Player Matchup

Tiamat
Tiamat
Gold II
Daldenmaddews
Tiamat
Gold II
Level 154
God Stats
1W - 1L
1,410 SR
Queue Stats
100W - 83L
1,826 MMR
Party 1
Athena
Athena
Gold III
ExistedX
Athena
Gold III
Level 146
God Stats
8W - 4L
1,555 SR
Queue Stats
48W - 45L
1,487 MMR
Party 1
Aphrodite
Aphrodite
Gold I
SHREBRAB7
Aphrodite
Gold I
Level 119
God Stats
11W - 8L
1,589 SR
Queue Stats
142W - 139L
1,628 MMR
Solo
Tyr
Tyr
Gold III
TapatioSweat
Tyr
Gold III
Level 126
God Stats
10W - 20L
1,477 SR
Queue Stats
157W - 151L
1,620 MMR
Solo
Neith
Neith
Platinum V
Tonamii
Neith
Platinum V
Level 137
God Stats
8W - 8L
1,574 SR
Queue Stats
115W - 120L
1,606 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,521 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,447 SR
1,633 MMR
Bellona
Bellona
Gold I
Kanon SEAL
Bellona
Gold I
Level 107
God Stats
14W - 17L
1,533 SR
Queue Stats
473W - 457L
1,640 MMR
Solo
Heimdallr
Heimdallr
Platinum II
MrPmPalot
Heimdallr
Platinum II
Level 132
God Stats
0W - 3L
1,503 SR
Queue Stats
86W - 93L
1,632 MMR
Solo
Poseidon
Poseidon
Gold II
Mullektopeu
Poseidon
Gold II
Level 159
God Stats
9W - 14L
1,431 SR
Queue Stats
340W - 338L
1,651 MMR
Solo
Artio
Artio
Gold IV
Phantom1564
Artio
Gold IV
Level 141
God Stats
1W - 2L
1,536 SR
Queue Stats
22W - 15L
1,638 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
bbxcharly
Ratatoskr
Gold V
Level 134
God Stats
1W - 1L
1,234 SR
Queue Stats
46W - 36L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 7
11,787
620
20,497
15,003
10,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
ExistedX
Athena
16
5 / 6 / 10
10,341
544
13,169
20,456
20,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
SHREBRAB7
Aphrodite
17
2 / 2 / 8
10,380
546
7,099
13,570
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 8 / 9
9,784
515
11,326
18,054
12,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Tonamii
Neith
17
4 / 2 / 2
10,741
565
9,953
14,736
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
TsukuyomiCu ChulainnSetNemesisCthulhu

VS

Bans
ScyllaErlang ShenYemojaSobekDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kanon SEAL
Bellona
16
5 / 6 / 1
10,320
543
11,931
22,461
20,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
MrPmPalot
Heimdallr
16
4 / 3 / 2
10,035
528
12,767
14,972
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Mullektopeu
Poseidon
17
5 / 5 / 3
10,499
553
11,780
12,149
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 4 / 6
7,679
404
5,197
14,510
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
bbxcharly
Ratatoskr
12
5 / 6 / 5
8,423
443
7,754
17,782
9,759
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
24
Kills
20
20
Deaths
24
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
Athena
ExistedX
Athena
5
6
10
1.67
L
Bellona
Kanon SEAL
Bellona
5
6
1
0.92
L
Heimdallr
MrPmPalot
Heimdallr
4
3
2
1.67
L
Poseidon
Mullektopeu
Poseidon
5
5
3
1.3
L
1
4
6
1
W
Aphrodite
SHREBRAB7
Aphrodite
2
2
8
3
W
4
8
9
1.06
W
Neith
Tonamii
Neith
4
2
2
2.5
L
Ratatoskr
bbxcharly
Ratatoskr
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,044
Damage
49,429
81,819
Taken
81,874
54,229
Mitigated
49,339
31,852
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,497
3,767
814
5,005
15,003
10,373
3,878
3,556
11,274
79,766
0
W
Athena
ExistedX
Athena
13,169
3,353
0
2,643
20,456
20,505
1,443
3,346
17,020
50,711
0
L
Bellona
Kanon SEAL
Bellona
11,931
8,401
0
4,403
22,461
20,461
661
12,119
10,342
0
61,732
L
Heimdallr
MrPmPalot
Heimdallr
12,767
6,856
0
5,267
14,972
6,711
51
3,814
11,158
0
78,047
L
Poseidon
Mullektopeu
Poseidon
11,780
940
0
421
12,149
4,715
864
7,683
4,466
77,911
0
L
5,197
599
351
3,062
14,510
7,693
0
6,320
8,190
21,605
0
W
Aphrodite
SHREBRAB7
Aphrodite
7,099
593
6,609
8,220
13,570
5,541
2,498
3,951
9,267
63,759
0
W
11,326
3,023
0
2,949
18,054
12,530
2,276
2,877
15,113
0
42,112
W
Neith
Tonamii
Neith
9,953
5,074
0
5,612
14,736
5,280
4,678
2,518
12,168
0
72,522
L
Ratatoskr
bbxcharly
Ratatoskr
7,754
2,835
0
4,650
17,782
9,759
303
10,829
6,953
0
23,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,033
Gold Earned
46,956
523
Minions Killed
482
0
Camps Cleared
0
1,870,025
Distance Traveled
1,550,885
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,787
620
127
7
0
370,943
1
W
Athena
10,341
544
82
4
0
354,490
2
L
Bellona
10,320
543
128
7
0
302,513
0
L
Heimdallr
10,035
528
138
7
0
324,667
5
L
Poseidon
10,499
553
151
8
0
306,338
7
L
Artio
7,679
404
39
2
0
267,692
0
W
Aphrodite
10,380
546
130
7
0
383,644
2
W
Tyr
9,784
515
54
3
0
423,713
8
W
Neith
10,741
565
130
7
0
337,235
5
L
Ratatoskr
8,423
443
26
1
0
349,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role