Player Matchup

Thanatos
Thanatos
BriskDiablo
Thanatos
Level 146
God Stats
4W - 4L
1,529 SR
Queue Stats
149W - 123L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Jonku101
Nu Wa
Level 108
God Stats
33W - 22L
1,597 SR
Queue Stats
87W - 75L
1,548 Elo+
Party 2
Nike
Nike
MG Krave
Nike
Level 60
God Stats
5W - 3L
1,344 SR
Queue Stats
163W - 130L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
MMG LIZARD
Danzaburou
Level 21
God Stats
9W - 6L
2,015 SR
Queue Stats
189W - 157L
1,601 Elo+
Party 2
Cerberus
Cerberus
iSketchyyxx
Cerberus
Level 82
God Stats
19W - 12L
1,663 SR
Queue Stats
116W - 88L
1,608 Elo+
Party 2
Team Averages
Level 83
1,630 SR
1,588 Elo+

VS

Team Averages
Level 99
1,449 SR
1,522 Elo+
Chaac
Chaac
Bigboyy90
Chaac
Level 134
God Stats
8W - 8L
1,612 SR
Queue Stats
204W - 282L
1,538 Elo+
Party 1
Eset
Eset
IxmylesxI
Eset
Level 96
God Stats
0W - 2L
1,117 SR
Queue Stats
72W - 76L
1,551 Elo+
Party 1
Arachne
Arachne
JuicePouchHero
Arachne
Level 128
God Stats
43W - 42L
1,414 SR
Queue Stats
137W - 177L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VazTheSav
Kumbhakarna
Level 127
God Stats
3W - 5L
1,586 SR
Queue Stats
221W - 279L
1,542 Elo+
Party 1
Neith
Neith
dbalenci
Neith
Level 8
God Stats
11W - 13L
1,516 SR
Queue Stats
186W - 265L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BriskDiablo
Thanatos
20
16 / 8 / 14
18,048
531
25,243
36,143
18,660
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Jonku101
Nu Wa
20
7 / 5 / 20
16,065
473
33,341
17,035
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
20
7 / 3 / 19
16,376
482
18,676
39,604
41,077
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
MMG LIZARD
Danzaburou
20
11 / 11 / 10
16,972
499
27,782
27,966
14,370
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
iSketchyyxx
Cerberus
20
4 / 6 / 29
16,279
479
18,491
40,731
50,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bigboyy90
Chaac
20
10 / 8 / 12
15,801
465
27,898
40,354
44,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
20
4 / 11 / 17
15,164
446
34,667
24,741
8,605
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 8 / 5
18,277
538
24,084
29,976
15,344
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
VazTheSav
Kumbhakarna
20
2 / 9 / 21
15,253
449
14,448
39,698
41,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
dbalenci
Neith
18
1 / 9 / 9
12,055
355
11,385
18,703
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
97
45
Kills
33
33
Deaths
45
92
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bigboyy90
Chaac
10
8
12
2
W
Thanatos
BriskDiablo
Thanatos
16
8
14
2.88
L
Eset
4
11
17
1.14
W
Nu Wa
Jonku101
Nu Wa
7
5
20
3.4
L
16
8
5
2.31
W
Nike
7
3
19
5.5
W
Danzaburou
MMG LIZARD
Danzaburou
11
11
10
1.45
L
Kumbhakarna
VazTheSav
Kumbhakarna
2
9
21
1.39
L
Neith
dbalenci
Neith
1
9
9
0.61
W
Cerberus
iSketchyyxx
Cerberus
4
6
29
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,533
Damage
112,482
161,479
Taken
153,472
131,840
Mitigated
115,607
64,833
Healing
32,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bigboyy90
Chaac
27,898
3,760
0
13,748
40,354
44,214
810
15,422
23,987
0
88,449
W
Thanatos
BriskDiablo
Thanatos
25,243
4,282
0
31,695
36,143
18,660
1,232
6,919
28,998
0
140,274
L
Eset
34,667
956
1,631
1,428
24,741
8,605
1,071
6,917
17,500
124,137
0
W
Nu Wa
Jonku101
Nu Wa
33,341
3,558
0
3,715
17,035
7,310
2,761
3,831
13,024
107,329
0
L
24,084
16,070
0
4,289
29,976
15,344
1,307
8,622
20,792
0
150,493
W
Nike
18,676
2,689
0
10,938
39,604
41,077
832
14,629
24,591
0
75,443
W
Danzaburou
MMG LIZARD
Danzaburou
27,782
13,149
0
3,349
27,966
14,370
4,324
9,563
18,145
0
102,753
L
Kumbhakarna
VazTheSav
Kumbhakarna
14,448
2,105
1,661
6,876
39,698
41,538
367
9,742
29,296
44,194
0
L
Neith
dbalenci
Neith
11,385
5,579
0
2,847
18,703
5,906
510
8,635
9,590
0
61,819
W
Cerberus
iSketchyyxx
Cerberus
18,491
751
1,726
13,410
40,731
50,423
918
12,717
27,606
75,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,740
Gold Earned
76,550
661
Minions Killed
639
0
Camps Cleared
0
2,906,634
Distance Traveled
2,990,796
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,801
465
127
4
0
576,395
6
W
Thanatos
18,048
531
184
5
0
600,360
1
L
Eset
15,164
446
171
5
0
575,032
1
W
Nu Wa
16,065
473
138
4
0
605,895
11
L
Arachne
18,277
538
180
5
0
693,305
0
W
Nike
16,376
482
110
3
0
589,267
4
W
Danzaburou
16,972
499
117
3
0
533,373
2
L
Kumbhakarna
15,253
449
38
1
0
643,881
9
L
Neith
12,055
355
123
4
0
502,183
6
W
Cerberus
16,279
479
112
3
0
577,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role