Player Matchup

Scylla
Scylla
Mauropro365
Scylla
Level 50
God Stats
16W - 6L
1,604 SR
Queue Stats
414W - 481L
1,410 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Sr Malvinas
Tsukuyomi
Level 69
God Stats
30W - 23L
1,559 SR
Queue Stats
195W - 222L
1,461 Elo+
Party 4
Sun Wukong
Sun Wukong
matiasalaniz1998
Sun Wukong
Level 68
God Stats
12W - 10L
1,337 SR
Queue Stats
466W - 550L
1,402 Elo+
Party 4
Apollo
Apollo
matod123
Apollo
Level 89
God Stats
17W - 10L
1,420 SR
Queue Stats
398W - 343L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
softt123
Aphrodite
Level 18
God Stats
23W - 18L
1,559 SR
Queue Stats
26W - 21L
1,495 Elo+
Party 2
Team Averages
Level 59
1,496 SR
1,451 Elo+

VS

Team Averages
Level 74
1,317 SR
1,486 Elo+
Tyr
Tyr
Benipega25OP
Tyr
Level 89
God Stats
2W - 2L
1,411 SR
Queue Stats
66W - 62L
1,519 Elo+
Party 3
Thanatos
Thanatos
Blueghus19
Thanatos
Level 109
God Stats
22W - 23L
1,519 SR
Queue Stats
1,020W - 1,070L
1,441 Elo+
Party 1
Hera
Hera
Elwingster
Hera
Level 36
God Stats
9W - 14L
1,265 SR
Queue Stats
128W - 172L
1,418 Elo+
Party 1
Sobek
Sobek
MatadorSVO
Sobek
Level 108
God Stats
0W - 4L
1,132 SR
Queue Stats
28W - 31L
1,482 Elo+
Solo
Skadi
Skadi
StarHopeGod
Skadi
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
83W - 67L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 5 / 6
13,464
539
11,584
13,723
4,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Sr Malvinas
Tsukuyomi
20
5 / 3 / 12
13,674
547
17,472
18,780
8,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
matiasalaniz1998
Sun Wukong
20
4 / 2 / 6
13,348
534
10,669
19,591
15,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
matod123
Apollo
20
24 / 7 / 3
16,292
652
36,648
37,831
17,866
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
softt123
Aphrodite
18
1 / 5 / 21
13,006
520
7,671
19,245
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
12,561
502
13,931
23,886
22,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
Blueghus19
Thanatos
19
8 / 8 / 7
12,869
515
14,709
20,608
10,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 9 / 10
11,111
444
11,762
16,104
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
15
0 / 7 / 11
9,815
393
7,152
20,917
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
8 / 13 / 8
13,484
539
24,897
25,852
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
62
41
Kills
22
22
Deaths
41
48
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Thanatos
Blueghus19
Thanatos
8
8
7
1.44
L
2
9
10
0.78
L
Sobek
0
7
11
0.79
W
Scylla
7
5
6
2
W
Tsukuyomi
Sr Malvinas
Tsukuyomi
5
3
12
3.67
L
8
13
8
0.92
W
Sun Wukong
matiasalaniz1998
Sun Wukong
4
2
6
3.5
W
Apollo
matod123
Apollo
24
7
3
3.64
W
Aphrodite
softt123
Aphrodite
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,044
Damage
72,451
109,170
Taken
107,367
60,770
Mitigated
61,296
52,370
Healing
26,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,931
2,542
0
4,604
23,886
22,569
713
2,551
21,335
0
84,420
L
Thanatos
Blueghus19
Thanatos
14,709
2,551
0
12,965
20,608
10,273
0
4,837
15,771
0
72,709
L
11,762
3,517
0
1,260
16,104
5,857
0
5,443
10,661
56,728
0
L
Sobek
7,152
645
0
4,308
20,917
14,357
140
3,514
17,403
26,749
0
W
Scylla
11,584
1,288
109
4,038
13,723
4,791
863
3,761
9,962
85,618
0
W
Tsukuyomi
Sr Malvinas
Tsukuyomi
17,472
3,838
0
3,710
18,780
8,077
825
3,261
15,519
0
100,565
L
24,897
12,343
0
3,520
25,852
8,240
774
2,910
22,942
0
92,976
W
Sun Wukong
matiasalaniz1998
Sun Wukong
10,669
1,548
0
4,874
19,591
15,426
1,401
2,148
17,443
0
80,134
W
Apollo
matod123
Apollo
36,648
25,699
1,302
20,358
37,831
17,866
4,383
6,045
31,786
0
138,516
W
Aphrodite
softt123
Aphrodite
7,671
636
7,434
10,545
19,245
14,610
1,545
3,828
15,417
36,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,784
Gold Earned
59,840
651
Minions Killed
498
0
Camps Cleared
0
2,449,594
Distance Traveled
2,213,765
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,561
502
150
6
0
508,998
1
L
Thanatos
12,869
515
94
4
0
485,098
1
L
Hera
11,111
444
101
4
0
408,228
5
L
Sobek
9,815
393
31
1
0
470,319
8
W
Scylla
13,464
539
144
6
0
466,593
6
W
Tsukuyomi
13,674
547
141
6
0
554,688
5
L
Skadi
13,484
539
122
5
0
341,122
0
W
Sun Wukong
13,348
534
142
6
0
543,229
0
W
Apollo
16,292
652
168
7
0
436,163
2
W
Aphrodite
13,006
520
56
2
0
448,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role