Player Matchup

Nemesis
Nemesis
Silver II
N-A-T-O-L-U-X
Nemesis
Silver II
Level 57
God Stats
11W - 7L
1,878 SR
Queue Stats
96W - 84L
1,061 MMR
Party 1
Janus
Janus
Silver IV
R0B3RTU8048
Janus
Silver IV
Level 103
God Stats
8W - 5L
1,517 SR
Queue Stats
44W - 55L
1,198 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
alejandrodorado1
Zhong Kui
Silver IV
Level 99
God Stats
15W - 11L
1,430 SR
Queue Stats
75W - 107L
716 MMR
Solo
Izanami
Izanami
Silver III
ddanivv
Izanami
Silver III
Level 47
God Stats
11W - 26L
1,345 SR
Queue Stats
39W - 49L
1,008 MMR
Solo
Aphrodite
Aphrodite
Silver V
xMJ19x
Aphrodite
Silver V
Level 106
God Stats
21W - 30L
1,411 SR
Queue Stats
232W - 274L
678 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,516 SR
932 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,489 SR
918 MMR
Xbalanque
Xbalanque
Silver IV
FlameKiller18
Xbalanque
Silver IV
Level 88
God Stats
3W - 4L
1,437 SR
Queue Stats
248W - 251L
750 MMR
Solo
Cthulhu
Cthulhu
Bronze II
R-URZEDO
Cthulhu
Bronze II
Level 83
God Stats
18W - 18L
1,417 SR
Queue Stats
83W - 116L
364 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Rekkusa
Ratatoskr
Bronze III
Level 37
God Stats
0W - 3L
1,543 SR
Queue Stats
0W - 4L
1,305 MMR
Party 2
Scylla
Scylla
Bronze III
WePlasterFew
Scylla
Bronze III
Level 34
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 3L
1,351 MMR
Party 2
Guan Yu
Guan Yu
Silver III
eSPORTS-Skys-
Guan Yu
Silver III
Level 105
God Stats
17W - 12L
1,500 SR
Queue Stats
733W - 754L
818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
10 / 2 / 8
13,038
567
17,850
20,810
11,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 5
13,329
580
11,759
11,600
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
18
3 / 4 / 5
14,284
621
15,730
17,581
18,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ddanivv
Izanami
17
1 / 2 / 8
11,335
493
8,860
20,458
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
xMJ19x
Aphrodite
18
4 / 2 / 10
12,775
555
13,538
20,622
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TsukuyomiSetApolloHadesCu Chulainn

VS

Bans
YmirDanzaburouCupidAo KuangHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FlameKiller18
Xbalanque
18
3 / 6 / 4
11,144
485
19,311
21,482
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
R-URZEDO
Cthulhu
16
1 / 4 / 6
10,556
459
11,788
17,322
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
Rekkusa
Ratatoskr
17
3 / 3 / 5
11,422
497
9,376
14,405
8,391
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
3 / 9 / 1
11,137
484
7,584
15,855
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
16
2 / 5 / 3
9,913
431
8,071
24,191
28,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
27
Kills
12
12
Deaths
27
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FlameKiller18
Xbalanque
3
6
4
0.83
W
Nemesis
10
2
8
7
L
Cthulhu
R-URZEDO
Cthulhu
1
4
6
1
W
9
2
5
5.75
L
Ratatoskr
Rekkusa
Ratatoskr
3
3
5
1.83
L
Scylla
3
9
1
0.39
W
Zhong Kui
3
4
5
1.38
W
Izanami
ddanivv
Izanami
1
2
8
2.5
L
Guan Yu
2
5
3
0.7
W
Aphrodite
xMJ19x
Aphrodite
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,737
Damage
56,130
91,071
Taken
93,255
57,908
Mitigated
61,057
45,678
Healing
22,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FlameKiller18
Xbalanque
19,311
10,708
0
4,202
21,482
6,464
0
4,445
17,011
0
94,352
W
Nemesis
17,850
8,509
0
3,888
20,810
11,008
3,915
2,744
17,932
0
83,810
L
Cthulhu
R-URZEDO
Cthulhu
11,788
154
1,376
3,765
17,322
12,556
0
8,939
8,263
48,135
0
W
11,759
991
0
852
11,600
4,833
2,303
3,552
7,762
89,564
0
L
Ratatoskr
Rekkusa
Ratatoskr
9,376
753
0
3,584
14,405
8,391
0
4,548
9,831
0
57,681
L
Scylla
7,584
346
0
2,561
15,855
5,272
0
7,915
7,630
55,177
0
W
Zhong Kui
15,730
3,319
0
6,045
17,581
18,829
1,990
2,209
15,334
68,297
0
W
Izanami
ddanivv
Izanami
8,860
5,519
852
7,040
20,458
7,310
6,667
4,184
16,214
0
86,357
L
Guan Yu
8,071
2,446
219
7,115
24,191
28,374
0
14,638
9,493
0
58,008
W
Aphrodite
xMJ19x
Aphrodite
13,538
430
12,219
14,782
20,622
15,928
1,410
6,117
14,457
56,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,761
Gold Earned
54,172
608
Minions Killed
524
0
Camps Cleared
0
2,055,520
Distance Traveled
2,072,986
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,144
485
128
6
0
389,379
3
W
Nemesis
13,038
567
111
5
0
478,478
8
L
Cthulhu
10,556
459
75
3
0
438,909
8
W
Janus
13,329
580
160
7
0
469,508
6
L
Ratatoskr
11,422
497
92
4
0
487,900
5
L
Scylla
11,137
484
120
5
0
359,378
6
W
Zhong Kui
14,284
621
121
5
0
294,158
0
W
Izanami
11,335
493
116
5
0
407,350
5
L
Guan Yu
9,913
431
109
5
0
397,420
9
W
Aphrodite
12,775
555
100
4
0
406,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role