Player Matchup

Merlin
Merlin
Danatoks
Merlin
Level 49
God Stats
1W - 3L
1,484 SR
Queue Stats
6W - 10L
1,627 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Reinert_
Kumbhakarna
Level 74
God Stats
1W - 3L
1,713 SR
Queue Stats
336W - 344L
1,335 Elo+
Solo
Fenrir
Fenrir
anonimo1x33
Fenrir
Level 48
God Stats
0W - 1L
1,571 SR
Queue Stats
7W - 13L
1,715 Elo+
Party 2
Neith
Neith
pandehuevito
Neith
Level 25
God Stats
10W - 16L
1,371 SR
Queue Stats
14W - 30L
1,369 Elo+
Party 2
Camazotz
Camazotz
slim_xynoo
Camazotz
Level 108
God Stats
5W - 8L
1,313 SR
Queue Stats
250W - 267L
1,446 Elo+
Party 2
Team Averages
Level 61
1,490 SR
1,498 Elo+

VS

Team Averages
Level 107
1,486 SR
1,434 Elo+
Discordia
Discordia
Pomeeeeelo
Discordia
Level 109
God Stats
9W - 9L
1,632 SR
Queue Stats
265W - 261L
1,455 Elo+
Party 1
Erlang Shen
Erlang Shen
Snakeice07
Erlang Shen
Level 45
God Stats
14W - 22L
1,197 SR
Queue Stats
94W - 126L
1,350 Elo+
Party 3
Tsukuyomi
Tsukuyomi
flaynergarcia
Tsukuyomi
Level 149
God Stats
8W - 8L
1,500 SR
Queue Stats
247W - 257L
1,403 Elo+
Solo
Olorun
Olorun
piratathor
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
xoruud
Baron Samedi
Level 106
God Stats
23W - 13L
1,600 SR
Queue Stats
646W - 712L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Danatoks
Merlin
18
2 / 7 / 4
11,454
441
12,513
14,687
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Reinert_
Kumbhakarna
16
0 / 7 / 7
10,859
418
7,512
28,405
31,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
6 / 9 / 2
11,833
455
10,125
23,689
9,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 6
9,883
380
3,661
12,709
4,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
slim_xynoo
Camazotz
20
7 / 2 / 1
14,246
548
14,362
31,095
26,838
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pomeeeeelo
Discordia
20
7 / 2 / 9
14,285
549
25,096
15,139
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Snakeice07
Erlang Shen
20
5 / 3 / 8
14,553
560
10,305
21,933
14,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
flaynergarcia
Tsukuyomi
20
4 / 4 / 3
14,150
544
15,815
17,950
10,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
piratathor
Olorun
20
11 / 4 / 7
15,572
599
21,184
21,480
10,573
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
xoruud
Baron Samedi
19
4 / 2 / 10
13,252
510
13,650
16,158
11,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
15
Kills
31
31
Deaths
15
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
Danatoks
Merlin
2
7
4
0.57
W
Discordia
Pomeeeeelo
Discordia
7
2
9
5.75
L
Kumbhakarna
Reinert_
Kumbhakarna
0
7
7
0.5
W
Erlang Shen
Snakeice07
Erlang Shen
5
3
8
3
L
Fenrir
6
9
2
0.78
W
Tsukuyomi
flaynergarcia
Tsukuyomi
4
4
3
1.38
L
0
6
6
0.5
W
Olorun
piratathor
Olorun
11
4
7
3.63
L
Camazotz
slim_xynoo
Camazotz
7
2
1
3.75
W
Baron Samedi
xoruud
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,173
Damage
86,050
110,585
Taken
92,660
76,959
Mitigated
53,254
28,481
Healing
34,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Danatoks
Merlin
12,513
111
281
2,492
14,687
5,438
185
11,495
2,426
74,947
0
W
Discordia
Pomeeeeelo
Discordia
25,096
1,936
0
5,284
15,139
6,352
872
5,622
9,517
103,680
0
L
Kumbhakarna
Reinert_
Kumbhakarna
7,512
304
0
2,000
28,405
31,300
0
20,824
6,654
38,448
0
W
Erlang Shen
Snakeice07
Erlang Shen
10,305
5,382
0
3,092
21,933
14,316
985
5,028
16,905
0
101,432
L
Fenrir
10,125
1,770
0
4,012
23,689
9,278
552
10,823
12,465
0
61,400
W
Tsukuyomi
flaynergarcia
Tsukuyomi
15,815
3,103
0
3,246
17,950
10,614
593
4,060
13,890
0
101,823
L
3,661
491
0
2,716
12,709
4,105
261
4,893
7,684
0
42,709
W
Olorun
piratathor
Olorun
21,184
12,629
2,216
11,750
21,480
10,573
13,438
4,942
16,538
123,746
0
L
Camazotz
slim_xynoo
Camazotz
14,362
2,665
0
16,980
31,095
26,838
498
9,227
21,426
0
108,372
W
Baron Samedi
xoruud
Baron Samedi
13,650
450
3,085
5,783
16,158
11,399
1,394
4,158
12,000
74,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,275
Gold Earned
71,812
552
Minions Killed
732
0
Camps Cleared
0
2,214,159
Distance Traveled
2,409,692
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,454
441
139
5
0
420,083
3
W
Discordia
14,285
549
130
5
0
514,057
8
L
Kumbhakarna
10,859
418
49
2
0
438,341
2
W
Erlang Shen
14,553
560
149
6
0
553,721
6
L
Fenrir
11,833
455
99
4
0
424,515
0
W
Tsukuyomi
14,150
544
144
6
0
447,783
3
L
Neith
9,883
380
86
3
0
412,164
0
W
Olorun
15,572
599
171
7
0
411,982
2
L
Camazotz
14,246
548
179
7
0
519,056
2
W
Baron Samedi
13,252
510
138
5
0
482,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role