Player Matchup

Cerberus
Cerberus
AhmedBP
Cerberus
Level 21
God Stats
27W - 25L
1,427 SR
Queue Stats
36W - 44L
1,320 Elo+
Party 2
Medusa
Medusa
JONBY717
Medusa
Level 28
God Stats
9W - 10L
1,440 SR
Queue Stats
122W - 124L
1,340 Elo+
Party 2
The Morrigan
The Morrigan
Just_Collo
The Morrigan
Level 8
God Stats
1W - 0L
1,446 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
UufCapi
Janus
Level 27
God Stats
15W - 14L
1,644 SR
Queue Stats
82W - 96L
1,360 Elo+
Party 2
Susano
Susano
sooperboost
Susano
Level 28
God Stats
24W - 21L
1,500 SR
Queue Stats
445W - 393L
1,413 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,387 Elo+

VS

Team Averages
Level 36
1,459 SR
1,378 Elo+
Thanatos
Thanatos
Halodog00
Thanatos
Level 26
God Stats
53W - 53L
1,296 SR
Queue Stats
263W - 292L
1,373 Elo+
Party 1
Bellona
Bellona
PieTroix
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,344 Elo+
Party 1
Scylla
Scylla
Racter
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,434 Elo+
Party 1
Skadi
Skadi
agustuwu
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
dcvdcvvfc
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AhmedBP
Cerberus
20
11 / 5 / 9
15,148
522
11,584
28,691
15,643
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
JONBY717
Medusa
19
10 / 8 / 6
14,487
500
17,670
19,674
7,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Just_Collo
The Morrigan
17
4 / 10 / 3
12,284
424
4,279
13,756
4,723
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
UufCapi
Janus
20
8 / 6 / 11
15,573
537
16,974
17,514
5,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
20
5 / 5 / 4
16,406
566
14,355
18,832
8,413
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Halodog00
Thanatos
20
21 / 11 / 8
16,275
561
33,132
29,643
12,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
PieTroix
Bellona
18
2 / 3 / 1
12,167
420
5,047
15,668
12,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Racter
Scylla
20
10 / 9 / 11
16,670
575
29,267
20,540
7,089
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
agustuwu
Skadi
12
0 / 15 / 1
9,565
330
2,252
17,954
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nike
2
0 / 1 / 0
7,451
257
164
601
157

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
54
38
Kills
33
34
Deaths
39
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AhmedBP
Cerberus
11
5
9
3.1
L
Thanatos
Halodog00
Thanatos
21
11
8
2.27
W
Medusa
JONBY717
Medusa
10
8
6
1.63
W
The Morrigan
Just_Collo
The Morrigan
4
10
3
0.55
L
Bellona
PieTroix
Bellona
2
3
1
0.83
L
Scylla
Racter
Scylla
10
9
11
1.72
W
Janus
UufCapi
Janus
8
6
11
2.25
L
Skadi
agustuwu
Skadi
0
15
1
0.03
L
Nike
0
1
0
0
W
Susano
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,862
Damage
69,862
98,467
Taken
84,406
41,362
Mitigated
37,909
22,093
Healing
22,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AhmedBP
Cerberus
11,584
912
1,278
9,019
28,691
15,643
527
10,541
17,816
48,349
0
L
Thanatos
Halodog00
Thanatos
33,132
19,868
0
14,594
29,643
12,080
1,856
12,663
16,820
0
83,470
W
Medusa
JONBY717
Medusa
17,670
10,093
501
2,598
19,674
7,582
7,208
4,542
14,942
0
89,319
W
The Morrigan
Just_Collo
The Morrigan
4,279
1,163
0
0
13,756
4,723
2,147
4,361
9,007
40,884
4,950
L
Bellona
PieTroix
Bellona
5,047
2,472
0
3,210
15,668
12,710
1,790
1,742
13,926
0
46,887
L
Scylla
Racter
Scylla
29,267
2,126
573
3,978
20,540
7,089
1,513
6,571
13,809
115,632
0
W
Janus
UufCapi
Janus
16,974
1,378
0
4,725
17,514
5,001
1,562
5,409
11,903
97,528
0
L
Skadi
agustuwu
Skadi
2,252
377
0
516
17,954
5,873
75
10,951
7,003
0
14,147
L
Nike
164
0
0
0
601
157
0
281
320
0
164
W
Susano
14,355
3,551
0
3,972
18,832
8,413
1,760
3,406
15,330
0
110,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,898
Gold Earned
62,128
645
Minions Killed
393
0
Camps Cleared
0
2,406,251
Distance Traveled
1,877,634
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,148
522
59
2
0
517,105
0
L
Thanatos
16,275
561
93
3
0
542,381
4
W
Medusa
14,487
500
126
4
0
417,781
8
W
The Morrigan
12,284
424
84
3
0
447,593
0
L
Bellona
12,167
420
92
3
0
476,890
2
L
Scylla
16,670
575
189
7
0
513,488
5
W
Janus
15,573
537
175
6
0
495,763
9
L
Skadi
9,565
330
19
1
0
329,334
2
L
Nike
7,451
257
0
0
0
15,541
0
W
Susano
16,406
566
201
7
0
528,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role