Player Matchup

Hel
Hel
CelestHecate
Hel
Level 32
God Stats
22W - 29L
1,547 SR
Queue Stats
72W - 109L
1,418 Elo+
Party 1
Ra
Ra
TehShadowDeath
Ra
Level 27
God Stats
3W - 4L
1,488 SR
Queue Stats
21W - 38L
1,311 Elo+
Party 1
Bacchus
Bacchus
WritingMonkey
Bacchus
Level 27
God Stats
9W - 15L
1,360 SR
Queue Stats
66W - 98L
1,334 Elo+
Party 1
Skadi
Skadi
dragoongal
Skadi
Level 22
God Stats
15W - 21L
1,496 SR
Queue Stats
82W - 118L
1,311 Elo+
Party 1
Medusa
Medusa
rsjc741
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 23
1,478 SR
1,375 Elo+

VS

Team Averages
Level 17
1,519 SR
1,460 Elo+
Ymir
Ymir
HungestHammy
Ymir
Level 15
God Stats
49W - 39L
1,447 SR
Queue Stats
81W - 78L
1,505 Elo+
Solo
Tiamat
Tiamat
akeemsupreme
Tiamat
Level 18
God Stats
10W - 4L
1,539 SR
Queue Stats
13W - 17L
1,488 Elo+
Solo
Thanatos
Thanatos
antbanks40
Thanatos
Level 29
God Stats
1W - 1L
1,545 SR
Queue Stats
34W - 24L
1,569 Elo+
Solo
Jormungandr
Jormungandr
mostlywater
Jormungandr
Level 11
God Stats
19W - 18L
1,468 SR
Queue Stats
23W - 24L
1,358 Elo+
Solo
Artemis
Artemis
papaotak4
Artemis
Level 14
God Stats
5W - 4L
1,593 SR
Queue Stats
19W - 26L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
10,977
844
6,395
16,365
8,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 5
11,201
862
19,610
16,571
6,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
17
1 / 10 / 4
11,132
856
9,190
23,955
25,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
17
5 / 9 / 4
12,263
943
19,778
25,613
9,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
rsjc741
Medusa
17
1 / 4 / 4
11,026
848
14,548
15,623
5,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 19
13,018
1,001
16,182
17,566
23,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
6 / 4 / 13
13,049
1,004
21,711
16,798
16,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
antbanks40
Thanatos
18
9 / 0 / 6
13,472
1,036
11,224
10,020
5,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
mostlywater
Jormungandr
20
5 / 2 / 22
13,176
1,014
26,658
22,202
23,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
papaotak4
Artemis
20
10 / 3 / 14
13,694
1,053
18,351
11,092
5,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
107
9
Kills
33
33
Deaths
9
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
3
0
19
12.5
L
1
9
5
0.39
L
Bacchus
1
10
4
0.3
W
Tiamat
6
4
13
3.13
W
Thanatos
antbanks40
Thanatos
9
0
6
12
L
Skadi
5
9
4
0.78
W
Jormungandr
mostlywater
Jormungandr
5
2
22
8
W
Artemis
papaotak4
Artemis
10
3
14
5.67
L
Medusa
rsjc741
Medusa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,521
Damage
94,126
98,127
Taken
77,678
55,758
Mitigated
74,602
19,942
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,395
1,565
9,846
5,471
16,365
8,049
0
13,052
3,288
18,680
0
W
16,182
2,451
1,016
898
17,566
23,976
0
7,883
9,683
31,679
0
L
19,610
1,903
1,331
1,052
16,571
6,840
0
11,373
5,123
39,452
0
L
Bacchus
9,190
1,394
0
0
23,955
25,420
0
13,450
10,361
19,665
0
W
Tiamat
21,711
1,058
279
5,650
16,798
16,101
0
8,086
8,712
46,838
0
W
Thanatos
antbanks40
Thanatos
11,224
978
0
6,653
10,020
5,649
0
6,077
3,943
0
19,712
L
Skadi
19,778
11,178
0
1,116
25,613
9,583
0
15,791
9,597
0
41,204
W
Jormungandr
mostlywater
Jormungandr
26,658
4,746
1,596
1,197
22,202
23,628
0
9,131
13,071
57,939
0
W
Artemis
papaotak4
Artemis
18,351
12,074
64
900
11,092
5,248
0
4,018
7,074
0
39,403
L
Medusa
rsjc741
Medusa
14,548
7,772
0
1,126
15,623
5,866
0
10,885
4,610
0
28,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,599
Gold Earned
66,409
179
Minions Killed
226
3
Camps Cleared
14
1,071,882
Distance Traveled
1,182,532
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,977
844
39
3
1
254,885
0
W
Ymir
13,018
1,001
31
2
6
240,551
0
L
Ra
11,201
862
57
4
0
223,491
0
L
Bacchus
11,132
856
19
1
0
175,831
0
W
Tiamat
13,049
1,004
68
5
2
226,412
0
W
Thanatos
13,472
1,036
19
1
3
266,580
1
L
Skadi
12,263
943
28
2
1
203,937
1
W
Jormungandr
13,176
1,014
64
5
0
230,519
0
W
Artemis
13,694
1,053
44
3
3
218,470
0
L
Medusa
11,026
848
36
3
1
213,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role