Player Matchup

Medusa
Medusa
BOOMBOOM20005
Medusa
Level 97
God Stats
1W - 0L
1,749 SR
Queue Stats
177W - 154L
1,518 Elo+
Solo
Raijin
Raijin
DoneChain
Raijin
Level 137
God Stats
3W - 2L
1,443 SR
Queue Stats
96W - 93L
1,484 Elo+
Party 1
Arachne
Arachne
G1ZmO-
Arachne
Level 133
God Stats
5W - 2L
1,598 SR
Queue Stats
131W - 110L
1,513 Elo+
Party 1
Athena
Athena
Lepidochelys
Athena
Level 147
God Stats
5W - 2L
1,638 SR
Queue Stats
145W - 124L
1,491 Elo+
Party 1
King Arthur
King Arthur
SpaceD_MaN420
King Arthur
Level 69
God Stats
71W - 73L
1,455 SR
Queue Stats
363W - 333L
1,481 Elo+
Solo
Team Averages
Level 117
1,577 SR
1,497 Elo+

VS

Team Averages
Level 112
1,461 SR
1,484 Elo+
Guan Yu
Guan Yu
Lou2fried
Guan Yu
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,350 Elo+
Solo
Amaterasu
Amaterasu
SYov
Amaterasu
Level 127
God Stats
7W - 3L
1,550 SR
Queue Stats
727W - 736L
1,431 Elo+
Solo
Medusa
Medusa
browns1667
Medusa
Level 128
God Stats
0W - 2L
1,282 SR
Queue Stats
10W - 6L
1,613 Elo+
Solo
Awilix
Awilix
rosiep714
Awilix
Level 128
God Stats
7W - 7L
1,281 SR
Queue Stats
793W - 754L
1,493 Elo+
Solo
King Arthur
King Arthur
unoriginal dewd
King Arthur
Level 66
God Stats
30W - 33L
1,694 SR
Queue Stats
467W - 444L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 5
12,048
574
12,026
12,769
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
DoneChain
Raijin
19
7 / 0 / 7
11,832
563
19,375
11,102
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
G1ZmO-
Arachne
19
4 / 0 / 7
11,330
540
7,409
10,371
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
17
7 / 3 / 13
11,240
535
12,616
16,976
20,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SpaceD_MaN420
King Arthur
19
3 / 1 / 3
11,503
548
20,595
19,992
15,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lou2fried
Guan Yu
14
2 / 5 / 4
8,769
418
9,794
20,297
14,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
SYov
Amaterasu
15
2 / 5 / 2
9,124
434
6,967
16,506
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
browns1667
Medusa
13
2 / 9 / 2
8,613
410
9,208
17,280
5,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
rosiep714
Awilix
15
1 / 5 / 2
9,282
442
6,241
15,906
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
unoriginal dewd
King Arthur
16
0 / 3 / 0
9,047
431
7,460
27,221
23,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
27
Kills
7
7
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Raijin
DoneChain
Raijin
7
0
7
10.5
W
Arachne
G1ZmO-
Arachne
4
0
7
7.5
W
Athena
7
3
13
4.5
L
Guan Yu
Lou2fried
Guan Yu
2
5
4
0.8
L
Amaterasu
SYov
Amaterasu
2
5
2
0.6
W
King Arthur
SpaceD_MaN420
King Arthur
3
1
3
4.5
L
Medusa
browns1667
Medusa
2
9
2
0.33
L
Awilix
rosiep714
Awilix
1
5
2
0.4
L
King Arthur
unoriginal dewd
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,021
Damage
39,670
71,210
Taken
97,210
52,985
Mitigated
58,519
22,467
Healing
30,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,026
6,868
135
5,873
12,769
6,030
2,742
0
12,769
0
89,758
W
Raijin
DoneChain
Raijin
19,375
1,706
0
2,614
11,102
5,182
48
17
11,085
98,205
0
W
Arachne
G1ZmO-
Arachne
7,409
5,438
0
3,015
10,371
5,268
2,362
232
10,139
0
91,602
W
Athena
12,616
2,679
0
1,372
16,976
20,656
857
8
16,968
37,318
0
L
Guan Yu
Lou2fried
Guan Yu
9,794
2,642
2,668
4,021
20,297
14,234
490
5,505
14,569
383
49,516
L
Amaterasu
SYov
Amaterasu
6,967
2,560
0
2,737
16,506
9,722
0
10,702
5,250
0
54,610
W
King Arthur
SpaceD_MaN420
King Arthur
20,595
3,763
0
9,458
19,992
15,849
74
0
19,992
0
86,782
L
Medusa
browns1667
Medusa
9,208
4,356
453
3,836
17,280
5,586
198
4,430
12,592
0
51,006
L
Awilix
rosiep714
Awilix
6,241
2,810
255
4,752
15,906
5,501
873
6,447
9,186
0
57,025
L
King Arthur
unoriginal dewd
King Arthur
7,460
816
0
11,901
27,221
23,476
0
3,770
22,145
0
55,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,953
Gold Earned
44,835
647
Minions Killed
487
0
Camps Cleared
0
2,023,578
Distance Traveled
1,940,844
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,048
574
141
7
0
333,810
5
W
Raijin
11,832
563
164
8
0
406,708
8
W
Arachne
11,330
540
139
7
0
473,595
7
W
Athena
11,240
535
49
2
0
416,078
5
L
Guan Yu
8,769
418
68
3
0
377,612
6
L
Amaterasu
9,124
434
111
5
0
401,002
7
W
King Arthur
11,503
548
154
7
0
393,387
1
L
Medusa
8,613
410
87
4
0
341,355
5
L
Awilix
9,282
442
118
6
0
446,557
4
L
King Arthur
9,047
431
103
5
0
374,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role