Player Matchup

Cerberus
Cerberus
Kadens BeAnZ
Cerberus
Level 22
God Stats
3W - 2L
1,939 SR
Queue Stats
108W - 152L
1,510 Elo+
Party 1
Neith
Neith
Madenum26
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 1L
1,731 Elo+
Party 3
Sol
Sol
PaleThornWolf
Sol
Level 80
God Stats
5W - 2L
1,522 SR
Queue Stats
228W - 212L
1,562 Elo+
Party 1
Merlin
Merlin
SalvationSkarmy
Merlin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,731 Elo+
Party 3
Hun Batz
Hun Batz
ummmMMMMMM NOOO
Hun Batz
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 125L
1,560 Elo+
Party 1
Team Averages
Level 60
1,592 SR
1,619 Elo+

VS

Team Averages
Level 88
1,569 SR
1,603 Elo+
Ah Muzen Cab
Ah Muzen Cab
JawV
Ah Muzen Cab
Level 118
God Stats
4W - 2L
1,481 SR
Queue Stats
283W - 185L
1,611 Elo+
Party 2
Hachiman
Hachiman
KhaosKing121
Hachiman
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 109L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Lefthandslap
Heimdallr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 28L
1,676 Elo+
Party 2
Cthulhu
Cthulhu
RidePine
Cthulhu
Level 102
God Stats
2W - 1L
1,737 SR
Queue Stats
218W - 135L
1,603 Elo+
Party 2
Anubis
Anubis
RpR9
Anubis
Level 120
God Stats
13W - 11L
1,625 SR
Queue Stats
388W - 308L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kadens BeAnZ
Cerberus
16
1 / 5 / 15
10,583
623
3,925
16,449
16,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Madenum26
Neith
20
9 / 1 / 16
13,558
798
15,168
13,650
7,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 15
12,536
737
23,752
20,959
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 2 / 17
15,386
905
30,558
11,183
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
17
8 / 7 / 12
11,961
704
12,417
15,237
9,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JawV
Ah Muzen Cab
20
10 / 5 / 7
12,933
761
26,212
17,910
7,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
KhaosKing121
Hachiman
20
3 / 6 / 11
11,420
672
13,026
17,410
6,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Lefthandslap
Heimdallr
17
2 / 8 / 5
10,383
611
4,355
15,926
6,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
RidePine
Cthulhu
16
0 / 8 / 11
9,954
586
14,834
30,277
22,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
RpR9
Anubis
16
3 / 7 / 6
10,253
603
10,098
12,529
5,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
58
34
Kills
18
20
Deaths
34
75
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
JawV
Ah Muzen Cab
10
5
7
2.7
W
Cerberus
Kadens BeAnZ
Cerberus
1
5
15
1.7
L
Hachiman
KhaosKing121
Hachiman
3
6
11
1.42
L
Heimdallr
Lefthandslap
Heimdallr
2
8
5
0.56
W
Neith
Madenum26
Neith
9
1
16
17
W
5
5
15
2.5
L
Cthulhu
RidePine
Cthulhu
0
8
11
0.69
L
Anubis
RpR9
Anubis
3
7
6
0.86
W
11
2
17
9.75
W
Hun Batz
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,820
Damage
68,525
77,478
Taken
94,052
48,525
Mitigated
47,907
31,430
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
JawV
Ah Muzen Cab
26,212
5,439
1,420
2,943
17,910
7,626
703
9,971
7,939
0
52,021
W
Cerberus
Kadens BeAnZ
Cerberus
3,925
278
543
1,990
16,449
16,689
61
8,208
8,241
5,644
0
L
Hachiman
KhaosKing121
Hachiman
13,026
6,801
1,088
3,767
17,410
6,624
745
12,078
5,307
0
26,456
L
Heimdallr
Lefthandslap
Heimdallr
4,355
2,801
0
1,063
15,926
6,052
0
10,095
5,706
0
13,989
W
Neith
Madenum26
Neith
15,168
3,826
3,236
6,162
13,650
7,542
1,113
3,886
9,764
0
36,204
W
23,752
10,225
990
9,365
20,959
8,653
3,965
6,583
14,376
45,005
0
L
Cthulhu
RidePine
Cthulhu
14,834
423
4,027
7,248
30,277
22,134
0
18,182
11,950
24,285
0
L
Anubis
RpR9
Anubis
10,098
259
2,582
1,826
12,529
5,471
287
7,909
4,520
31,887
0
W
30,558
1,416
3,295
2,415
11,183
5,939
646
2,862
8,321
83,947
0
W
Hun Batz
12,417
3,022
1,933
1,501
15,237
9,702
0
3,393
11,844
0
14,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,024
Gold Earned
54,943
219
Minions Killed
181
0
Camps Cleared
0
1,507,363
Distance Traveled
1,308,905
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,933
761
76
4
0
288,098
0
W
Cerberus
10,583
623
4
0
0
290,199
0
L
Hachiman
11,420
672
33
2
0
276,652
1
L
Heimdallr
10,383
611
25
1
0
233,507
0
W
Neith
13,558
798
64
4
0
311,805
6
W
Sol
12,536
737
45
3
0
297,739
1
L
Cthulhu
9,954
586
22
1
0
275,883
0
L
Anubis
10,253
603
25
1
0
234,765
1
W
Merlin
15,386
905
96
6
0
320,175
1
W
Hun Batz
11,961
704
10
1
0
287,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role