Player Matchup

Tyr
Tyr
Foxiimow
Tyr
Level 29
God Stats
22W - 10L
1,362 SR
Queue Stats
84W - 70L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
KinKizi
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Neith
Neith
SzukamTiMamu
Neith
Level 21
God Stats
46W - 40L
1,425 SR
Queue Stats
60W - 52L
1,388 Elo+
Party 1
Nox
Nox
justKvock
Nox
Level 15
God Stats
2W - 3L
1,275 SR
Queue Stats
51W - 37L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
norrisborg
Tsukuyomi
Level 21
God Stats
1W - 1L
1,484 SR
Queue Stats
32W - 37L
1,430 Elo+
Solo
Team Averages
Level 18
1,409 SR
1,393 Elo+

VS

Team Averages
Level 21
1,585 SR
1,506 Elo+
Jing Wei
Jing Wei
CiccioEurekaa89
Jing Wei
Level 18
God Stats
5W - 2L
1,886 SR
Queue Stats
15W - 15L
1,386 Elo+
Party 2
Da Ji
Da Ji
Niicoouuulaa
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Pr0teIN4
Apollo
Level 24
God Stats
25W - 22L
1,548 SR
Queue Stats
62W - 62L
1,439 Elo+
Party 2
Ra
Ra
XMAN小狮子
Ra
Level 28
God Stats
14W - 28L
1,489 SR
Queue Stats
163W - 206L
1,352 Elo+
Solo
Thor
Thor
Zùzùschì
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,126
513
4,607
6,980
2,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
KinKizi
Kuzenbo
7
1 / 5 / 0
4,337
434
1,339
6,725
4,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
4 / 0 / 1
5,499
550
4,513
4,653
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 0
4,739
474
2,923
3,711
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
norrisborg
Tsukuyomi
8
0 / 3 / 0
4,743
474
2,332
7,291
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
3 / 2 / 2
5,354
535
4,035
6,102
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 2
5,822
582
3,061
6,761
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Pr0teIN4
Apollo
12
4 / 0 / 1
7,175
718
5,611
6,235
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 2
5,903
590
4,598
3,614
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 2 / 2
4,739
474
2,103
4,457
1,276
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
12
12
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
2
2
2
L
0
3
0
0
L
Kuzenbo
KinKizi
Kuzenbo
1
5
0
0.2
W
2
1
2
3
W
Apollo
Pr0teIN4
Apollo
4
0
1
4.5
L
4
0
1
4.5
W
1
0
2
2
W
2
2
2
1.5
L
0
1
0
0
L
Tsukuyomi
norrisborg
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
19,408
29,360
Taken
27,169
11,923
Mitigated
8,454
6,957
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
4,035
3,485
0
1,966
6,102
1,839
728
978
5,070
0
18,168
L
4,607
525
0
2,043
6,980
2,483
0
0
6,980
0
26,603
L
Kuzenbo
KinKizi
Kuzenbo
1,339
325
0
0
6,725
4,344
0
463
6,231
6,073
0
W
3,061
814
0
2,956
6,761
2,275
0
283
6,438
0
27,249
W
Apollo
Pr0teIN4
Apollo
5,611
3,809
0
3,792
6,235
1,884
1,778
105
6,130
0
38,716
L
4,513
2,026
0
1,456
4,653
1,797
27
514
4,083
0
20,851
W
4,598
453
59
1,368
3,614
1,180
0
1,989
1,481
27,030
0
W
2,103
402
0
995
4,457
1,276
416
669
3,788
0
7,666
L
2,923
99
0
750
3,711
1,150
0
2,067
1,372
19,308
0
L
Tsukuyomi
norrisborg
Tsukuyomi
2,332
367
0
2,708
7,291
2,149
0
1,109
6,096
0
22,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
28,993
199
Minions Killed
264
0
Camps Cleared
0
939,007
Distance Traveled
940,443
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,354
535
44
4
0
181,651
0
L
Tyr
5,126
513
58
6
0
214,372
0
L
Kuzenbo
4,337
434
13
1
0
168,690
1
W
Da Ji
5,822
582
61
6
0
198,692
0
W
Apollo
7,175
718
98
10
0
180,400
0
L
Neith
5,499
550
35
4
0
172,144
0
W
Ra
5,903
590
58
6
0
197,723
4
W
Thor
4,739
474
3
0
0
181,977
0
L
Nox
4,739
474
47
5
0
193,617
0
L
Tsukuyomi
4,743
474
46
5
0
190,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role