
6
0
358,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role