Player Matchup

Thor
Thor
Diamond V
Au7os
Thor
Diamond V
Level 157
God Stats
10W - 15L
1,963 SR
Queue Stats
488W - 463L
2,069 MMR
Solo
Skadi
Skadi
Diamond V
FrozenShield565
Skadi
Diamond V
Level 159
God Stats
60W - 59L
1,650 SR
Queue Stats
409W - 395L
2,057 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Os Comemos
Kuzenbo
Platinum IV
Level 39
God Stats
2W - 1L
1,779 SR
Queue Stats
26W - 25L
2,017 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Ymxr
Nu Wa
Platinum II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,914 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond IV
b3morris
Tsukuyomi
Diamond IV
Level 144
God Stats
20W - 10L
1,819 SR
Queue Stats
477W - 439L
2,145 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,742 SR
2,040 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,657 SR
2,041 MMR
Apollo
Apollo
Diamond V
HyperFoxx59
Apollo
Diamond V
Level 154
God Stats
2W - 3L
1,552 SR
Queue Stats
161W - 162L
2,091 MMR
Party 1
Ares
Ares
Platinum I
VIII MMDLII
Ares
Platinum I
Level 128
God Stats
45W - 30L
1,742 SR
Queue Stats
538W - 532L
2,053 MMR
Solo
Anhur
Anhur
Diamond V
Vaterfalls
Anhur
Diamond V
Level 99
God Stats
2W - 2L
1,719 SR
Queue Stats
96W - 80L
2,016 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
XavierGod7
Baron Samedi
Platinum II
Level 157
God Stats
8W - 9L
1,560 SR
Queue Stats
255W - 248L
2,065 MMR
Solo
Thanatos
Thanatos
Platinum I
xPkSparks
Thanatos
Platinum I
Level 156
God Stats
11W - 13L
1,715 SR
Queue Stats
139W - 131L
1,981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Au7os
Thor
20
6 / 5 / 9
14,011
609
12,545
18,015
9,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 4 / 5
15,012
653
23,029
19,789
7,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Os Comemos
Kuzenbo
18
2 / 4 / 12
12,693
552
8,666
19,637
22,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Ymxr
Nu Wa
19
2 / 9 / 10
12,643
550
18,984
15,193
4,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
b3morris
Tsukuyomi
20
13 / 3 / 4
16,370
712
20,822
17,469
14,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
TiamatScyllaSetDanzaburouJanus

VS

Bans
AphroditeKumbhakarnaSun WukongCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
3 / 7 / 2
10,721
466
8,247
22,589
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 7 / 10
11,313
492
7,312
25,873
35,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anhur
17
7 / 6 / 10
11,706
509
19,937
19,548
9,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XavierGod7
Baron Samedi
20
3 / 8 / 2
12,708
553
12,038
19,645
17,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
xPkSparks
Thanatos
18
8 / 5 / 4
11,764
511
11,579
21,261
9,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
33
Kills
25
25
Deaths
33
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
Au7os
Thor
6
5
9
2.1
W
10
4
5
3.13
L
Apollo
3
7
2
0.57
W
Kuzenbo
Os Comemos
Kuzenbo
2
4
12
2
L
4
7
10
1.29
L
Anhur
7
6
10
2
L
Baron Samedi
XavierGod7
Baron Samedi
3
8
2
0.5
W
Nu Wa
Ymxr
Nu Wa
2
9
10
0.78
W
Tsukuyomi
b3morris
Tsukuyomi
13
3
4
5
L
Thanatos
xPkSparks
Thanatos
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,046
Damage
59,113
90,103
Taken
108,916
59,545
Mitigated
80,609
25,964
Healing
34,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Au7os
Thor
12,545
2,519
0
4,126
18,015
9,643
1,243
3,389
14,626
0
84,716
W
23,029
10,390
0
6,568
19,789
7,611
5,917
1,079
18,710
0
121,459
L
Apollo
8,247
3,498
0
3,838
22,589
9,030
1,028
3,756
18,609
0
75,372
W
Kuzenbo
Os Comemos
Kuzenbo
8,666
2,628
0
4,830
19,637
22,799
711
5,052
14,585
34,124
0
L
7,312
1,052
0
2,841
25,873
35,286
200
10,048
15,263
31,888
0
L
Anhur
19,937
8,682
0
2,992
19,548
9,553
754
8,928
10,014
0
110,855
L
Baron Samedi
XavierGod7
Baron Samedi
12,038
1,001
1,122
5,558
19,645
17,202
53
2,745
16,678
86,178
0
W
Nu Wa
Ymxr
Nu Wa
18,984
4,118
334
2,226
15,193
4,897
1,778
1,198
13,995
96,427
0
W
Tsukuyomi
b3morris
Tsukuyomi
20,822
5,249
0
7,880
17,469
14,595
777
8,887
8,582
0
119,607
L
Thanatos
xPkSparks
Thanatos
11,579
4,083
0
18,071
21,261
9,538
40
3,349
17,596
0
84,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,729
Gold Earned
58,212
682
Minions Killed
623
0
Camps Cleared
0
2,136,017
Distance Traveled
2,048,113
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,011
609
131
6
0
446,444
5
W
Skadi
15,012
653
166
7
0
428,148
9
L
Apollo
10,721
466
122
5
0
427,419
1
W
Kuzenbo
12,693
552
40
2
0
414,926
6
L
Ares
11,313
492
38
2
0
401,010
3
L
Anhur
11,706
509
176
8
0
362,303
6
L
Baron Samedi
12,708
553
155
7
0
385,992
5
W
Nu Wa
12,643
550
147
6
0
365,895
2
W
Tsukuyomi
16,370
712
198
9
0
480,604
2
L
Thanatos
11,764
511
132
6
0
471,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role