Player Matchup

Discordia
Discordia
FloppaRule34
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,258 Elo+
Party 2
Chaac
Chaac
RosaBayonetta
Chaac
Level 123
God Stats
1W - 3L
1,721 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 3
Mulan
Mulan
VennyLlur
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
WendyLennyPO
Neith
Level 4
God Stats
15W - 10L
1,524 SR
Queue Stats
16W - 10L
1,242 Elo+
Party 2
Ah Puch
Ah Puch
xImRush
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 53
1,549 SR
1,396 Elo+

VS

Team Averages
Level 26
1,480 SR
1,557 Elo+
Jormungandr
Jormungandr
Ankalanumos
Jormungandr
Level 10
God Stats
8W - 7L
1,424 SR
Queue Stats
18W - 20L
1,528 Elo+
Party 1
Chang'e
Chang'e
OKasatkaO
Chang'e
Level 17
God Stats
4W - 13L
1,339 SR
Queue Stats
93W - 100L
1,517 Elo+
Solo
Nemesis
Nemesis
WeAreChungus
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Anubis
Anubis
karnaFPS
Anubis
Level 20
God Stats
12W - 10L
1,739 SR
Queue Stats
420W - 259L
1,690 Elo+
Solo
Guan Yu
Guan Yu
o7o7o7o7o7
Guan Yu
Level 53
God Stats
2W - 3L
1,399 SR
Queue Stats
112W - 112L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FloppaRule34
Discordia
19
4 / 4 / 13
13,004
1,000
24,002
10,674
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
11 / 10 / 5
15,192
1,169
21,278
29,604
12,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
VennyLlur
Mulan
20
3 / 5 / 15
13,140
1,011
19,827
27,834
22,629
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 9 / 13
12,021
925
6,803
16,776
4,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Puch
xImRush
Ah Puch
19
1 / 11 / 15
12,323
948
15,157
16,497
5,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ankalanumos
Jormungandr
20
3 / 4 / 29
13,830
1,064
14,726
21,044
21,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
OKasatkaO
Chang'e
20
5 / 3 / 22
13,920
1,071
17,938
18,391
6,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
WeAreChungus
Nemesis
20
13 / 7 / 15
14,584
1,122
24,128
22,387
10,690
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
karnaFPS
Anubis
20
16 / 3 / 9
16,369
1,259
34,349
13,022
6,136
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
o7o7o7o7o7
Guan Yu
20
2 / 3 / 22
12,896
992
5,813
21,041
21,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
136
20
Kills
39
39
Deaths
20
61
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ankalanumos
Jormungandr
3
4
29
4.38
L
Discordia
FloppaRule34
Discordia
4
4
13
2.63
W
Chang'e
OKasatkaO
Chang'e
5
3
22
5.33
L
11
10
5
1.35
L
Mulan
VennyLlur
Mulan
3
5
15
2.1
W
Nemesis
WeAreChungus
Nemesis
13
7
15
2.93
L
1
9
13
0.83
W
Anubis
karnaFPS
Anubis
16
3
9
6.83
W
Guan Yu
o7o7o7o7o7
Guan Yu
2
3
22
4.33
L
Ah Puch
xImRush
Ah Puch
1
11
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,067
Damage
96,954
101,385
Taken
95,885
49,353
Mitigated
65,839
19,309
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ankalanumos
Jormungandr
14,726
2,660
0
0
21,044
21,452
0
10,112
10,442
42,455
0
L
Discordia
FloppaRule34
Discordia
24,002
1,889
0
932
10,674
3,968
0
6,776
3,898
48,263
0
W
Chang'e
OKasatkaO
Chang'e
17,938
781
3,251
3,517
18,391
6,041
0
8,805
9,099
47,835
0
L
21,278
5,400
0
9,809
29,604
12,420
0
21,780
7,824
0
55,928
L
Mulan
VennyLlur
Mulan
19,827
3,354
0
7,289
27,834
22,629
0
19,644
8,190
0
33,876
W
Nemesis
WeAreChungus
Nemesis
24,128
13,878
0
1,838
22,387
10,690
0
6,744
15,112
0
35,480
L
6,803
5,308
0
252
16,776
4,444
0
11,925
4,851
0
28,269
W
Anubis
karnaFPS
Anubis
34,349
848
0
0
13,022
6,136
0
2,537
10,061
78,300
0
W
Guan Yu
o7o7o7o7o7
Guan Yu
5,813
815
3,764
4,166
21,041
21,520
0
9,323
11,021
0
17,812
L
Ah Puch
xImRush
Ah Puch
15,157
1,617
0
1,027
16,497
5,892
0
6,888
9,609
38,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,680
Gold Earned
71,599
267
Minions Killed
294
3
Camps Cleared
12
1,266,783
Distance Traveled
1,294,405
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,830
1,064
58
4
0
255,068
0
L
Discordia
13,004
1,000
58
4
0
256,658
4
W
Chang'e
13,920
1,071
73
6
0
261,989
1
L
Chaac
15,192
1,169
87
7
2
270,731
1
L
Mulan
13,140
1,011
35
3
0
288,174
2
W
Nemesis
14,584
1,122
25
2
9
277,202
0
L
Neith
12,021
925
43
3
0
236,187
0
W
Anubis
16,369
1,259
115
9
1
210,742
0
W
Guan Yu
12,896
992
23
2
2
289,404
1
L
Ah Puch
12,323
948
44
3
1
215,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role