Player Matchup

Set
Set
Californiaa
Set
Level 48
God Stats
2W - 1L
1,708 SR
Queue Stats
85W - 68L
1,533 Elo+
Party 2
Merlin
Merlin
DrunknJedi
Merlin
Level 22
God Stats
57W - 40L
1,724 SR
Queue Stats
175W - 162L
1,480 Elo+
Party 3
Ares
Ares
RichieSenpai
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 55L
1,582 Elo+
Party 2
Freya
Freya
bluetoothcat
Freya
Level 14
God Stats
8W - 7L
1,688 SR
Queue Stats
23W - 21L
1,601 Elo+
Party 2
Neith
Neith
cirxa
Neith
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 19L
1,643 Elo+
Party 3
Team Averages
Level 23
1,624 SR
1,568 Elo+

VS

Team Averages
Level 19
1,480 SR
1,572 Elo+
Tsukuyomi
Tsukuyomi
CerelKilla Eric
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,526 Elo+
Solo
Nike
Nike
in_thend00
Nike
Level 18
God Stats
0W - 2L
1,308 SR
Queue Stats
45W - 46L
1,531 Elo+
Solo
Cthulhu
Cthulhu
jackylegs1428
Cthulhu
Level 18
God Stats
3W - 6L
1,509 SR
Queue Stats
63W - 74L
1,651 Elo+
Solo
Merlin
Merlin
twardboi
Merlin
Level 16
God Stats
5W - 6L
1,585 SR
Queue Stats
15W - 15L
1,533 Elo+
Party 1
Hades
Hades
weirdhobby
Hades
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 22
12,087
1,099
15,557
14,499
6,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
DrunknJedi
Merlin
20
6 / 1 / 21
12,409
1,128
15,974
9,923
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 6 / 24
12,050
1,095
11,688
16,391
16,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 4 / 14
12,485
1,135
15,386
14,134
6,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
cirxa
Neith
20
15 / 3 / 8
14,218
1,293
18,987
9,971
4,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CerelKilla Eric
Tsukuyomi
14
1 / 2 / 5
9,439
858
1,303
2,257
704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
0 / 11 / 14
11,488
1,044
12,903
28,580
27,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
14
2 / 0 / 5
9,864
897
2,190
2,806
1,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
twardboi
Merlin
17
5 / 11 / 5
12,107
1,101
22,226
20,356
7,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
18
11 / 11 / 8
13,538
1,231
20,768
27,752
15,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
56
35
Kills
19
19
Deaths
35
89
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
5
22
2.8
L
Tsukuyomi
CerelKilla Eric
Tsukuyomi
1
2
5
1.75
W
Merlin
DrunknJedi
Merlin
6
1
21
16.5
W
3
6
24
2.5
W
8
4
14
3.75
W
Neith
cirxa
Neith
15
3
8
6.33
L
0
11
14
0.64
L
Cthulhu
2
0
5
4.5
L
Merlin
twardboi
Merlin
5
11
5
0.68
L
Hades
11
11
8
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,592
Damage
59,390
64,918
Taken
81,751
37,998
Mitigated
53,277
8,935
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,557
7,085
0
755
14,499
6,731
0
9,938
4,561
0
31,860
L
Tsukuyomi
CerelKilla Eric
Tsukuyomi
1,303
522
152
157
2,257
704
0
462
1,741
0
3,973
W
Merlin
DrunknJedi
Merlin
15,974
1,379
1,568
1,072
9,923
4,166
0
6,240
3,658
40,263
0
W
11,688
812
0
0
16,391
16,318
0
11,917
4,424
21,485
0
W
15,386
5,284
0
3,561
14,134
6,245
0
9,210
4,874
23,444
0
W
Neith
cirxa
Neith
18,987
14,325
0
1,979
9,971
4,538
0
7,754
2,217
0
51,215
L
12,903
2,464
0
0
28,580
27,674
0
15,585
12,678
0
35,010
L
Cthulhu
2,190
0
0
510
2,806
1,633
0
1,495
1,226
5,252
0
L
Merlin
twardboi
Merlin
22,226
817
0
0
20,356
7,351
0
12,007
8,176
47,223
0
L
Hades
20,768
1,631
1,315
5,080
27,752
15,915
0
12,691
14,882
34,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,249
Gold Earned
56,436
226
Minions Killed
160
9
Camps Cleared
4
1,048,576
Distance Traveled
714,931
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,087
1,099
32
3
1
218,810
1
L
Tsukuyomi
9,439
858
5
0
0
69,538
0
W
Merlin
12,409
1,128
59
5
2
218,190
0
W
Ares
12,050
1,095
15
1
2
221,188
0
W
Freya
12,485
1,135
23
2
3
198,580
0
W
Neith
14,218
1,293
97
9
1
191,808
0
L
Nike
11,488
1,044
39
4
1
217,532
0
L
Cthulhu
9,864
897
4
0
1
64,786
0
L
Merlin
12,107
1,101
73
7
1
188,659
0
L
Hades
13,538
1,231
39
4
1
174,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role