Player Matchup

Kukulkan
Kukulkan
Eleka19
Kukulkan
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 47L
1,610 Elo+
Party 1
King Arthur
King Arthur
PorFavorSinTacc
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
WoopZee
Ganesha
Level 121
God Stats
6W - 1L
1,768 SR
Queue Stats
79W - 43L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lMatiasl
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,787 Elo+
Party 1
Fenrir
Fenrir
riku140
Fenrir
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 70L
1,588 Elo+
Party 1
Team Averages
Level 115
1,554 SR
1,614 Elo+

VS

Team Averages
Level 113
1,570 SR
1,523 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fellgamer46
Ra
Level 84
God Stats
0W - 2L
1,241 SR
Queue Stats
160W - 139L
1,540 Elo+
Party 3
Pele
Pele
Suzaku153
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
reenegan
Bacchus
Level 107
God Stats
3W - 2L
1,893 SR
Queue Stats
137W - 124L
1,592 Elo+
Party 3
Izanami
Izanami
yelenox
Izanami
Level 149
God Stats
0W - 2L
1,718 SR
Queue Stats
58W - 64L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eleka19
Kukulkan
11
4 / 6 / 4
7,052
588
6,319
7,659
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PorFavorSinTacc
King Arthur
11
3 / 3 / 0
6,923
577
6,194
9,322
5,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
WoopZee
Ganesha
10
1 / 2 / 4
6,352
529
3,335
7,282
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
lMatiasl
Ah Muzen Cab
14
7 / 1 / 1
7,907
659
7,008
5,971
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
riku140
Fenrir
11
4 / 3 / 3
6,952
579
4,896
9,956
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 2
7,133
594
6,663
10,040
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 6 / 5
7,244
604
5,949
7,086
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
11
4 / 4 / 3
7,054
588
5,376
9,719
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
reenegan
Bacchus
11
4 / 2 / 5
7,196
600
4,836
8,762
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
yelenox
Izanami
9
2 / 5 / 1
5,962
497
3,276
7,216
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
19
Kills
15
15
Deaths
19
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
2
1.5
W
Kukulkan
Eleka19
Kukulkan
4
6
4
1
L
3
6
5
0.92
W
King Arthur
PorFavorSinTacc
King Arthur
3
3
0
1
L
Pele
4
4
3
1.38
W
Ganesha
WoopZee
Ganesha
1
2
4
1.5
W
Ah Muzen Cab
lMatiasl
Ah Muzen Cab
7
1
1
7.5
L
Bacchus
reenegan
Bacchus
4
2
5
3.25
W
Fenrir
riku140
Fenrir
4
3
3
1.83
L
Izanami
yelenox
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
26,100
40,190
Taken
42,823
19,009
Mitigated
21,768
7,426
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,663
1,337
0
3,675
10,040
7,638
0
428
9,612
0
38,832
W
Kukulkan
Eleka19
Kukulkan
6,319
932
0
644
7,659
2,983
0
2,844
4,731
35,193
0
L
5,949
610
222
909
7,086
2,262
0
3,825
3,137
40,149
0
W
King Arthur
PorFavorSinTacc
King Arthur
6,194
1,408
0
1,831
9,322
5,448
0
623
8,252
0
34,477
L
Pele
5,376
1,157
0
3,406
9,719
2,970
0
2,701
6,874
0
36,620
W
Ganesha
WoopZee
Ganesha
3,335
774
0
836
7,282
5,122
0
3,387
3,746
17,754
0
W
Ah Muzen Cab
lMatiasl
Ah Muzen Cab
7,008
2,806
0
1,657
5,971
1,940
318
921
5,050
0
47,630
L
Bacchus
reenegan
Bacchus
4,836
815
0
2,303
8,762
6,389
0
2,141
6,543
21,670
0
W
Fenrir
riku140
Fenrir
4,896
1,044
0
2,458
9,956
3,516
0
2,627
7,133
0
34,957
L
Izanami
yelenox
Izanami
3,276
2,162
0
915
7,216
2,509
204
213
7,003
0
29,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,186
Gold Earned
34,589
341
Minions Killed
343
0
Camps Cleared
0
1,205,644
Distance Traveled
1,175,375
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,133
594
78
7
0
223,606
1
W
Kukulkan
7,052
588
75
6
0
222,006
2
L
Ra
7,244
604
89
7
0
249,029
2
W
King Arthur
6,923
577
77
6
0
261,659
1
L
Pele
7,054
588
83
7
0
248,573
2
W
Ganesha
6,352
529
14
1
0
241,077
6
W
Ah Muzen Cab
7,907
659
109
9
0
201,929
2
L
Bacchus
7,196
600
29
2
0
246,330
1
W
Fenrir
6,952
579
66
6
0
278,973
2
L
Izanami
5,962
497
64
5
0
207,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role