Player Matchup

Merlin
Merlin
BubbaWarMage
Merlin
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,233 Elo+
Party 2
Ra
Ra
Memestar1538
Ra
Level 28
God Stats
3W - 5L
1,703 SR
Queue Stats
326W - 311L
1,329 Elo+
Solo
Hel
Hel
MexicoBall_
Hel
Level 12
God Stats
20W - 34L
1,277 SR
Queue Stats
37W - 55L
1,226 Elo+
Solo
Xbalanque
Xbalanque
MuttKid2139
Xbalanque
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,239 Elo+
Party 2
Skadi
Skadi
SebasTheGreat6
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,451 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,296 Elo+

VS

Team Averages
Level 22
1,415 SR
1,291 Elo+
Agni
Agni
CSideFamily
Agni
Level 24
God Stats
4W - 6L
1,225 SR
Queue Stats
61W - 67L
1,141 Elo+
Solo
Olorun
Olorun
Hallowentaco
Olorun
Level 18
God Stats
3W - 0L
1,711 SR
Queue Stats
12W - 4L
1,358 Elo+
Solo
Achilles
Achilles
StepBroMario-_-
Achilles
Level 35
God Stats
6W - 3L
1,242 SR
Queue Stats
42W - 55L
1,293 Elo+
Party 1
Erlang Shen
Erlang Shen
StepBroVictor-_-
Erlang Shen
Level 16
God Stats
20W - 21L
1,455 SR
Queue Stats
30W - 47L
1,257 Elo+
Party 1
Izanami
Izanami
dosefordays
Izanami
Level 15
God Stats
22W - 25L
1,441 SR
Queue Stats
54W - 52L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 12 / 4
10,582
814
8,957
19,721
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 4
11,809
908
14,958
14,974
6,768
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 10 / 4
11,050
850
11,968
20,564
7,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
MuttKid2139
Xbalanque
16
1 / 10 / 3
10,499
808
9,048
15,509
5,360
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 4 / 2
11,418
878
7,398
15,009
5,110
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 14
12,983
999
18,759
10,710
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
20
6 / 0 / 15
12,728
979
14,373
12,480
6,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
20
15 / 0 / 13
14,690
1,130
19,449
12,130
16,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
StepBroVictor-_-
Erlang Shen
16
0 / 4 / 11
11,392
876
5,526
11,149
5,197
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
dosefordays
Izanami
20
9 / 0 / 11
14,226
1,094
21,826
11,554
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
6
Kills
37
38
Deaths
6
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
12
4
0.17
W
7
2
14
7
W
Olorun
6
0
15
13.5
L
2
2
4
2
L
1
10
4
0.3
L
Xbalanque
MuttKid2139
Xbalanque
1
10
3
0.25
L
2
4
2
0.75
W
Achilles
15
0
13
21.5
W
Erlang Shen
StepBroVictor-_-
Erlang Shen
0
4
11
1.38
W
Izanami
dosefordays
Izanami
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,329
Damage
79,933
85,777
Taken
58,023
32,266
Mitigated
38,936
13,354
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,957
1,685
0
351
19,721
7,032
0
9,417
10,179
19,461
0
W
18,759
1,079
0
1,376
10,710
4,353
0
6,836
3,874
36,169
0
W
Olorun
14,373
7,066
633
6,846
12,480
6,027
0
8,761
3,719
38,984
0
L
14,958
3,927
1,967
2,510
14,974
6,768
0
8,296
6,628
45,439
0
L
11,968
2,556
3,334
2,903
20,564
7,996
0
8,177
12,237
34,643
0
L
Xbalanque
MuttKid2139
Xbalanque
9,048
4,553
365
792
15,509
5,360
0
4,187
11,197
0
15,553
L
7,398
3,169
0
1,132
15,009
5,110
0
3,055
11,779
0
35,510
W
Achilles
19,449
6,577
0
524
12,130
16,966
0
8,154
3,976
0
21,603
W
Erlang Shen
StepBroVictor-_-
Erlang Shen
5,526
1,881
0
654
11,149
5,197
0
5,864
5,120
0
11,530
W
Izanami
dosefordays
Izanami
21,826
14,883
0
2,855
11,554
6,393
0
6,268
5,286
0
76,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,358
Gold Earned
66,019
200
Minions Killed
253
3
Camps Cleared
7
927,300
Distance Traveled
1,155,699
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,582
814
18
1
0
150,206
0
W
Agni
12,983
999
31
2
1
238,583
1
W
Olorun
12,728
979
49
4
0
232,376
2
L
Ra
11,809
908
66
5
0
254,313
1
L
Hel
11,050
850
43
3
1
205,172
1
L
Xbalanque
10,499
808
12
1
1
107,347
1
L
Skadi
11,418
878
61
5
1
210,262
0
W
Achilles
14,690
1,130
1
0
0
273,133
0
W
Erlang Shen
11,392
876
6
0
3
225,050
2
W
Izanami
14,226
1,094
166
13
3
186,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role