Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Sir Papayin
Hun Batz
Level 157
God Stats
0W - 3L
1,299 SR
Queue Stats
31W - 30L
1,478 Elo+
Party 2
Athena
Athena
TerraSvant
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,443 Elo+
Party 2
Hercules
Hercules
iNemesis 72
Hercules
Level 61
God Stats
3W - 4L
1,265 SR
Queue Stats
312W - 362L
1,337 Elo+
Party 2
Team Averages
Level 126
1,413 SR
1,452 Elo+

VS

Team Averages
Level 80
1,476 SR
1,517 Elo+
Olorun
Olorun
DefintiveGeek
Olorun
Level 61
God Stats
6W - 1L
1,280 SR
Queue Stats
78W - 57L
1,565 Elo+
Party 1
Awilix
Awilix
Megoon
Awilix
Level 99
God Stats
5W - 10L
1,238 SR
Queue Stats
230W - 220L
1,514 Elo+
Party 1
Scylla
Scylla
Strangaa
Scylla
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 126L
1,524 Elo+
Party 1
Anubis
Anubis
Zalcano
Anubis
Level 20
God Stats
1W - 0L
1,861 SR
Queue Stats
17W - 12L
1,576 Elo+
Solo
Set
Set
mr alphademon
Set
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 4 / 10
8,588
781
7,166
14,903
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
 
Hades
13
3 / 7 / 7
8,014
729
9,616
12,826
11,547
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Sir Papayin
Hun Batz
16
5 / 4 / 9
8,693
790
9,624
10,497
3,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
TerraSvant
Athena
16
5 / 4 / 9
9,316
847
5,857
18,630
9,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
iNemesis 72
Hercules
17
5 / 3 / 6
9,010
819
7,764
13,269
14,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 18
9,340
849
10,287
9,703
4,199
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Megoon
Awilix
16
6 / 5 / 11
10,336
940
10,405
9,183
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
Strangaa
Scylla
17
4 / 1 / 14
9,633
876
10,698
5,823
2,233
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anubis
Zalcano
Anubis
17
5 / 3 / 13
10,097
918
17,409
11,416
6,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 13
9,758
887
9,137
10,197
4,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
91
19
Kills
22
22
Deaths
19
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
10
1.5
L
Hades
 
Hades
3
7
7
0.93
W
3
5
18
2.4
W
Awilix
Megoon
Awilix
6
5
11
2.3
L
Hun Batz
Sir Papayin
Hun Batz
5
4
9
2.38
W
Scylla
Strangaa
Scylla
4
1
14
11
L
Athena
TerraSvant
Athena
5
4
9
2.38
W
Anubis
Zalcano
Anubis
5
3
13
3.83
L
Hercules
iNemesis 72
Hercules
5
3
6
2.67
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
57,936
70,125
Taken
46,322
48,194
Mitigated
21,251
25,930
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,166
626
1,388
3,811
14,903
9,923
97
10,018
4,885
0
18,784
L
Hades
 
Hades
9,616
437
1,005
2,584
12,826
11,547
665
6,118
6,708
15,718
0
W
10,287
5,699
2,075
1,984
9,703
4,199
1,368
1,899
7,804
16,714
0
W
Awilix
Megoon
Awilix
10,405
4,109
0
291
9,183
3,840
545
3,115
6,068
0
17,643
L
Hun Batz
Sir Papayin
Hun Batz
9,624
1,116
765
2,046
10,497
3,447
0
6,218
4,279
0
19,041
W
Scylla
Strangaa
Scylla
10,698
1,201
2,271
1,183
5,823
2,233
705
1,387
4,436
19,843
0
L
Athena
TerraSvant
Athena
5,857
1,296
1,303
5,810
18,630
9,014
405
10,071
8,559
13,855
0
W
Anubis
Zalcano
Anubis
17,409
1,684
1,567
5,144
11,416
6,272
950
5,167
6,249
40,555
0
L
Hercules
iNemesis 72
Hercules
7,764
1,317
2,145
5,073
13,269
14,263
153
5,969
7,300
0
12,681
W
9,137
4,125
1,065
1,527
10,197
4,707
1,096
3,905
6,292
0
21,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,621
Gold Earned
49,164
93
Minions Killed
112
0
Camps Cleared
0
853,274
Distance Traveled
909,755
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,588
781
16
1
0
169,435
0
L
Hades
8,014
729
20
2
0
132,937
1
W
Olorun
9,340
849
15
1
0
186,804
2
W
Awilix
10,336
940
8
1
0
190,866
1
L
Hun Batz
8,693
790
28
3
0
172,791
0
W
Scylla
9,633
876
20
2
0
181,834
0
L
Athena
9,316
847
11
1
0
166,338
0
W
Anubis
10,097
918
37
3
0
173,770
3
L
Hercules
9,010
819
18
2
0
211,773
0
W
Set
9,758
887
32
3
0
176,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role